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Minor Suggestion that should be a easy implementation and nice change for PVP.

Hypertionb14_ESO
Hypertionb14_ESO
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Friendly Seige aoe circles being colored Green instead of read like Enemy Seige..

im not the only one who has had a friendly ballista shot in my general direction without me seeing it was from a friendly source and running out of the expanding red circle.
I play every class in every situation. I love them all.
  • Roechacca
    Roechacca
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    Sure why not
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  • DezIsDead
    DezIsDead
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    Turelus wrote: »
    Agreed and as Enodoc said blue would be a better colour.

    Also can we have a way to tell negates apart? Other than when you run in nothing works and you die. :disagree:

    There is a red ring around the base of enemy negates I believe. It doesn't always populate. Then again that might only be for enemy npc negates. I'll have to confirm but I'm pretty sure that's how it works
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  • Turelus
    Turelus
    Community Ambassador
    DezIsDead wrote: »
    Turelus wrote: »
    Agreed and as Enodoc said blue would be a better colour.

    Also can we have a way to tell negates apart? Other than when you run in nothing works and you die. :disagree:

    There is a red ring around the base of enemy negates I believe. It doesn't always populate. Then again that might only be for enemy npc negates. I'll have to confirm but I'm pretty sure that's how it works

    Thanks I will take a look next time and see if I spot it. I wasn't sure if there was a way to tell already and I was not seeing it or if there just wasn't one.
    Although it doesn't help right now with the weird particle effects error sometimes I don't see a negate at all. :disagree:
    @Turelus - EU PC Megaserver
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  • DezIsDead
    DezIsDead
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    Agree, I have noticed that too. I didn't know if it was just my graphics setting though. Back to the rings, I know for a fact I have sen a red ring at the base of negates I'm just not sure if it's only enemy npc negates. Also if latency gets high it doesn't always populate on enemy npc negates. Just FYI.
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  • Rune_Relic
    Rune_Relic
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    Friendly Seige aoe circles being colored Green instead of read like Enemy Seige..

    im not the only one who has had a friendly ballista shot in my general direction without me seeing it was from a friendly source and running out of the expanding red circle.

    Yellow/orange.
    Sometimes I want to stand in the green healing circle.
    Would be bad if I never got healed :)
    Anything that can be exploited will be exploited
  • Enodoc
    Enodoc
    Community Ambassador
    Rune_Relic wrote: »
    Friendly Seige aoe circles being colored Green instead of read like Enemy Seige..

    im not the only one who has had a friendly ballista shot in my general direction without me seeing it was from a friendly source and running out of the expanding red circle.

    Yellow/orange.
    Sometimes I want to stand in the green healing circle.
    Would be bad if I never got healed :)
    Yellow is actually a good idea, as it would match well with the passive enemy glow. I didn't realise green was already taken by healing circles.
    On that note - healing circles should be changed to be more blue than they currently are so they don't get confused with red circles.
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  • Izanagi.Xiiib16_ESO
    Izanagi.Xiiib16_ESO
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    Don't change this please.
    Its better not to know imo.
    I'd actually prefer siege to do a small portion of friendly damage /apply negative effects and bring back oils on the floor. Also different siege shapes would be good, e.g. thin line for treb, smaller circle for ballista, large circle for catapults.
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  • Dalglish
    Dalglish
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    Don't change this please.
    Its better not to know imo.
    I'd actually prefer siege to do a small portion of friendly damage /apply negative effects and bring back oils on the floor. Also different siege shapes would be good, e.g. thin line for treb, smaller circle for ballista, large circle for catapults.
    Friendly fire? Troll camps come to mind!

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  • Sublime
    Sublime
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    I do like the idea of green circles and various projectiles.
  • Turelus
    Turelus
    Community Ambassador
    You know, on the part of the colour-blind issues they could solve it quite easily, give people options.

    Let players choose colours they want for
    Allied Siege
    Hostile Siege
    Allied AoE
    Hostile AoE

    Aslo hostile negates have a red circle, I am just blind. :disagree:

    @Turelus - EU PC Megaserver
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  • Hypertionb14_ESO
    Hypertionb14_ESO
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    to be fair, color blindness is something that can affect people from seeing blues, as well as reds and greens.

    so either pick a color that is universal as "good" or let players color them themselves. (as someone above suggested)
    I play every class in every situation. I love them all.
  • MrGhosty
    MrGhosty
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    It would be nice to know when it's friendly siege incoming and not enemy. As a NB vamp I would be running through the field with a siege at my back and see the circle and carry on only to find out it wasn't friendly. Small annoyance but seems like a relatively low impact change.
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