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Cyrodil Elite Vendor missing an item

Artemiisia
Artemiisia
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In cyrodil there is an item listed twice as a ring

Band of Cyrodils light
Ring of Cyrodils light


Both of them are rings, where the first one should be a necklace

or im I missing something?
  • dharbert
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    There are several sets that don't have necklaces but have multiple names for rings. The Cyrodiil's Light set has never had a necklace.
  • Artemiisia
    Artemiisia
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    but why two names for the same thing then?

    for me it looks like a flaw
  • ers101284b14_ESO
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    Ring
    pZALE1-14684571t400.jpg

    Band
    The+One+Ring.jpg

  • Artemiisia
    Artemiisia
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    lol well the stats of both are the same and they belong to the same set, and we dont actually see the jewelry on us :D

    for me it like overkill

    would love to hear from eso
  • LonePirate
    LonePirate
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    dharbert wrote: »
    There are several sets that don't have necklaces but have multiple names for rings. The Cyrodiil's Light set has never had a necklace.

    But there should be a necklace for this set. In fact, every set that includes jewelry should contain rings and a necklace. It is nonsensical for there to be only one of the two jewelry types.
  • dharbert
    dharbert
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    LonePirate wrote: »
    dharbert wrote: »
    There are several sets that don't have necklaces but have multiple names for rings. The Cyrodiil's Light set has never had a necklace.

    But there should be a necklace for this set. In fact, every set that includes jewelry should contain rings and a necklace. It is nonsensical for there to be only one of the two jewelry types.

    If some sets that have rings also had a necklace, that would unbalance every set. You could make set combinations that otherwise wouldn't be possible. I'm sure ZOS took this into account when they created the sets. There are certain combinations that just aren't possible.
  • Artemiisia
    Artemiisia
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    it just sucks, bonus wise if I chose this set now, since there aint any necklace I would lose more then I would gain.

    I wont be able to get the 3 set bonus that comes with it, unless I use armor, if I do that I would have a crappy necklace to wear that wont do me any good bonus wise

    if I use 2 rings and a gear, I suddenly lose some of the set bonuses of the other gears, and still a crappy necklace.

    they should make a necklace to this
  • LonePirate
    LonePirate
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    dharbert wrote: »
    LonePirate wrote: »
    dharbert wrote: »
    There are several sets that don't have necklaces but have multiple names for rings. The Cyrodiil's Light set has never had a necklace.

    But there should be a necklace for this set. In fact, every set that includes jewelry should contain rings and a necklace. It is nonsensical for there to be only one of the two jewelry types.

    If some sets that have rings also had a necklace, that would unbalance every set. You could make set combinations that otherwise wouldn't be possible. I'm sure ZOS took this into account when they created the sets. There are certain combinations that just aren't possible.

    You think sets are balanced now? That's absurd.

    The Ravager PVP set - a heavy armor set - is the only purchasable (PVP) set with both a necklace and rings. The Light of Cyrodiil set should have both pieces, too. In fact, every set - be it crafted, purchased or looted - should have both jewelry pieces.

    The lack of these jewelry pieces is what creates the unbalance. Adding the missing jewelry pieces will only add balance, not to mention the massive expansion in player choice and freedom, not to mention problems like the current one with the Warlock set.
  • LonePirate
    LonePirate
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    dharbert wrote: »
    LonePirate wrote: »
    dharbert wrote: »
    There are several sets that don't have necklaces but have multiple names for rings. The Cyrodiil's Light set has never had a necklace.

    But there should be a necklace for this set. In fact, every set that includes jewelry should contain rings and a necklace. It is nonsensical for there to be only one of the two jewelry types.

    If some sets that have rings also had a necklace, that would unbalance every set. You could make set combinations that otherwise wouldn't be possible. I'm sure ZOS took this into account when they created the sets. There are certain combinations that just aren't possible.

    You think sets are balanced now? That's absurd.

    The Ravager PVP set - a heavy armor set - is the only purchasable (PVP) set with both a necklace and rings. The Light of Cyrodiil set should have both pieces, too. In fact, every set - be it crafted, purchased or looted - should have both jewelry pieces.

    The lack of these jewelry pieces is what creates the unbalance. Adding the missing jewelry pieces will only add balance, not to mention the massive expansion in player choice and freedom, not to mention problems like the current one with the Warlock set.
  • dharbert
    dharbert
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    LonePirate wrote: »
    dharbert wrote: »
    LonePirate wrote: »
    dharbert wrote: »
    There are several sets that don't have necklaces but have multiple names for rings. The Cyrodiil's Light set has never had a necklace.

