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Makes me wonder why we are even playing

  • SoulScream
    SoulScream
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    I'm always amazed people will pve that hard. It had to take awhile killing guards for that. It's not for me!

    EP says they flipped the map because they are tired of being double teamed. LOL
  • LonePirate
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    SoulScream wrote: »
    I'm always amazed people will pve that hard. It had to take awhile killing guards for that. It's not for me!

    EP says they flipped the map because they are tired of being double teamed. LOL

    Well, AD and DC spent quite a bit of time during the past few days isolating EP to the far northeast corner of the map. We lost Ghartok for 2+ days. Last night's run may have been a payback due to a few days of frustration; but EP should prepare for more of the 2v1 warfare as AD and DC will strike back with a vengeance.
  • SoulScream
    SoulScream
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    ^ yup!

    i've seen a bunch of players log in and just go pve till later. the emp group is rolling the small amount that stay.
  • JDar
    JDar
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    I suppose we need to "punish" Red with a Green Alliance, as AD was "punished" by Purple when purportedly committing the same sin, and then not so egregiously as this, IIRC. (I mean EVERY keep/resource/scroll, except one keep and its resources? Wow!)

    Daggerfall had their chance to do the smart, pragmatic thing. They did not exercise that option.
  • Aoe_Barbecue
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    JDar wrote: »
    I suppose we need to "punish" Red with a Green Alliance, as AD was "punished" by Purple when purportedly committing the same sin, and then not so egregiously as this, IIRC. (I mean EVERY keep/resource/scroll, except one keep and its resources? Wow!)

    Daggerfall had their chance to do the smart, pragmatic thing. They did not exercise that option.

    This is the bloody lulziest thing I've read in the last 20 minutes.
  • Dekkameron
    Dekkameron
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    When i used to play SWG, at the wee hours of the morning there used to be many small roving gangs of base busters blowing up undefended factional bases with little to no opposition.
    The after a while of this people started making counter groups to this and then large fights used to break out at about 4am and much fun was had by all.
    - Veteran Combat Librarian -
  • Lava_Croft
    Lava_Croft
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    If you cannot deal with the fact that other people are able to exert influence on your game while you are not playing, maybe you really shouldn't have started playing an MMO like ESO.

    Instead of demanding any kind of changes, just go ahead and troll the people who join Cyrodiil to play Player versus Door at night! Much more fun!
    Edited by Lava_Croft on December 8, 2014 8:59PM
  • k2blader
    k2blader
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    Last night during my usual hour or so play time, AD pop was at 1 bar while both red and blue had 2. At least one smallish group of us yellows tried to get things accomplished but continually just got smashed down by the usual EP suspects who blob and spam the same things 24/7 (how do you guys pay the rent?). Whatever the case it reminded me of a point in non-vet when I just stopped playing there because there was no point.
    Disabling the grass may improve performance.
  • voth_ESO
    voth_ESO
    Think AD is trickling off of Thorn and moving to a new campaign... i pulled a EP and moved to a different campaign. i know i saw some players on the new campaign that used to be on Thorn.
  • daemonios
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    voth_ESO wrote: »
    Think AD is trickling off of Thorn and moving to a new campaign... i pulled a EP and moved to a different campaign. i know i saw some players on the new campaign that used to be on Thorn.

    They go around several campaigns. At least in EU. Every single AD seems to pop up in Thornblade as soon as they start getting those low pop ticks.
    Edited by daemonios on December 9, 2014 12:21AM
  • Subtomik
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    Sigh. The sad effect these people dont realize is it isnt the usual DC competition who gets demoralized, its our rank and file casual players who shrink by the day. You have to be blind regardless of faction to not see that the always small dc is getting smaller and smaller.
  • NordJitsu
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    I know the solution, but don't tell anyone....
    Retake them when you log on.

    Also, if we had more campaigns with full populations, this wouldn't happen.

    ZOS really should re-consider fracturing the player base by having so many different servers (not just the number of campaigns but also EU and eventually one each for the consoles.)

    Also, PvP populations would be higher if they fixed some of the pervasive issues (AoE caps making zergs the norm, lack of content outside of the keep war to encourage small scale fights, lag, class imbalance, ect. )
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • IxSTALKERxI
    IxSTALKERxI
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    I'd hate to be 'that guy' but I honestly think the map would look a lot different if there was no lag. Red won half of those keeps from lag battles.
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  • Zed
    Zed
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    I'd hate to be 'that guy' but I honestly think the map would look a lot different if there was no lag. Red won half of those keeps from lag battles.

    I don't know. EP took most of AD's home keeps, with exception of the already taken Alessia, during oceanic prime time and PvP was smooth as butter right up to maintenance. AD just didn't have the numbers on to prevent the EP push.
    Spend spend spend! 'Cause you don't know any better.
  • serenenightmare
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    LonePirate wrote: »
    TheBull wrote: »
    Idk how to fix 4-5am map capping, but I do know this should not be possible, and that it needs to be fixed.

    I know it doesn't make much difference but I believe most of this occurred well before 4-5am. EP claimed emperor just before midnight EST as the faction was still pop locked with a queue of at least 10. AD and DC were both two bars at the time.

    I hope my faction (EP) doesn't play too aggressively today as the last thing the NA campaigns needs is for both AD and DC to be discouraged and demoralized.

