2 reasons:
- Each trait researched increases the duration of the next research. Getting the 2nd trait will take twice as long as the first one, the third twice as long as the 2nd, etc. Researching traits simultaneously with that system would require counting the traits currently being researched to determine the duration of the one that you're about to start
- It prevents players from completing all traits on an item too quickly and forces them to diversify a bit.
Woolenthreads wrote: »It would be nice to queue research, but I doubt that it will ever occur.
Black_Wolf88 wrote: »as for the reasons they made the research system how it is today is already mentioned. however, I dont think it should change so that you can research more than 1 trait pr item.
If you want max research on items you should have to go trough the whole process like everyone else and not have a shortcut ability just because you started the game or started crafting at a later point than game release.
Woolenthreads wrote: »It would be nice to queue research, but I doubt that it will ever occur.
This would be great, yes.
But I think it'd be too easy, especially for those who only login every few weeks or even months (resub), since during the time being unsubscribed, the research continues. This means, queue all needed items, come back months later, and you know 8 traits without even being in the game during that time.
Woolenthreads wrote: »It would be nice to queue research, but I doubt that it will ever occur.
This would be great, yes.
But I think it'd be too easy, especially for those who only login every few weeks or even months (resub), since during the time being unsubscribed, the research continues. This means, queue all needed items, come back months later, and you know 8 traits without even being in the game during that time.
I was under the impression that research progress paused while unsubscribed.
Woolenthreads wrote: »It would be nice to queue research, but I doubt that it will ever occur.
This would be great, yes.
But I think it'd be too easy, especially for those who only login every few weeks or even months (resub), since during the time being unsubscribed, the research continues. This means, queue all needed items, come back months later, and you know 8 traits without even being in the game during that time.
I was under the impression that research progress paused while unsubscribed.
That's what I thought first, too. But a few months ago when I was unsubscribed just for a few days, the research was done as soon as I came back.
Take the time and do the research like everyone else. I do all of mine on a single character. It takes 306 days to learn 8 traits on every type of armor and weapon on a single character. Add a couple or three more months on to that for all 9 traits.
Could I have greatly reduced the time by splitting it up between multiple characters? Yes. But then I wouldn't have one of the very few characters who can craft anything and everything and not have to log into 8 different characters just to craft a full set.