    But there should be a necklace for this set. In fact, every set that includes jewelry should contain rings and a necklace. It is nonsensical for there to be only one of the two jewelry types.

    If some sets that have rings also had a necklace, that would unbalance every set. You could make set combinations that otherwise wouldn't be possible. I'm sure ZOS took this into account when they created the sets. There are certain combinations that just aren't possible.

    You think sets are balanced now? That's absurd.

    The Ravager PVP set - a heavy armor set - is the only purchasable (PVP) set with both a necklace and rings. The Light of Cyrodiil set should have both pieces, too. In fact, every set - be it crafted, purchased or looted - should have both jewelry pieces.

    The lack of these jewelry pieces is what creates the unbalance. Adding the missing jewelry pieces will only add balance, not to mention the massive expansion in player choice and freedom, not to mention problems like the current one with the Warlock set.

    I didn't say that sets are balanced right now. I'm saying that if every crafted or dropped set had jewelry, it would be even more out of balance. If every set had jewelry, every set in the game would have to be balanced because we could come up with some insanely OP combinations.
  • dharbert
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    Let me give you just one example of a hilariously OP set combo that is currently not possible to do, but could be done if we had jewelry for every set.

    Draugr's Heritage + Apprentice Garb

    Draugr's Heritage 5-piece Bonus: Knockdown nearby enemies and heal self for (x) if you are damaged while under 20% health. This effect can happen once every 20 seconds.

    Apprentice Garb 5-piece Bonus: Knockdown nearby enemies and heal self for (x) if you are damaged while under 35% health. This effect can happen once every 20 seconds.

    If a player in PvP got you down to 35% health, the set knocks them on their butt and heals you. If that player then gets you down to 20% health, the set knocks them on their butt again and heals you again. And by this time the 35% effect has reset itself.

    You could also do this with Death's Wind + Whitestrake's Retribution, plus many other set combinations.
    Edited by dharbert on December 17, 2014 6:33PM
  • LonePirate
    LonePirate
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    dharbert wrote: »
    LonePirate wrote: »
    dharbert wrote: »
    LonePirate wrote: »
    dharbert wrote: »
    There are several sets that don't have necklaces but have multiple names for rings. The Cyrodiil's Light set has never had a necklace.

    But there should be a necklace for this set. In fact, every set that includes jewelry should contain rings and a necklace. It is nonsensical for there to be only one of the two jewelry types.

    If some sets that have rings also had a necklace, that would unbalance every set. You could make set combinations that otherwise wouldn't be possible. I'm sure ZOS took this into account when they created the sets. There are certain combinations that just aren't possible.

    You think sets are balanced now? That's absurd.

    The Ravager PVP set - a heavy armor set - is the only purchasable (PVP) set with both a necklace and rings. The Light of Cyrodiil set should have both pieces, too. In fact, every set - be it crafted, purchased or looted - should have both jewelry pieces.

    The lack of these jewelry pieces is what creates the unbalance. Adding the missing jewelry pieces will only add balance, not to mention the massive expansion in player choice and freedom, not to mention problems like the current one with the Warlock set.

    I didn't say that sets are balanced right now. I'm saying that if every crafted or dropped set had jewelry, it would be even more out of balance. If every set had jewelry, every set in the game would have to be balanced because we could come up with some insanely OP combinations.

    Fear of an outcome which is not guaranteed is not a valid justification to suppress player choice and fairness. Why don't we have a stamina set that is comparable to the Magicka-focused Warlock set? Why don't we have light and medium sets with both jewelry pieces like the heavy Ravager set? Adding jewelry pieces for all sets only improves the game because that reduces current imbalances in the game and increases player choice. That's what ZOS should be striving to do.
  • dharbert
    dharbert
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    LonePirate wrote: »
    dharbert wrote: »
    LonePirate wrote: »
    dharbert wrote: »
    LonePirate wrote: »
    dharbert wrote: »
    There are several sets that don't have necklaces but have multiple names for rings. The Cyrodiil's Light set has never had a necklace.

    But there should be a necklace for this set. In fact, every set that includes jewelry should contain rings and a necklace. It is nonsensical for there to be only one of the two jewelry types.

