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Sword and Board: The new mandatory

Gorthax
Gorthax
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It would appear, to me, that sword and board has now become mandatory (not for all) for your second or first weapon slot. I say this because you rarely see people anymore not blocking and casting and reducing all kinds of damage in pvp.

Sword and Board is everywhere! How can people still say this is Elderstaves online lol I dont get it. No this isnt a QQ thread, no this isnt a Nerf thread. This is merely something I have began noticing lately. Sword and Board is now everywhere. It is very rare to see people not using them anymore. I refuse to use one simply because i dont use melee at all. But has it gotten out of control when pvp is literally being reduced to who can blockcast the longest while reducing as much damage as possible?

For me it is getting stale. You see the same weapon being used dominantly (S&B) and the same combos being fired off (not gonna mention the broken combo as it is to much hatred at OP if they discuss it). Is there anything that can bring more diversity to this stale system? I love pvp, and I will continue to do it. it is, however, stale. Thoughts?

*waits for the flaming to begin because this community cant resist doing it*
  • Agrippa_Invisus
    Agrippa_Invisus
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    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Lhorion
    Lhorion
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    Reducing the samage you do with S&B by 20% would be fine. Then everyone has to think about "Do I want to survive or doing damage?"
  • Gorthax
    Gorthax
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    That is why I am saying it seems mandatory. Especially since everyone is running around with it. Here's hoping 1.6 addresses this also :D I have a lot of hope for that patch. Really excited to see what it does.

    I would also like for fire to stop being the dominant go to element. Somethings they could do to help with that include and are not limited to:

    1) Make the frost element slow AND drain stamina (like the other ES games).

    2) Make lightning drain magicka and disorient.

    Just a couple hopes :P
  • Ras_Alghul
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    Shhhhhh! You're going to ruin Christmas for everyone!
    Ra's
    Decibel PVP Lead
    VR14 Nightblade
    "Merry Christmas, here are some bats and a teabag"


  • Gorthax
    Gorthax
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    Lhorion wrote: »
    Reducing the samage you do with S&B by 20% would be fine. Then everyone has to think about "Do I want to survive or doing damage?"

    Oh now you opened a can of worms lol kudos to you :P If by reduce damage you mean when it is equipped? Do you mean just melee attacks or also skills you use?
    Edited by Gorthax on December 19, 2014 3:15PM
  • Lhorion
    Lhorion
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    I mean all the damage. Weapon and Spell damage (like with siphonic strikes for example).

    And the reduction only if you are using S&B (you have it equiped). A weapon swap to a staff -> normal damage.
  • Agrippa_Invisus
    Agrippa_Invisus
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    Ras_Alghul wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    Shhhhhh! You're going to ruin Christmas for everyone!

    It's time that being in pajamas came with the drawback that it's supposed to have -- survivability.

    You want good magicka management AND good damage bonuses? Then suffer being squishy. I'm beyond tired of people in LA doing the most damage and being the best tanks. The balance in this game is awful.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Lhorion
    Lhorion
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    My thought is:

    S&B is a weapon that is defensive. You can survive much longer. But in my oppinion you should have to pay for this great bonus. At the moment you do even more damage because you don't have to selfheal as much as you would have to with other weapons.
    If you choose a weapon that helps you a lot in "getting little damage" it is okay if this weapon makes you "doing less damage".
    At the moment you don't have any disadvantaces by using S&B: You do normal damage, you have a great gab closer and you get less damage by less costs.
  • Gorthax
    Gorthax
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    Ras_Alghul wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    Shhhhhh! You're going to ruin Christmas for everyone!

    It's time that being in pajamas came with the drawback that it's supposed to have -- survivability.

    You want good magicka management AND good damage bonuses? Then suffer being squishy. I'm beyond tired of people in LA doing the most damage and being the best tanks. The balance in this game is awful.

    I have been barking up that tree for a LONG time. There has to be trade offs. Example being want to use the light armor skill? Wear 5 pieces. Want to use the medium or heavy armor skills? Wear 5 pieces! I would be ok with them making the skills 7 pieces required to use. Yet people love to scream down your throat when you mention that as it means they wont be super powerful and 1v20 anymore ( the trade off for surviving and doing less damage versus amazing damage and amazing survival) lol I honestly wonder if @ZoS notices the, clearly obvious, unbalanced things going around.

