To start I ll just quickly tell you my yesterday pledge story ...
7-8PM : go darkshade scale at vet 14 with 3 vet 14 and 1 vet1( tank ).Not an awesome run but not bad either (2wipe on the nech and 1 on last boss).
11.30PM : I have time so let s go do the normal pledge .See a LFM healer .
I am mainly tank, an average/good DD but healer is my last spec...( I m DK)
Ask the lvl they were all vet 1. So I accept and of course it was a walk in the park .
So I talk a bit with them to give us some advice because one of them was suppose to be the tank but had no taunt ... and realise that the guys were really happy^^But I mean "really"( for me the same happiness would be finishing vet dsa : i just get to stage 5 before nerf and never try again since then .Will try friday night if some are interrested ( EU pact )).WHY? Because they were on that dungeon since a long time and it seems have not been lucky to find help.
On the forum we can see quite a lot of opinions on pledge's difficulty .
If I make an overly simplistic sum up we end up with:
- This is too hard and impossible to do(especially for pug group.)
-This is too easy when you know them, and play only with poeple who are properly build (and properly playing it).
I run a lot of pledge in pug( limited time due to IRL constraints ) so as soon as i log on I just look at zone chat and try to go in the first group i can.
In my opinion those 2 statement ( hard/easy ) that poeple opose are BOTH true .
The real problem (still just my opinion) is that usually poeple who find them too easy with their team tend to play... with their team.
And new comer without team tend to play with...other new comer.And this add to the difficulty since it is a lot easier to learn when half or 3/4 of the team already know what to do.
So what could be a good thing( for me who like the difficulty as it is) would be to ease the learning process of new comer by creating incencitive for more experienced player to play with/help them.
Personnaly I d like to see something like the pvp rank except that it would be the "undaunted rank".To earn rank you would have to earn points.That would be granted by completing pledge of the day And helping other completing it with some multiplier if the poeple are of lower rank.That could grant fluff things ...costume,tittle ...
I know that some might think " hey we already have undaunted rank" yes but they are tied to achievement and the daily quest.If you have done the daily and already have all achievement there is no point going to it again to help.I think of it more as a reputation .
Some could say "yes but no thx because it will just replace the link X achievement by oh you have not enought reputation..."
But if as i propose you would earn the maximum point with let s say 2poeple with hi rep and 2 with low rep.Then the 2 hi rep would have a run that might be not so easy and the 2 low rep would not feel like it is impossible^^.
So any thought ?
Do you have other idea to help the community to be less fragmented ?
Ps: sorry for my english and for the lenght .
Edited by schroed360 on December 2, 2014 12:52PM