ZOS_TristanK wrote: »Hi, @Fissh. We are aware of this issue and are working on a fix. Keep an eye on the patch notes for updates and thank you for your patience!
They are NOT blind!!!!! Anyone in my guild can see my bid, anyone. Recruits and all, no matter the permissions. This I know and tested. It leaves it open for spying.
We are a large PvE guild and are making a push on a solid location. Of course I am speculating, but there is a chance that someone is sharing our bid to another guild as a sort of "inside trade tip".
To be sure, there is something a Developer can do about this, correct? Make the "blind" actually fit that definition.
@Kalman
Flattered that you would surf the intratube for a picture to express your thoughts. You should study liberal arts when you go to college.
However, it is only a 'dead horse' if we let it. This is an overly obvious problem that should be addressed and have community support.
Guild Masters should have a say in this, are you one?
@Kalman
Flattered that you would surf the intratube for a picture to express your thoughts. You should study liberal arts when you go to college.
However, it is only a 'dead horse' if we let it. This is an overly obvious problem that should be addressed and have community support.
Guild Masters should have a say in this, are you one?
@Fissh I am flabbergasted that you can't do a simple forum search to see that this topic has been discussed at length numerous times since Update 3 went live.
P.S. I have a son that will start university soon, but nice try at being cute.
Divad Zarn wrote: »They are NOT blind!!!!! Anyone in my guild can see my bid, anyone. Recruits and all, no matter the permissions. This I know and tested. It leaves it open for spying.
We are a large PvE guild and are making a push on a solid location. Of course I am speculating, but there is a chance that someone is sharing our bid to another guild as a sort of "inside trade tip".
To be sure, there is something a Developer can do about this, correct? Make the "blind" actually fit that definition.
I reported about this issue long time ago, early after update 3 release and receive reply that they will fix it.. one day, so still waitingI fully agree with you, it will be good if we will be able to block that even with permissions, as well as message about for how much npc trader was hired/lost etc
If you are in more than one guild that has a trader, can you see the trader info for the other guilds?
ZOS_TristanK wrote: »Hi, @Fissh. We are aware of this issue and are working on a fix. Keep an eye on the patch notes for updates and thank you for your patience!
Thank you for the speedy response
They are NOT blind!!!!! Anyone in my guild can see my bid, anyone. Recruits and all, no matter the permissions. This I know and tested. It leaves it open for spying.
We are a large PvE guild and are making a push on a solid location. Of course I am speculating, but there is a chance that someone is sharing our bid to another guild as a sort of "inside trade tip".
To be sure, there is something a Developer can do about this, correct? Make the "blind" actually fit that definition.
redspecter23 wrote: »ZOS_TristanK wrote: »Hi, @Fissh. We are aware of this issue and are working on a fix. Keep an eye on the patch notes for updates and thank you for your patience!
Thank you for the speedy response
That was the exact same "speedy response" we got months ago when it was reported. PvP'ers think they're underappreciated. Try being a trade guild GM. A 5 minute fix takes 4+ months to implement.
OrangeTheCat wrote: »They are NOT blind!!!!! Anyone in my guild can see my bid, anyone. Recruits and all, no matter the permissions. This I know and tested. It leaves it open for spying.
We are a large PvE guild and are making a push on a solid location. Of course I am speculating, but there is a chance that someone is sharing our bid to another guild as a sort of "inside trade tip".
To be sure, there is something a Developer can do about this, correct? Make the "blind" actually fit that definition.
In my opinion, this only serves to point out a big reason why I personally hate the kiosk system: it's unnecessarily competitive (guild vs guild) nature and adds an unnecessary layer of hostility to the game. It is why there is (at least) one guild-of-guild-leaders in existence; it in part serves to lessen this negative aspect of the kiosk system; members know which kiosks other members have and try not to bid against each other. It's sad.
OrangeTheCat wrote: »They are NOT blind!!!!! Anyone in my guild can see my bid, anyone. Recruits and all, no matter the permissions. This I know and tested. It leaves it open for spying.
We are a large PvE guild and are making a push on a solid location. Of course I am speculating, but there is a chance that someone is sharing our bid to another guild as a sort of "inside trade tip".
To be sure, there is something a Developer can do about this, correct? Make the "blind" actually fit that definition.
In my opinion, this only serves to point out a big reason why I personally hate the kiosk system: it's unnecessarily competitive (guild vs guild) nature and adds an unnecessary layer of hostility to the game. It is why there is (at least) one guild-of-guild-leaders in existence; it in part serves to lessen this negative aspect of the kiosk system; members know which kiosks other members have and try not to bid against each other. It's sad.