    If some sets that have rings also had a necklace, that would unbalance every set. You could make set combinations that otherwise wouldn't be possible. I'm sure ZOS took this into account when they created the sets. There are certain combinations that just aren't possible.

    You think sets are balanced now? That's absurd.

    The Ravager PVP set - a heavy armor set - is the only purchasable (PVP) set with both a necklace and rings. The Light of Cyrodiil set should have both pieces, too. In fact, every set - be it crafted, purchased or looted - should have both jewelry pieces.

    The lack of these jewelry pieces is what creates the unbalance. Adding the missing jewelry pieces will only add balance, not to mention the massive expansion in player choice and freedom, not to mention problems like the current one with the Warlock set.

    I didn't say that sets are balanced right now. I'm saying that if every crafted or dropped set had jewelry, it would be even more out of balance. If every set had jewelry, every set in the game would have to be balanced because we could come up with some insanely OP combinations.

    Fear of an outcome which is not guaranteed is not a valid justification to suppress player choice and fairness. Why don't we have a stamina set that is comparable to the Magicka-focused Warlock set? Why don't we have light and medium sets with both jewelry pieces like the heavy Ravager set? Adding jewelry pieces for all sets only improves the game because that reduces current imbalances in the game and increases player choice. That's what ZOS should be striving to do.

    The outcome is most definitely guaranteed. Just look at my post above yours for a single example of a stupidly OP, unbalanced combination. One of many that I could come up with.

    Don't get me wrong, I'm all for jewelry crafting and more jewelry for sets. I'm just saying that every single set in the entire game would have to be re-balanced in order for that occur.
    Edited by dharbert on December 17, 2014 6:40PM
  • LonePirate
    LonePirate
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    dharbert wrote: »
    LonePirate wrote: »
    dharbert wrote: »
    LonePirate wrote: »
    dharbert wrote: »
    LonePirate wrote: »
    dharbert wrote: »
    There are several sets that don't have necklaces but have multiple names for rings. The Cyrodiil's Light set has never had a necklace.

    But there should be a necklace for this set. In fact, every set that includes jewelry should contain rings and a necklace. It is nonsensical for there to be only one of the two jewelry types.

    If some sets that have rings also had a necklace, that would unbalance every set. You could make set combinations that otherwise wouldn't be possible. I'm sure ZOS took this into account when they created the sets. There are certain combinations that just aren't possible.

    You think sets are balanced now? That's absurd.

    The Ravager PVP set - a heavy armor set - is the only purchasable (PVP) set with both a necklace and rings. The Light of Cyrodiil set should have both pieces, too. In fact, every set - be it crafted, purchased or looted - should have both jewelry pieces.

    The lack of these jewelry pieces is what creates the unbalance. Adding the missing jewelry pieces will only add balance, not to mention the massive expansion in player choice and freedom, not to mention problems like the current one with the Warlock set.

    I didn't say that sets are balanced right now. I'm saying that if every crafted or dropped set had jewelry, it would be even more out of balance. If every set had jewelry, every set in the game would have to be balanced because we could come up with some insanely OP combinations.

    Fear of an outcome which is not guaranteed is not a valid justification to suppress player choice and fairness. Why don't we have a stamina set that is comparable to the Magicka-focused Warlock set? Why don't we have light and medium sets with both jewelry pieces like the heavy Ravager set? Adding jewelry pieces for all sets only improves the game because that reduces current imbalances in the game and increases player choice. That's what ZOS should be striving to do.

    The outcome is most definitely guaranteed. Just look at my post above yours for a single example of a stupidly OP, unbalanced combination. One of many that I could come up with.

    Don't get me wrong, I'm all for jewelry crafting and more jewelry for sets. I'm just saying that every single set in the entire game would have to be re-balanced in order for that occur.

    Then let the rebalancing commence and deal with issues (like with vampirism and the Night's Silence set) as they arise.
  • AlnilamE
    AlnilamE
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    Artemiisia wrote: »
    lol well the stats of both are the same and they belong to the same set, and we dont actually see the jewelry on us :D

    for me it like overkill

    would love to hear from eso

    They call their rings different things. For example, the Warlock set has a Ring of the Warlock and a Signet of the Warlock and they are both rings.
    The Moot Councillor
  • Artemiisia
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    found another set, that dont have a necklace

    Syrabane Set, dropped from Hel Ra.....damn.....


    Wish there was a list of complete rings with neck out there for 3 set bonus, thats actual is worth something
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