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ZOS Official Response Needed: Remove Sorcs, Templars, Nightblades and DKs

  • Teargrants
    Teargrants
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    kijima wrote: »
    Of course then the RP'ers would go full spaz, it wouldn't be lore friendly
    Are you kidding? Past elder scrolls games let you have access to all skill trees. It's what made elder scrolls, elder scrolls. It's technically eso's class system that's not 'lore friendly'.

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  • RinaldoGandolphi
    RinaldoGandolphi
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    As I have said before, all that's needed is to buff the other classes skills put them on par with DK and problem solved.

    I don't like nerfs, just buff the other classes, that's what I want to see.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • kijima
    kijima
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    The only place im going with this is where the community wants it. Just a few min ago another Nerf thread has rose from the depths of the QQ factory.

    The forum seems to be full of PvP'ers which by and large are the more vocal forum users. I wouldn't say that's the community as a whole. Whats more, with an MMO your always going to get 'nerf this' threads. Always!
    Teargrants wrote: »
    kijima wrote: »
    Of course then the RP'ers would go full spaz, it wouldn't be lore friendly
    Are you kidding? Past elder scrolls games let you have access to all skill trees. It's what made elder scrolls, elder scrolls. It's technically eso's class system that's not 'lore friendly'.

    I'm not sold on that Teargrants, well I am and I'm not. Early on, many a thread here was started about classes not being the stereotypical classes they were before in previous ES titles.

    Sure, In ESO anyone can wear light, or medium or heavy. Anyone can use any weapon so on and so forth and really aren't penalized in doing so.

    The problem is, some ESO players have only got Skyrim to go on to make a comparison, It's like comparing apples and kiwi fruit. Others may have played Oblivion, perhaps moved on the Skyrim and then ESO. Others still have been playing ES games since the very beginning.

    If I could have any system in place myself, personally I loved the way Morrowind worked, to me it's my favorite system to date. Oblivion was okay too, Skyrim I didn't like as much, I struggled a little with the concept early on, but then I'm slow on the uptake of new things, and Skyrim was a departure on many things.

    ESO is different again, but aren't most things different with ESO compared to the other ES titles because it's an MMO?

    Aren't MMO's supposed to be rock, paper, scissors?

    Yeah, I know it's currently Rock, Paper, Scissors, Superman.
    Been here since Round IV Beta - You'd think I'd be half reasonable at this game by now...

    A'rmata - Nord Sorc Tank (yeah, sounds crazy but it works)
  • Galalin
    Galalin
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    I want a streak that leaves a fire trail 4 meters wide insta killing all for my DK. Kk thx
    DK SCRUB OUT
  • Roselle
    Roselle
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    Agree 100% Just let us walk around punching eachother.

    I am reminded of some good times w/Salvage...


    /memorylane
    This one was rekt by Zenimax
  • Keron
    Keron
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    No need to remove classes. Soon (TM), everyone in Cyrodiil will be DK. With a bow. And spell crafted Bolt Escape.

    Warning: This post contains irony, sarcasm
    and a good helping of mourning
    Edited by Keron on December 1, 2014 9:08AM
    Unless explicitly stated otherwise, I am expressing my personal opinion in any and all my posts. If you don't like it, tough luck, but that will for sure not make me change it.
    If you think your opinion is more valid than mine, try to convince me. Be prepared that I don't fall for stupidity or illogicality. Name-calling, ad hominem, finickiness and other similar strategies will get you ignored and nothing else.
    12 Chars, 3 Factions, all classes.

  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Roselle wrote: »
    Agree 100% Just let us walk around punching eachother.

    I am reminded of some good times w/Salvage...


    /memorylane

    oh FFXI I miss you...
    NA ~ Izanerys (NB/Templar/Sorc): Dracarys (Videos | Dracast Podcast)
    EU ~ Izanagi (NB/Sorc): Zerg Squad / Banana Squad
  • murtugo
    murtugo
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    I agree with @kijima 's opinion.

    In addition I think removing the classes will only lead to one perfect build which will be duplicated and abused by everyone. In effect it will eliminate the uniqueness of each character which made this game very enjoyable.

    In my opinion, what will add more diversity and spice to the game is to allow the players to choose a second class after reaching a certain level. Maybe ZOS can add this as an expansion to the game... I mean just imagine what a Dragon templar, shadow sorc or Night templar can do...

    o:)
  • Asgari
    Asgari
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    Just remove it all folks ... Or nerf the game to the end of time and allow no fun for anyone! sounds like the best plan at this point will a thread for nerfing every skill on the 1st page of the alliance war section and combat skills requesting buffs/fixes on other :neutral_face:
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • NotSo
    NotSo
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    MMOs should not be rock-paper-scissors unless everyone has all those in hand.
    Gar'Sol the Wanderer VR14 Khajiit Sorcerer Spellblade
  • Lava_Croft
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    Teargrants wrote: »
    kijima wrote: »
    Of course then the RP'ers would go full spaz, it wouldn't be lore friendly
    Are you kidding? Past elder scrolls games let you have access to all skill trees. It's what made elder scrolls, elder scrolls. It's technically eso's class system that's not 'lore friendly'.
    'Lore' is something that is bent in whatever shape is needed for the game.
    Edited by Lava_Croft on December 1, 2014 4:11PM
    Xuth.
  • kewl
    kewl
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    MEEEEEAAAA SEE OP!

    nawhiCU.png

    I would like to see classes removed also. The TSE method of skill building is really fun and engaging.
    Edited by kewl on December 1, 2014 4:25PM
  • Scamandros
    Scamandros
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    you will still get the issues of "this build is OP compared to other stuff, why can't I play the way I want". There will always be someone who finds an 'optimal build' that caters to a situation better then any other known option, then others will follow suit.