    Like I said earlier, I have hope for 1.6 I also feel that 1.6 is going to bring about a lot of QQ threads from people who are so used to playing with over powered combos and broken mechanics. Just sad that it has taken them this long to address any of it. Still do not know if the glaring broken mechanics and combos will be addressed in 1.6 but hey, we will see "soon" right :D
    Edited by Gorthax on December 19, 2014 3:37PM
  • Agrippa_Invisus
    Agrippa_Invisus
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    Gorthax wrote: »
    Ras_Alghul wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    Shhhhhh! You're going to ruin Christmas for everyone!

    It's time that being in pajamas came with the drawback that it's supposed to have -- survivability.

    You want good magicka management AND good damage bonuses? Then suffer being squishy. I'm beyond tired of people in LA doing the most damage and being the best tanks. The balance in this game is awful.

    I have been barking up that tree for a LONG time. There has to be trade offs. Example being want to use the light armor skill? Wear 5 pieces. Want to use the medium or heavy armor skills? Wear 5 pieces! Yet people love to scream down your throat when you mention that as it means they wont be super powerful and 1v20 anymore lol I honestly wonder if @ZoS notices the, clearly obvious, unbalanced things going around.

    Like I said earlier, I have hope for 1.6 I also feel that 1.6 is going to bring about a lot of QQ threads from people who are so used to playing with over powered combos and broken mechanics. Just sad that it has taken them this long to address any of it. Still do not know if the glaring broken mechanics and combos will be addressed in 1.6 but hey, we will see "soon" right :D

    1.6 is the final determiner if I ever play this game again. If I don't see the lag fixes and balance tweaks I'm looking for, you'll never see my toon in game again. I'll uninstall it, give my contact information to those I care about, and then that's it.

    The armor imbalance - Heavy vs Medium vs Light - is very, very high on the list of things I want fixed. Heavy needs to make you hard to kill, even in PVP (especially in PVP). Light needs to have some tradeoff for all the fantastic Magicka management and damage buffs it rolls into one skill line.

    Stamina vs Magicka is another issue that's part and parcel of the same thing.

    In a game where they tout 'play what you want', they make it as hard as possible to be viable doing anything other than wearing Light Armor and waving a stick. It's only recently that Medium/Bow has gotten any love, and that's not through any changes to Medium Armor, but all the buffs to bow.

    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Gorthax
    Gorthax
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    Gorthax wrote: »
    Ras_Alghul wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    Shhhhhh! You're going to ruin Christmas for everyone!

    It's time that being in pajamas came with the drawback that it's supposed to have -- survivability.

    You want good magicka management AND good damage bonuses? Then suffer being squishy. I'm beyond tired of people in LA doing the most damage and being the best tanks. The balance in this game is awful.

    I have been barking up that tree for a LONG time. There has to be trade offs. Example being want to use the light armor skill? Wear 5 pieces. Want to use the medium or heavy armor skills? Wear 5 pieces! Yet people love to scream down your throat when you mention that as it means they wont be super powerful and 1v20 anymore lol I honestly wonder if @ZoS notices the, clearly obvious, unbalanced things going around.

    Like I said earlier, I have hope for 1.6 I also feel that 1.6 is going to bring about a lot of QQ threads from people who are so used to playing with over powered combos and broken mechanics. Just sad that it has taken them this long to address any of it. Still do not know if the glaring broken mechanics and combos will be addressed in 1.6 but hey, we will see "soon" right :D

    1.6 is the final determiner if I ever play this game again. If I don't see the lag fixes and balance tweaks I'm looking for, you'll never see my toon in game again. I'll uninstall it, give my contact information to those I care about, and then that's it.

    The armor imbalance - Heavy vs Medium vs Light - is very, very high on the list of things I want fixed. Heavy needs to make you hard to kill, even in PVP (especially in PVP). Light needs to have some tradeoff for all the fantastic Magicka management and damage buffs it rolls into one skill line.

    Stamina vs Magicka is another issue that's part and parcel of the same thing.

    In a game where they tout 'play what you want', they make it as hard as possible to be viable doing anything other than wearing Light Armor and waving a stick. It's only recently that Medium/Bow has gotten any love, and that's not through any changes to Medium Armor, but all the buffs to bow.

