Francescolg wrote: »Hello young Templar
you have chosen a class which will be much, way more easier to play without thinking too much about it! So STOP THINKING about it, writing tickets with suggestions and do not hope to obtain any positive buffs because you wrote about it in the forums
Now, back to serious: Given that a 50 spell/weapon power buff IS SO IMBA, we just get this bonus for the next strikeIt doesn't work with channeled abilities.
While other classes may have a +power skill that lasts for a longer period, or even set bonuses that are more effective, Templar's are not... (remember what I wrote before? STOP THINKING!)
The "melee version of Solar Flare works best with: *Ultimates* & *Other AEs* But, now, given that most templar AEs do mediocre damage, no matter if +50 power or not (!), STOP THINKING!
Fo course, you wanna try out a destruction staff and combine it with the AE but remember what I wrote about damage.. specially magic damage & templars... If you don't remember you are the wise guy who chose to STOP THINKING! :disagree: kudos to you
Now, this is where I stopped thinking (but not writing): Templar AEs trigger "magic damage", opposing to all other classes, templars get no passives that work with the weapon skills.. that means everything we do is much less effective, other classes have little bonuses/etc. to weapon skill damage types.
And to make you even more mad: if you really like Solar Barrage and puncturing strike, etc. you need melee crit % and spell dmg + magicka, more crit = more ultimates. But, for effective healing you need magic crit! This is where it starts to get complicated, so I stop thinking nowhf
So should I better stop playing Templar, if it's too weak ?
It can't be worse than SorcererSorcerer is already on the bottom of all things. The Templar looks so awesome on the paper.
Francescolg wrote: »Hello young Templar
you have chosen a class which will be much, way more easier to play without thinking too much about it! So STOP THINKING about it, writing tickets with suggestions and do not hope to obtain any positive buffs because you wrote about it in the forums
Now, back to serious: Given that a 50 spell/weapon power buff IS SO IMBA, we just get this bonus for the next strikeIt doesn't work with channeled abilities.
While other classes may have a +power skill that lasts for a longer period, or even set bonuses that are more effective, Templar's are not... (remember what I wrote before? STOP THINKING!)
The "melee version of Solar Flare works best with: *Ultimates* & *Other AEs* But, now, given that most templar AEs do mediocre damage, no matter if +50 power or not (!), STOP THINKING!
Fo course, you wanna try out a destruction staff and combine it with the AE but remember what I wrote about damage.. specially magic damage & templars... If you don't remember you are the wise guy who chose to STOP THINKING! :disagree: kudos to you
Now, this is where I stopped thinking (but not writing): Templar AEs trigger "magic damage", opposing to all other classes, templars get no passives that work with the weapon skills.. that means everything we do is much less effective, other classes have little bonuses/etc. to weapon skill damage types.
And to make you even more mad: if you really like Solar Barrage and puncturing strike, etc. you need melee crit % and spell dmg + magicka, more crit = more ultimates. But, for effective healing you need magic crit! This is where it starts to get complicated, so I stop thinking nowhf
Francescolg wrote: »Hello young Templar
you have chosen a class which will be much, way more easier to play without thinking too much about it! So STOP THINKING about it, writing tickets with suggestions and do not hope to obtain any positive buffs because you wrote about it in the forums
Now, back to serious: Given that a 50 spell/weapon power buff IS SO IMBA, we just get this bonus for the next strikeIt doesn't work with channeled abilities.
While other classes may have a +power skill that lasts for a longer period, or even set bonuses that are more effective, Templar's are not... (remember what I wrote before? STOP THINKING!)
The "melee version of Solar Flare works best with: *Ultimates* & *Other AEs* But, now, given that most templar AEs do mediocre damage, no matter if +50 power or not (!), STOP THINKING!
Fo course, you wanna try out a destruction staff and combine it with the AE but remember what I wrote about damage.. specially magic damage & templars... If you don't remember you are the wise guy who chose to STOP THINKING! :disagree: kudos to you
Now, this is where I stopped thinking (but not writing): Templar AEs trigger "magic damage", opposing to all other classes, templars get no passives that work with the weapon skills.. that means everything we do is much less effective, other classes have little bonuses/etc. to weapon skill damage types.
And to make you even more mad: if you really like Solar Barrage and puncturing strike, etc. you need melee crit % and spell dmg + magicka, more crit = more ultimates. But, for effective healing you need magic crit! This is where it starts to get complicated, so I stop thinking nowhf
Great post, but I should make a correction^^
Solar flare bonus is a flat 50 damage, not 50 spell/weapon power. And it can be used by anyone, not just templar. Most of the time, when in a group fight, you cant get any bonus for your spells because of this.
So how should I play my Templar ? One of you has mentioned Stamina build (though I don't see, how this is usefull) It is a big trade off, Templar has amazing class skills in my opinion and sacrifising Magicka and magical damage seems like an unintelligent step to me.
But I have no clue, how to play a melee fighter. I was ranged for 11 monthsI'm no using sword and shield for 2 more slots and use my class skills.
So how should I play my Templar ? One of you has mentioned Stamina build (though I don't see, how this is usefull) It is a big trade off, Templar has amazing class skills in my opinion and sacrifising Magicka and magical damage seems like an unintelligent step to me.
But I have no clue, how to play a melee fighter. I was ranged for 11 monthsI'm no using sword and shield for 2 more slots and use my class skills.
DPS:
Solo:
Light Armor, Magicka, Resto Staff/Sword and Board, spam puncturing sweep, go defensive with sword and board when needed.
Group PVE:
5 piece medium, 2 piece heavy, two hander/bow loadout. Bow will work just fine for you. Keep Restoring aura on both bars and don't use Critical Rush or Scatter Shot. Take all 2 handed passives and all bow passives but Hawk Eye.
Trust me, I struggled with what you want to do and it doesn't work and there's no way to make it work. Your damage will suck and you'll be hitting Spell Symmetry like a fiend to try to sustain it.
I can easily sustain 750 DPS this way. The class just has no synergy with the destro staff and is too resource starved to make anything out of it.
It can't be worse than SorcererSorcerer is already on the bottom of all things. The Templar looks so awesome on the paper.
It is actually, at least in PVP and as PVE DPS. Sorcs are actually greatly undersold as tanks. If you can find a well-played one, you'll understand what I mean immediately.
danno816_ESO wrote: »
danno816_ESO wrote: »
It's already been stated that it is because it's a channel.
If you really want to use it, there are plenty of single target and aoe skills you can use that take advantage of it. And, it also works on weapon skills.