I agree, partly. I like competition, if it is fair. No real blind bid is simply not fair. Limited number of viable kiosk drives up price and leaves trade guilds with a clear advantage, as their stores were populated before the kiosks were in game. However, I believe with some appropriate changes, things can be better. My guild, for one, is slowly becoming more relevant. Our theory: why contribute to a 'trade' guild when an actual guild (i.e. community of people who hang out in TS and play together) can have the same numbers (500) with the same inventory. By redirecting attention back to such a guild instead of trade guild, we can potentially build revenue to supplement members. Supplement: provide pots for progression runs, provide better rewards for guild events, provide possible repair costs to progression runs, etc, etc.. As of now, where does your trade guild revenue go? In someone's pocket? Some mild prizes for a raffle to generate more of YOUR funds? Come on, lets be guilds, not trade guilds. Lets take back the game from corporation type guilds.
First though, ESO needs to address concerns and in a timely manner. So keep this thread alive!!!
Sandmanninja wrote: »I've never been a fan of the kiosks. They are WAY too expensive to hire and you'd have to have incredibly active traders in your Guild to justify the expense the GM (and the entire Guild) cops to offer that service.
I'm in 2 friendly guilds, 2 trade guilds and a dungeon/questing guild. I seldom buy from guild stores, but the rare times I do need something, I get 99% of the 'stuff' I need from one of them.
It took me MONTHS before I wandered up to a guild kiosk and clicked on what they had.
I checked 10 random ones out recently and found that over half only had green items listed! 2 were really good - fairly priced items with some purples and the rest had insane prices.
My problem is... if you find a good guild kiosk, there is no guarantee that you'll find the same guild in the same spot at a later date.
Sooo... you either give up a guild you're in to ask for membership there OR just do without.
I have maxed all professions, so I craft almost everything I need in the game.
What items I loot, I De-Contruct for the mats. I have stacks of Legendary and Epic upgrade mats sitting, waiting for the 'right time' to use them.
I often make blue gear for my leveling toons, as he will get loot from drops as he levels that I'll just turn around and de-construct for his next set of gear.
Do many people buy/sell a LOT?
How do Guilds afford the kiosk fee?
Sandmanninja wrote: »I've never been a fan of the kiosks. They are WAY too expensive to hire and you'd have to have incredibly active traders in your Guild to justify the expense the GM (and the entire Guild) cops to offer that service.
I'm in 2 friendly guilds, 2 trade guilds and a dungeon/questing guild. I seldom buy from guild stores, but the rare times I do need something, I get 99% of the 'stuff' I need from one of them.
It took me MONTHS before I wandered up to a guild kiosk and clicked on what they had.
I checked 10 random ones out recently and found that over half only had green items listed! 2 were really good - fairly priced items with some purples and the rest had insane prices.
My problem is... if you find a good guild kiosk, there is no guarantee that you'll find the same guild in the same spot at a later date.
Sooo... you either give up a guild you're in to ask for membership there OR just do without.
I have maxed all professions, so I craft almost everything I need in the game.
What items I loot, I De-Contruct for the mats. I have stacks of Legendary and Epic upgrade mats sitting, waiting for the 'right time' to use them.
I often make blue gear for my leveling toons, as he will get loot from drops as he levels that I'll just turn around and de-construct for his next set of gear.
Do many people buy/sell a LOT?
How do Guilds afford the kiosk fee?
OrangeTheCat wrote: »OrangeTheCat wrote: »They are NOT blind!!!!! Anyone in my guild can see my bid, anyone. Recruits and all, no matter the permissions. This I know and tested. It leaves it open for spying.
We are a large PvE guild and are making a push on a solid location. Of course I am speculating, but there is a chance that someone is sharing our bid to another guild as a sort of "inside trade tip".
To be sure, there is something a Developer can do about this, correct? Make the "blind" actually fit that definition.
In my opinion, this only serves to point out a big reason why I personally hate the kiosk system: it's unnecessarily competitive (guild vs guild) nature and adds an unnecessary layer of hostility to the game. It is why there is (at least) one guild-of-guild-leaders in existence; it in part serves to lessen this negative aspect of the kiosk system; members know which kiosks other members have and try not to bid against each other. It's sad.