    It is surprising how many people hate hearing others say "play the way you want" then they counter it by saying "you can but it doesnt mean you are viable" Yet is that not what they said? Which, i do believe, is the design philosophy of 1.6. Make everything viable to where you can be a master of one or a jack of all trades.
  • Huntler
    Huntler
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    New? Welcome to like... 3-4+ months ago, little slow there on realizing the meta shift.
    Edited by Huntler on December 19, 2014 4:17PM
  • Nazon_Katts
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    Some call this rotation between a best option and its counter, where the developer intervenes every now and then to create a new best option and counter to keep the wheel spinning, a design choice. Others define the exact same scenario as imbalanced game design.

    I see the first being used quite often in F2P games, where one can buy (the chance at) the best option and (at best) the counter is somewhere hidden in the (changed) rules of the game, since the clear (albeit time limited) advantage is better to monetize than equal access to more viable options and the resulting lack of one or a few dominating ones.

    But, and here I agree with the latter, multiple viable options and the absence of best options is what defines a balanced game. And as it seems, quite a few people seem to agree with that statement and don't find game balance (or the lack of it) that breeds FOTM overly appealing. I certainly don't.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Bipolo
    Bipolo
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    Who needs Heavy Armor when you have a good Round Shield and a sharp One Handed Weapon?

    My Nord ancestors did alright in little more then their PJ's :p

    https://www.youtube.com/watch?v=pl9KTdYxlnc

    Note, at 3:29 they had no 360 blocking though :lol:

    EDIT: If you intended to make One Handed / Shield mitigate less damage and sacrifice some of its defensive attributes to Heavy Armor. The only fair trade would be buffing/adding offensive capabilities in its Skill Line.
    Edited by Bipolo on December 19, 2014 4:56PM
    Skeggǫld, Skálmǫld, Skildir ro Klofnir
    "Nords who prove themselves in battle awaken in the realm after death. Pain and illness vanish within the Hall of Valor.
    Revelry is never-ending, mead flows freely, and the greatest Nords of all time compete in tests of strength and prowess. (...)
    Through all the suffering and adversity in this world, true Nord warriors endure, for Sovngarde awaits."

    - The Road to Sovngarde
  • Fivefivesix
    Fivefivesix
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    When I started to PvP I used a 2H sword and sword + Board. I found out quickly I am going to need to use some sort of ranged equipment and found that using the sword + Board helped me survive longer compared to the 2H sword. So I ended up with Sword + board and using the bow.

    I miss my 2H sword dearly and once I get higher up in rank and get better armor I will probablly respec back to 2H and Bow.

    A little off topic but if anyone knows any 2H survivable builds please post it.
    United we stand, divided we fall.
  • Pancake-Tragedy
    Pancake-Tragedy
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    Gorthax wrote: »
    Gorthax wrote: »
    Ras_Alghul wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    Shhhhhh! You're going to ruin Christmas for everyone!

    It's time that being in pajamas came with the drawback that it's supposed to have -- survivability.

    You want good magicka management AND good damage bonuses? Then suffer being squishy. I'm beyond tired of people in LA doing the most damage and being the best tanks. The balance in this game is awful.

    I have been barking up that tree for a LONG time. There has to be trade offs. Example being want to use the light armor skill? Wear 5 pieces. Want to use the medium or heavy armor skills? Wear 5 pieces! Yet people love to scream down your throat when you mention that as it means they wont be super powerful and 1v20 anymore lol I honestly wonder if @ZoS notices the, clearly obvious, unbalanced things going around.

    Like I said earlier, I have hope for 1.6 I also feel that 1.6 is going to bring about a lot of QQ threads from people who are so used to playing with over powered combos and broken mechanics. Just sad that it has taken them this long to address any of it. Still do not know if the glaring broken mechanics and combos will be addressed in 1.6 but hey, we will see "soon" right :D

    1.6 is the final determiner if I ever play this game again. If I don't see the lag fixes and balance tweaks I'm looking for, you'll never see my toon in game again. I'll uninstall it, give my contact information to those I care about, and then that's it.

    The armor imbalance - Heavy vs Medium vs Light - is very, very high on the list of things I want fixed. Heavy needs to make you hard to kill, even in PVP (especially in PVP). Light needs to have some tradeoff for all the fantastic Magicka management and damage buffs it rolls into one skill line.

    Stamina vs Magicka is another issue that's part and parcel of the same thing.

