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We need camera shake in first face mode

QuadroTony
QuadroTony
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this something cannot be doable by addons
for now in ESO in first face mode you feeling like flying

ZOS added head bobbing with 1.4 and it was awesome, but they removed it again shortly after for some unknown reason.
But I guess it will be added again in the future.

Will it?
  • ers101284b14_ESO
    ers101284b14_ESO
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    Doubt it. When they added it a bunch of people came on and cried about it.
  • Zorvan
    Zorvan
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    Doubt it. When they added it a bunch of people came on and cried about it.

    Maybe if ZOS learned what "options" were, instead of developing with the mindset of "here you go, we like it so you will too", there'd be less complaints and opposition.

    I absolutely hate "head bobbing" because it's a lame attempt at simulating walking that just doesn't feel right. To me. I could care less if someone else can hit a checkbox and turn it on for themselves, though.
    I've been muted since November 2017 because of the whiny crybabies on this forum and the liberal ZOS employees coddling them.
  • QuadroTony
    QuadroTony
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    In Skyrim all was fine with this in first face mode
  • Aett_Thorn
    Aett_Thorn
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    Doubt it. When they added it a bunch of people came on and cried about it.

    Yes, because I was just a crier because it was giving me migraines and a feeling of disorientation. Complete QQing there.

    If it had been an option, fine, but forced is not good.
  • McLukos
    McLukos
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    The head bobbing in First Person view was, imo, not natural. I could not imagine using a VR headset with the bobbing they had.

    I do agree with the fact that they should not be forcing things like that without the option to turn it off.
  • bedlom
    bedlom
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    It was awesome, and I would love to see it put back into ESO.

    Sprint just feels lifeless now, I feel like the camera and not my character.

    It was in Skyrim, and should be in ESO.

    I'm pretty sure ZOS said they will bring it back in anyway, god knows when though.
  • Slurg
    Slurg
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    Aett_Thorn wrote: »
    Doubt it. When they added it a bunch of people came on and cried about it.

    Yes, because I was just a crier because it was giving me migraines and a feeling of disorientation. Complete QQing there.

    If it had been an option, fine, but forced is not good.

    I agree here. I hate this being forced on me and it makes it nearly unplayable in first person for some of us who are not perfect specimens of human beings.

    But like many, many other things in this game I would be glad to have it added as an OPTION for those who enjoy that sort of thing.
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  • Elsonso
    Elsonso
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    I really don't think a head bob is necessary, and if they do bring it back it will probably be a very small bob.

    In any case.... please, stop with the "just add an option". People think that this is the answer to all conflicts. I can tell you that adding lots of settings options never ends well and becomes the source of new bugs and problems.

    Options, in general, also have the potential to make the game run slower.

    I prefer that, for stuff like this, Zenimax just makes a decision for everyone and sticks to it.

    Edited by Elsonso on December 18, 2014 4:56PM
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  • Circuitous
    Circuitous
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    Best way to implement head bob would probably be a slider that just changes the multiplier for the effect. 0 would work out to none. No ifs, limited bug potential, people can decide how strong they want it to be.

    Though I imagine ZOS probably knows this, and either doesn't want to add it or is shelving it for later, so... not much to discuss.
    Edited by Circuitous on December 18, 2014 4:14PM
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