MornaBaine wrote: »I really want to see cultural clothing so if Motifs could be used to craft it that would be fantastic. I really like this idea. I'd also like to see them implement costumes you can equip in the disguise slot. I think these would be great for various "uniforms" like chef, Lion Guard, barkeep, court jester, fortune teller but also for more elaborate ensembles, especially things like court clothing that might have more of a flowing robe effect or even a cloak or cape. Those sorts of things could probably only really be done as costumes so I'd like to see that expand as well.
Rune_Relic wrote: »Works on the premise you actually have a destination to wear said items ?
Rune_Relic wrote: »Works on the premise you actually have a destination to wear said items ?
For me, that would be any city that I have saved. My armor needs to air out and swapping into clothing would be nice when I was in town. Making it a costume that rides over the existing armor is even better as I usually forget to change back into armor when I leave towns in RPG's.
I might even want to put on a Ranger type outfit for traveling around, then armor up for Delves and Dungeons.
So, I don't need a specific place to wear a costume, just a reason to.
Rune_Relic wrote: »Fair dos.
I was thinking some formal occasion where others met which required a location.
Rune_Relic wrote: »Fair dos.
I was thinking some formal occasion where others met which required a location.
That could be fun too.
Perhaps a Formal Ball or a Nordic Oktoberfest type of even where you have to dress up to attend. Maybe during the Nord event at some point the screen goes dark and and you wake up with reduced stats for an hour or so due to hangover.
I would love to see more options first before we go too much into RP clothing and costumes as those lose their effect anyways in combat as far I know.
Right now the options for things like headwear are extremely limited. We cant even make a headband, a shirt or new underwear. What about a crown or just a circlet?
The old underwear is really starting to smell on my chars and running with the same helmet gets smelly too - we cant wash hair yet so...
I would love to see more options first before we go too much into RP clothing and costumes as those lose their effect anyways in combat as far I know.
Right now the options for things like headwear are extremely limited. We cant even make a headband, a shirt or new underwear. What about a crown or just a circlet?
The old underwear is really starting to smell on my chars and running with the same helmet gets smelly too - we cant wash hair yet so...
Just a wee head's up for you on your first paragraph. Costumes don't lose their effect in combat; disguises do. Once you leave the area the disguise is designed for, though, it becomes a costume, and you keep it even in combat. So long as you don't re-enter any area where the disguise is useful, it will remain as a costume and you can wear it wherever you like.