    I like the differentiation that classes bring, the diferent flavors to play, different flavors to fight. Sure everyone has that one class they love ot hate and there will always be the crowd of people crying for nerfs/buffs because they want their current build to outperf the competition rather then adjusting themselves. Granted there have been, possibly are and certainly will be points in ESO where a skill or passive may disrupt balance, but giving everyone in the game access to said broken abilities will not magically make things balanced.

    Imagine if for future scaling a dev makes a tragic oversight in their coding and templars get a spamable 'invincible' skill, leaving all else the same. That would definitely be broken and affect balance, but giving everyone access to that wouldn't make the game balanced. It just leaves everyone at a stale mate.

    Making everyone OP != balance

    With 10 skills and 2 ultimates to equip from a plethora of options you are limited in what you can be prepared to deal with. In some cases it may be that you get beat because an enemy build directly counters yours, or you merely have nothing equipped to combat their build.

    The last vocal person I saw in zone chat yelling for nerfs and bow buffs I actually tried to help. I suggested small changes to help achieve the goals they wanted, however they insisted they couldn't sacrifice what they currently had set up at all. Said person had 1.5k stamina, 140 weapon damage, 20%crit and was wondering why they had poor damage. Also counting to 3 when a dk flaps was too difficult apparently so they keep shoting until they kill themselves, which with that set up would take numerous snipe casts... but DKs OP still right.
    Aeryj
    Fantasia
    Blades of Vengeance


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    Written on this day
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    In the year of my troubles end
  • Cody
    Cody
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    kijima wrote: »
    If we remove every thing and only allow people to use the same 10 skills and same weapon then no one can QQ anymore about something needing a nerf.

    If you were to say that all skill lines were available to all players, then yes.

    Of course then the RP'ers would go full spaz, it wouldn't be lore friendly for a start and while it would help the PvP community for balance with no more OP classes just OP players, reason being you wouldn't have a leg to stand on with that logic, everyone would have access to the same builds etc. I can see your logic, but the practicality... It would tear the PvE community to shreds.

    I can see where your going with this Asgari, but I can't see ZOS implementing anything like this anytime soon that would potentially damage the PvE community.

    the PvE community is, at some point, goingo have to be set aside if PvP is going to be saved. PvP has been cast aside for unneded PvE zones such as craglorn and the coming wrothgar, and most of the bestixes have been in PvE. Many of us are tired of PvP being put at the expense of PvE. Its timeor PvP to get its due

    hopefully the imerial city does just that.
    Edited by Cody on December 1, 2014 9:33PM
  • Asgari
    Asgari
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    Cody wrote: »
    kijima wrote: »
    If we remove every thing and only allow people to use the same 10 skills and same weapon then no one can QQ anymore about something needing a nerf.

    If you were to say that all skill lines were available to all players, then yes.

    Of course then the RP'ers would go full spaz, it wouldn't be lore friendly for a start and while it would help the PvP community for balance with no more OP classes just OP players, reason being you wouldn't have a leg to stand on with that logic, everyone would have access to the same builds etc. I can see your logic, but the practicality... It would tear the PvE community to shreds.

    I can see where your going with this Asgari, but I can't see ZOS implementing anything like this anytime soon that would potentially damage the PvE community.

    the PvE community is, at some point, goingo have to be set aside if PvP is going to be saved. PvP has been cast aside for unneded PvE zones such as craglorn and the coming wrothgar, and most of the bestixes have been in PvE. Many of us are tired of PvP being put at the expense of PvE. Its timeor PvP to get its due

    hopefully the imerial city does just that.

    Imperial city is PvE lol
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • AaronMB
    AaronMB
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    ...P.S. Keep this thread on topic as almost every serious thread i create gets closed one way or another. Thank you for your understanding.

    lol
    You said "serious."


    But yes - too much cryin' here on the forums. Maybe it's what folks do when they're at work and can't play? /shrug
    Edited by AaronMB on December 1, 2014 10:14PM
  • Suru
    Suru
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    Suru wrote: »
    Everyone has a vision what this game should've been, but this is not the route ZoS chose. I personally like the way the game is. Plus some combos would just be some real BS haha you cant ignore that fact. It would cause way more QQ, you cant say remove all classes and really tell me with a straight face some things wouldnt be more OP and need a complete rework and balance. No thanks.

    If we remove every thing and only allow people to use the same 10 skills and same weapon then no one can QQ anymore about something needing a nerf.
    Suru wrote: »
    Everyone has a vision what this game should've been, but this is not the route ZoS chose. I personally like the way the game is. Plus some combos would just be some real BS haha you cant ignore that fact. It would cause way more QQ, you cant say remove all classes and really tell me with a straight face some things wouldnt be more OP and need a complete rework and balance. No thanks.

    If we remove every thing and only allow people to use the same 10 skills and same weapon then no one can QQ anymore about something needing a nerf.

    You dont see the bigger picture here.

    In you're post you talked about the community wanting this to happen. I havent heard this argument in a while. I've always felt this discussion as being from a minority of the community. I don't hear it often. Please do not say "remaining community " in your post, if it was there would be posts and posts about it here and there. If you want to start somthing then I wish you good luck, everyone has a vision and an opinion.


    Suru
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    My biggest complaint is that the servers are just plain underpowered. When I can't run from one end of Daggerfal to the other (try it) without "phasing-out" like 4 or 5 times, loading is a problem. Also the servers have a really hard time keeping up as the battles are so tight, microseconds count. As a result, the response time needed to compete in these battles just isn't there. Crashing is a problem as well but only from time to time. I haven't even joined pvp yet but I can tell you that if I experience issues like this in pve, they will be magnified in pvp.
    Edited by purple-magicb16_ESO on December 2, 2014 2:04PM
    Give 'er eh!
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