omniobsessed wrote: »It's very concerning that the comments on lag were essentially... "we don't know". I was really hoping to hear " we know the cause, but have not finalized a solution just yet"... sigh.
Surely by now they know this is the make/break for many of us hanging on still.
LonePirate wrote: »omniobsessed wrote: »It's very concerning that the comments on lag were essentially... "we don't know". I was really hoping to hear " we know the cause, but have not finalized a solution just yet"... sigh.
Surely by now they know this is the make/break for many of us hanging on still.
In the show, Eric Wrobel mentioned that the AOE caps were contributing to the performance problems in Cyrodiil. The significant increase in the cap will hopefully help address the issue. That discussion begins at 51:40.
It makes me laugh that they believe that the AOE caps being changed will result in people spreading out. People spreading means that you're possible out of range of your group healer as well as the fact that people have been using this strategy since the beginning, did they still bunch up and zerg... yes.
xsorusb14_ESO wrote: »It makes me laugh that they believe that the AOE caps being changed will result in people spreading out. People spreading means that you're possible out of range of your group healer as well as the fact that people have been using this strategy since the beginning, did they still bunch up and zerg... yes.
I can assure you, at the beginning no one was bunching up except to bomb people standing on flags...It wasn't until after they announced AOE caps Zergballs became a thing.
But back then, people didn't bunch up....because 2 DK's and a Sorc could wipe your entire zerg in seconds.
LonePirate wrote: »During the generic Q&A portion of today's ESO Live show. Essentially it is a complex issue which is still being investigated. The recent lowering of the population caps was intended to be a temporary fix.
Gina did mention that they were confident the lighting changes introduced in 1.3 were not contributing to the lag problems.
The discussion is brief and no new solutions were mentioned.It starts around the 19:20 mark.
http://www.twitch.tv/zenimaxonlinestudios/v/3621763
ETA: Later in the show, Eric Wrobel mentioned that the AOE caps were contributing to the performance problems in Cyrodiil. The significant increase in the cap will hopefully help address the issue. That discussion begins at 51:40.
Wrong. On release literally everyone believed that there was no aoe cap and that stacking would be suicide to siege/ults. Even after zOS announced that there was an aoe cap, ppl still didn't start stacking because they assumed a blob wouldn't out heal aoe bombing.as well as the fact that people have been using this strategy since the beginning, did they still bunch up and zerg... yes.
A big part of the game is groups acting as one and turning/pulling instantly together.
I for one hate this and can't wait to see how the meta changes.