I agree, partly. I like competition, if it is fair. No real blind bid is simply not fair. Limited number of viable kiosk drives up price and leaves trade guilds with a clear advantage, as their stores were populated before the kiosks were in game. However, I believe with some appropriate changes, things can be better. My guild, for one, is slowly becoming more relevant. Our theory: why contribute to a 'trade' guild when an actual guild (i.e. community of people who hang out in TS and play together) can have the same numbers (500) with the same inventory. By redirecting attention back to such a guild instead of trade guild, we can potentially build revenue to supplement members. Supplement: provide pots for progression runs, provide better rewards for guild events, provide possible repair costs to progression runs, etc, etc.. As of now, where does your trade guild revenue go? In someone's pocket? Some mild prizes for a raffle to generate more of YOUR funds? Come on, lets be guilds, not trade guilds. Lets take back the game from corporation type guilds.
First though, ESO needs to address concerns and in a timely manner. So keep this thread alive!!!
Well, in the interest of keeping this thread alive...
I think I understand where you are coming from. But the reality is that people have created "trade-only" guilds for a reason. That reason is to increase the market people have access to. It was in direct response to ZOS not doing what most other MMOs have figured out need to be done: an auction house. ZOS' response to small market exposure? Kiosks. I agree there should be competition but we differ, I think, in that I think the competition should be among the buyers/sells of merchandise, not among guilds. As far as "where does your trade guild revenue go? In someone's pocket?", why does there even have to be a guild cut in the first place?
On topic: if we must suffer kiosks and if the bidding should be blind, then make it truly blind. Sounds like ZOS is aware of that issue and will, hopefully, make the obvious fix.
Sandmanninja wrote: »snip...
How do Guilds afford the kiosk fee?
snip...
The competition should absolutely be among the buyers/sellers of merchandise, but AMONG guilds. I give you Belkarth for example. I am not currently logged ingame to give an exact count, but off the top of my head there are 3-4 Progression guild kiosks there. NOT Trade Guilds. Why? Because that is who own the merchandise. Gear that drops from DSA/Vet DSA and Trials, and their own crafters to boot. The competition is very much among guilds. I fully intend for my guild to be part of this competition in time.
As far a "market people have acces to", this market is accessible from any guild. The only vantage point to a trade guild that is viable in my eyes would be the density of crafters/farmers it may have. i.e. an ideal kiosk for 'stacks' of mats/potions/etc. Possibly some end-game gear. However, the majority of endgame to endgame'ish gear is at the progression guild's kiosk. Prior to kiosk, trade guilds made total sense. Kiosks availability makes trade guilds a redundancy with a community of actual guilds stepping up to the plate.
...snip
OrangeTheCat wrote: »snip...
The competition should absolutely be among the buyers/sellers of merchandise, but AMONG guilds. I give you Belkarth for example. I am not currently logged ingame to give an exact count, but off the top of my head there are 3-4 Progression guild kiosks there. NOT Trade Guilds. Why? Because that is who own the merchandise. Gear that drops from DSA/Vet DSA and Trials, and their own crafters to boot. The competition is very much among guilds. I fully intend for my guild to be part of this competition in time.
As far a "market people have acces to", this market is accessible from any guild. The only vantage point to a trade guild that is viable in my eyes would be the density of crafters/farmers it may have. i.e. an ideal kiosk for 'stacks' of mats/potions/etc. Possibly some end-game gear. However, the majority of endgame to endgame'ish gear is at the progression guild's kiosk. Prior to kiosk, trade guilds made total sense. Kiosks availability makes trade guilds a redundancy with a community of actual guilds stepping up to the plate.
...snip
I don't see how any of that cannot be had with an auction house system. Why should a subset of guilds get these kiosks at the expense of others? Why not an auction house? Why can't we all benefit by selling our trials gear or whatever. In other words, I don't see what value the kiosk system brings to the market place above and beyond what an auction house brings.
SteveCampsOut wrote: »The whole "Raffle" to afford a kiosk things just pisses me off to no end. I left two of those major trade guilds because of the guilt trips and accusations they made against players who didn't play the raffles. I do NOT play video games to be yelled at by tinpot dictators who think they have the right to coerce you out of the money you've earned when your sales are already contributing to the guild bank as it is.
SteveCampsOut wrote: »The whole "Raffle" to afford a kiosk things just pisses me off to no end. I left two of those major trade guilds because of the guilt trips and accusations they made against players who didn't play the raffles. I do NOT play video games to be yelled at by tinpot dictators who think they have the right to coerce you out of the money you've earned when your sales are already contributing to the guild bank as it is.
Sadly, I agree. Though I have raffles, I try and stay away from guilt trips. However, when I have 20 people donate for raffle but 100+ ask "where is the guild store" when we lose a bid.....a guilt trip is in order. Damned if you do, damned if you don't. Why the system needs work, big time.