    In a game where they tout 'play what you want', they make it as hard as possible to be viable doing anything other than wearing Light Armor and waving a stick. It's only recently that Medium/Bow has gotten any love, and that's not through any changes to Medium Armor, but all the buffs to bow.

    It is surprising how many people hate hearing others say "play the way you want" then they counter it by saying "you can but it doesnt mean you are viable" Yet is that not what they said? Which, i do believe, is the design philosophy of 1.6. Make everything viable to where you can be a master of one or a jack of all trades.

    The thing is, there will always be meta-gaming where certain builds are generally more successful than others. This is nothing new and will always be around because there is no such thing as a perfect balance among classes where everything will be viable.

    Even now, there are off-meta builds that are successful in a certain niche, but they aren't as successful in a large amount of situations so people stray away from them.
    Pancake Tragedy - Sorcerer
  • Gorthax
    Gorthax
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    Gorthax wrote: »
    Gorthax wrote: »
    Ras_Alghul wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    Shhhhhh! You're going to ruin Christmas for everyone!

    It's time that being in pajamas came with the drawback that it's supposed to have -- survivability.

    You want good magicka management AND good damage bonuses? Then suffer being squishy. I'm beyond tired of people in LA doing the most damage and being the best tanks. The balance in this game is awful.

    I have been barking up that tree for a LONG time. There has to be trade offs. Example being want to use the light armor skill? Wear 5 pieces. Want to use the medium or heavy armor skills? Wear 5 pieces! Yet people love to scream down your throat when you mention that as it means they wont be super powerful and 1v20 anymore lol I honestly wonder if @ZoS notices the, clearly obvious, unbalanced things going around.

    Like I said earlier, I have hope for 1.6 I also feel that 1.6 is going to bring about a lot of QQ threads from people who are so used to playing with over powered combos and broken mechanics. Just sad that it has taken them this long to address any of it. Still do not know if the glaring broken mechanics and combos will be addressed in 1.6 but hey, we will see "soon" right :D

    1.6 is the final determiner if I ever play this game again. If I don't see the lag fixes and balance tweaks I'm looking for, you'll never see my toon in game again. I'll uninstall it, give my contact information to those I care about, and then that's it.

    The armor imbalance - Heavy vs Medium vs Light - is very, very high on the list of things I want fixed. Heavy needs to make you hard to kill, even in PVP (especially in PVP). Light needs to have some tradeoff for all the fantastic Magicka management and damage buffs it rolls into one skill line.

    Stamina vs Magicka is another issue that's part and parcel of the same thing.

    In a game where they tout 'play what you want', they make it as hard as possible to be viable doing anything other than wearing Light Armor and waving a stick. It's only recently that Medium/Bow has gotten any love, and that's not through any changes to Medium Armor, but all the buffs to bow.

    It is surprising how many people hate hearing others say "play the way you want" then they counter it by saying "you can but it doesnt mean you are viable" Yet is that not what they said? Which, i do believe, is the design philosophy of 1.6. Make everything viable to where you can be a master of one or a jack of all trades.

    The thing is, there will always be meta-gaming where certain builds are generally more successful than others. This is nothing new and will always be around because there is no such thing as a perfect balance among classes where everything will be viable.

    Even now, there are off-meta builds that are successful in a certain niche, but they aren't as successful in a large amount of situations so people stray away from them.

    Yes and I understand that :P not my first rodeo with mmos ^_~ I was referring to how the game is currently and what I hope 1.6 will add :D
    Edited by Gorthax on December 19, 2014 6:07PM
  • Yusuf
    Yusuf
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    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    No, what about medium-armor or lightarmor tanks huh ?
  • Agrippa_Invisus
    Agrippa_Invisus
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    Yusuf wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    No, what about medium-armor or lightarmor tanks huh ?

    Medium Armor tanks should be dodge rolling most things.

    Light Armor should be suboptimal for tanking. You gain way too much damage and resource management to be good at survivability as well.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Rylana
    Rylana
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    Yusuf wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    No, what about medium-armor or lightarmor tanks huh ?

    They should not be a tank, is the point.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • Agrippa_Invisus
    Agrippa_Invisus
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    Rylana wrote: »
    Yusuf wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    No, what about medium-armor or lightarmor tanks huh ?

    They should not be a tank, is the point.

    I don't have a problem with Medium armor tanks. But block should not be their primary method of avoiding damage. They have very good dodge cost reductions built into their armor line for a reason.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Rylana
    Rylana
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    Rylana wrote: »
    Yusuf wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    No, what about medium-armor or lightarmor tanks huh ?