    Too late for that.
    v14 Sorcerer: Aerendyl Merith
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  • Columba
    Columba
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    I'd hate to be 'that guy' but I honestly think the map would look a lot different if there was no lag. Red won half of those keeps from lag battles.

    yeah certain groups pulled the lag server skillset and ruined any semblance of fair fights. Between the players who intentionally lag out the server and this pvdoor garbage, two of my guilds left thorneblade. I really don't want to leave, but it's just not worth staying on thorne anymore. congrats, you "win" I suppose, lol.

  • Aoe_Barbecue
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    JDar wrote: »
    I suppose we need to "punish" Red with a Green Alliance, as AD was "punished" by Purple when purportedly committing the same sin, and then not so egregiously as this, IIRC. (I mean EVERY keep/resource/scroll, except one keep and its resources? Wow!)

    Daggerfall had their chance to do the smart, pragmatic thing. They did not exercise that option.

    This is the bloody lulziest thing I've read in the last 20 minutes.

    I just thought I'd point out that it's even lulzier after the events of this evening!
  • DeLindsay
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    TheBull wrote: »
    77FqjwF.jpg
    Idk how to fix 4-5am map capping, but I do know this should not be possible, and that it needs to be fixed.
    You do realize that 4-5am is PRIME time for Australia right? And they have a heavy presence on the NA server, meaning capping at that time of the early morning is nothing more than them jumping on with a few American night owls.
  • Reverb
    Reverb
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    DeLindsay wrote: »
    TheBull wrote: »
    77FqjwF.jpg
    Idk how to fix 4-5am map capping, but I do know this should not be possible, and that it needs to be fixed.
    You do realize that 4-5am is PRIME time for Australia right? And they have a heavy presence on the NA server, meaning capping at that time of the early morning is nothing more than them jumping on with a few American night owls.

    It doesn't matter what time it is for whom. That image is bad news for the game. Any faction taking an entire map that's largely undefended is poor form at any time of day/night.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Sharee
    Sharee
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    I have proposed dynamic population caps months ago: population cap is adjusted to the lowest faction population plus a small margin over that. If australians or whatever want to play on EU server while the whole EU sleeps, they should split their numbers over all the factions equally.
  • Muizer
    Muizer
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    TheBull wrote: »
    77FqjwF.jpg
    Idk how to fix 4-5am map capping, but I do know this should not be possible, and that it needs to be fixed.


    Looks like a buff server to me!
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • TheBull
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    @ZOS_BrianWheeler‌ Will you weigh in on this? Your input could go a long why.
  • Reverb
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    TheBull wrote: »
    @ZOS_BrianWheeler‌ Will you weigh in on this? Your input could go a long why.

    He will not
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • stylepolice
    stylepolice
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    Dekkameron wrote: »
    When i used to play SWG, at the wee hours of the morning there used to be many small roving gangs of base busters blowing up undefended factional bases with little to no opposition.
    The after a while of this people started making counter groups to this and then large fights used to break out at about 4am and much fun was had by all.

    Especially by the ones who have a job and got to raise at 6 am for a long workday...
  • Thechemicals
    Thechemicals
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    TheBull wrote: »
    Ishammael wrote: »
    LonePirate wrote: »
    Gyudan wrote: »
    LonePirate wrote: »
    This is Thornblade NA for those wondering:
    Sorry but this doesn't mean anything to EU players. Context please.
    Is the map usually dominated by 1 faction? If so which one?
    Is it a campaign that players actually fight for?

    When the number of campaigns were reduced to their current number back with 1.3, Thornblade replaced Wabbajack as the primary competitive campaign where all three factions would aggressively fight and pop lock. The other campaigns (excluding Blackwater Blade) are primarily but not exclusively dominated by one alliance. A different alliance may briefly take over one of those campaigns but they revert back to one faction dominance eventually. Not so on Thorn NA which is the only NA campaign that regularly locks.

    For the first couple of iterations, AD and their 24/7 pop that was always either 3 bars or locked would nightcap the map while the other populations were understaffed. DC would then commonly daycap the map to erase AD's gains. EP would reclaim all of their real estate during prime time and maybe grab another keep or two.

    A couple of iterations ago as populations started to dwindle, the DC daycapping largely stopped but the AD nightcapping continued more often than not. It was common to see DC and EP going after AD as a payback for the nightcapping.

    Starting with last month's campaign, EP's pop seemed to stabilize or at least not suffer the same losses as either AD or DC. The AD nightcapping slowed but it would still happen, especially prior to announced maintenance windows and campaign resets. AD went from being the dominant alliance from a population standpoint to being neck and neck with EP as far as population numbers are concerned.

    Now EP seems to be the clear leader in pop numbers, although AD will sometimes exceed EP's numbers for a few hours each day. EP has crowned more emperors in the past week than it has in the entire duration of some campaigns. Anyway, as east coast US prime time was ending last night, EP remained pop locked while AD and DC started losing numbers. EP ran the map - possibly for the very first time ever on Thorn. If it happened previously, I am not aware of it.

    I don't think this happened because of this morning's maintenance. I logged off a few minutes after we crowned a new emperor but we had already lost Ash at that time. I cannot say with certainty that the maintenance was the reason, though. The locked pop probably simply continued taking real estate and scrolls. Basically, last night EP became the evil faction doing the one thing we hated the most when AD (and sometimes DC) did it.

    I welcome any Thorn NA players to add more details or provide any corrections to my summation of Thorn's history and present day.

    This is quite accurate. I'll also add that DC numbers are quite low these days and several groups spent Sat/Sun on Haderus.
    I can't agree with this. DC pop locks everynight. Lower than EP and AD, yes. Not low though.

    I disagree. DC has always had low numbers and while they may eventually hit 3 bars and pop lock, that doesnt change that DC spends most hours under popped.
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