What are your thoughts about this Champion System concept ZOS is using to force some parity for players with limited time?
ZOS - Maria Aliprando (
http://tamrielfoundry.com/2014/12/champion-system-details): The Champion System includes a new “Enlightenment System” which is a boost to the amount of experience you earn towards your Champion progression. This helps to prevent players from being penalized when they play lower level alts. This helps players to catch up more quickly if they go out of town for the weekend or something, Enlightenment ticks up while you are offline so that you can more quickly catch up on game-play time that you missed. Right now, Enlightenment is tuned to give a x4 boost to Champion XP gain while you have the buff.
ZOS - Eric Wrobel (
http://tamrielfoundry.com/2014/12/champion-system-qa-pt1): I think that some people are going to want to play all day and get as many champion points as possible and that’s great, people should enjoy the game the way they want. In addition to that, we have an Enlightenment System where you can get a rank or two every day with enlightenment experience that lets you get things four times faster. So hardcore people will go faster, but this is a balancing mechanic to help players with fewer available gaming hours keep up with them.
Edited by Sacadon on December 23, 2014 2:03PM
Champion System - Enlightenment 43 votes