    They should not be a tank, is the point.

    I don't have a problem with Medium armor tanks. But block should not be their primary method of avoiding damage. They have very good dodge cost reductions built into their armor line for a reason.

    I get you, but avoidance of damage really isnt tanking per se. Tanking is taking and mitigating it, blahblah. Now im just nitpicking.
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
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  • Agrippa_Invisus
    Agrippa_Invisus
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    Rylana wrote: »
    Rylana wrote: »
    Yusuf wrote: »
    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    No, what about medium-armor or lightarmor tanks huh ?

    They should not be a tank, is the point.

    I don't have a problem with Medium armor tanks. But block should not be their primary method of avoiding damage. They have very good dodge cost reductions built into their armor line for a reason.

    I get you, but avoidance of damage really isnt tanking per se. Tanking is taking and mitigating it, blahblah. Now im just nitpicking.

    Tanking is redirecting enemy attacks away from your teammates and towards you. How you avoid the damage is based on how you build.

    HA + Shield = Blocking and pure durability
    Medium + Shield = blocking when needed, but mostly dodging

    LA+Shield should be suboptimal. You should be taking more damage and fewer ways to avoid it completely. Why? Because you do more damage, you get more magicka regen (for things like Blazing Shield or Igneous Shield or Green Dragon's Blood).

    Medium gives up a both physical and spell resists for its damage and stamina regen.

    HA gives up damage and some resource management for its durability.

    Time for LA to give. Its' the only way balance will ever come close to happening in this game.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Gorthax
    Gorthax
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    i only use light armor because I am a caster through and through. That means NO melee (hate when people say go melee to counter [snip]), no medium armor and no heavy! Not how I see my character :D

    That being said, yes I can agree LA is still the go to armor. However, no nerf should be called for. Buff the others :D Heavy armor FOR SURE needs some love

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_UlyssesW on December 19, 2014 7:21PM
  • Grim13
    Grim13
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    If only there were one handed staves to go with those shields, eh fotm abusers!?
  • Huntler
    Huntler
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    Grim13 wrote: »
    If only there were one handed staves to go with those shields, eh fotm abusers!?

    If you think its just a flavor of the month, you haven't been paying attention for like 3-4 months.
  • Gorthax
    Gorthax
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    @Hunter‌ no we get it, it has been around for a long time yes, but NOT to the extent it is right now. 1.5 seen a wave of people going sword and board. before 1.5 I personally hardly ever seen people using sword and board UNLESS they were tanking in pvp. Now you see it everywhere. Casters using it, healers using it, tanks using it. Block casting is what it comes down too. Want to use sword and board fine, but you should not be allowed to block cast.

    I think everyone is finally realizing that @zos wont do jack about block casting there for they all decided to hop on that train and block cast away with no penalties only bonuses.
  • Manoekin
    Manoekin
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    Gorthax wrote: »
    @Hunter‌ no we get it, it has been around for a long time yes, but NOT to the extent it is right now. 1.5 seen a wave of people going sword and board. before 1.5 I personally hardly ever seen people using sword and board UNLESS they were tanking in pvp. Now you see it everywhere. Casters using it, healers using it, tanks using it. Block casting is what it comes down too. Want to use sword and board fine, but you should not be allowed to block cast.

    I think everyone is finally realizing that @zos wont do jack about block casting there for they all decided to hop on that train and block cast away with no penalties only bonuses.

    It had nothing to do with a patch, just that the pugs caught on to what the other players were doing.
  • AhPook_Is_Here
    AhPook_Is_Here
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    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    No that wrecks PVE nightblade tanks and Sorc tanks.
    “Whatever.”
    -Unknown American
  • Agrippa_Invisus
    Agrippa_Invisus
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    They need to remove the reduction in block costs from the 1h/Shield line and move them into the Heavy Armor line. Make it so someone in full HA w/ 1h+Shield has the same costs as current, but the pajama wearing masses can't block for bupkiss.

    No that wrecks PVE nightblade tanks and Sorc tanks.

    Nothing's stopping them from strapping on something other than LA. Doesn't Mojar Stalker run 5 pieces of heavy, for instance, and he does fine.

    Essentially, if an LA user's response is 'that makes us worse at tanking', well...

    GOOD.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
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