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R.I.P Craglorn.

  • Karnus
    Karnus
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    AngryNord wrote: »
    Karnus wrote: »
    AngryNord wrote: »
    Karnus wrote: »
    I've been playing since prelaunch, my main is V14 and I still have yet to get a single group quest done in original or upper Craglorn :\

    Join a guild. While sadly many guilds are elitist pricks, there are a few serious PvE guilds that do "proper" qiesting in Craglorn.

    I'm in 5 guilds, two are trading guilds, one is the guild that I made in which all 11 players have quit, the next one has lost most of it's members also and the one active guild is almost purely PvP.

    So leave the dead ones and join some that aren't dead, then...

    Yes, I will probably have to say goodbye to some of my current guilds, but, the point is why should we have to jump through all of these hoops just to be able to do the Craglorn content in the first place.
    Edited by Karnus on November 25, 2014 2:04AM
    Formerly Karnus, the Marauder in Warhammer.
  • grimsfield
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    Alphashado wrote: »
    But it's not working. And you cannot force it to work. Removing the option to grind Craglorn bosses for decent XP has absolutely killed the zone.

    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_EveP on November 27, 2014 11:20AM
  • Islyn
    Islyn
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    Utterly disagree with OPs OP. [Moderator Note: Edited per our rules on Flaming]

    No way at all.
    Edited by ZOS_EveP on November 27, 2014 11:19AM
    Member of the Old Guard - Closed Betas 2013
  • Xeniph
    Xeniph
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    I am sure most folks were using Craglorn to grind alts like myself. I already did all the Quests/Dolemens/Solo dungeons in all the zones on my first toon well before Craglorn came out.

    I was not about to do it three more times, when the content was not all that appealing the first go around for me.
    This is why you see most people grinding now. they have already done all the content atleast once.
    Of coarse there are some people who won't do it even once since end game is all that they are interested in, PvPers especially fit into this category. I myself would have skipped ALL content, since my only interest is PvP, to grind my first toon had I known it was so effective.

    Grinding changes in all MMO's at some point, some zones population explodes and another dwindles due to the changes. This is the nature of all online games.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • MadFlower
    MadFlower
    Gyudan wrote: »
    What's the difference between 1-50 and VR1-13 now?
    - You get to do Undaunted Pledges instead of main quests in between the quests and stories your current VR zone
    - You get to experience another alliance's content
    - You level up once per zone instead of 10 times.

    Is that bad? No.

    Each Vet rank is like 10 levels but the difference now is that you're leveling very slowly hardly getting rewarded enough and just feel slow and it starts to feel grindy no matter what you're doing.

    Experiencing other zones is a good thing for people that don't care about RP, and don't love them selfs since all the quests are the same boring *** you did in the last faction nothing changes other then the scenery.
  • Alphashado
    Alphashado
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    grimsfield wrote: »
    Alphashado wrote: »
    But it's not working. And you cannot force it to work. Removing the option to grind Craglorn bosses for decent XP has absolutely killed the zone.

    [Moderator Note: Edited quote to match moderated version]

    [Moderator Note: Edited per our rules on Flaming] I have never endlessly exploited anything. In fact I have very seldom done much grinding on bosses in Craglorn. But unlike most of the narrow minded people like yourself that seem totally incapable of seeing the bigger picture... I do.

    Do you want this game to succeed? Do you think it will succeed the way it is? Take a look around. It is failing miserably. Grinding bosses kept people subscribed. because it was the only way to get to level cap aside from forced group content after you finished gold/silver.

    I am not mad. Not at all. I am sad because I like this game and I see it failing on epic proportions. I understand that if I want a healthy ESO, it needs subscriptions.


    As mentioned above, many people just want to level an alt to experience a different class at end game. The journey from V1-V14 was tiresome the first time through and downright aggravating the 2cnd or 3rd time through. Grinding offers and alternative.

    So unlike people like you that seem to be selfish and narrow minded, I can see the bigger picture. Maybe you should open your eyes and look around.

    And maybe you should think twice before you pop off childish accusations because they will always be returned in kind.

    P.S. There is already another popular way to grind. And as long as silver/gold and forced group content like Craglorn are required to make it through the endless wasteland that is VR1-14 exists, people will ALWAYS find a different route to endgame. And everytime a way to grind is removed, more people leave.

    So when the champion system comes out, lets all prey there is still stubborn people like ME around trying to enjoy the game DESPITE the mass exodus.

    Edited by ZOS_EveP on November 27, 2014 11:21AM
  • lorien1973
    I just got to VR11 tonight; and I was messing around in Craglorn..the forced grouping in that zone makes it suck. No one does quests; they just grind enemies. So finding a group to actually do the quests is next to impossible. Spell Scar or whatever is fine for like 30 minutes or so, but then it's tedious and boring.
  • Mettaricana
    Mettaricana
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    i agree i got several vet 7's and i just dont care anymore trying to force myself to Vr grind or silver and gold drudge both bore the ever loveing **** out of me i loved the 1-50 progression ONCE not redoing it several times at higher levels for crap gear and low exp.... for gods sake just Spit out the champion system already so we can finally play unrestrained by level walls.
  • AngryNord
    AngryNord
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    lorien1973 wrote: »
    No one does quests; they just grind enemies. So finding a group to actually do the quests is next to impossible.

    That's weird, I see people lfg for quests just about every evening... I've always been able to get a group for doing my quests, they may not all have been 100% optimal, but hey... Gotten three out of five Celestial Investigator quests that way, and a few of the side quests...
  • Merlin13KAGL
    Merlin13KAGL
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    It ebbs and wanes, just as every content does. It's not just Crag though, the online population seems visibly decreased. Certain quests are one-shot deals, so grouping up to help someone else clear them isn't possible.

    They did some damage to the player base with 1.5, you can plainly (not) see it.

    Regarding the need to grind to level though, I hit VR11 on one of my character last night and have barely touched Silver, have not mass grinded anywhere, and have yet to even begin the first quest in Craglorn.

    It's been a mix of Group Dungeons, some PvP, and some PvE. It's still very much doable, it's just not one VR level every 3 hours anymore. I'm not sure it ever needed to be, or was ever intended to be.

    I think a lot of people are taking a break, trying to give ZoS the chance to fix this, in lieu of a permanent exit. I know the time I've dedicated to the game has gone down since the last batch of 'changes.'

    I'd love to be inspired again, but right now the odds are not in their favor.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Cuyler
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    Although this thread is mostly people bickering about grinding the OP has a point.

    The mix of grind nerf, xp bug and the forward camp situation caused many casual and pvp players to leave. I know a few guilds that died almost overnight when the update was released.

    These are several100s of people who haven't logged in since the Update. They're not missing because they are doing pledges, crafting writs or group dungeons. They are missing because they left the game and haven't returned.

    There is inherently a problem when you release content that alienates that many players. It's a shame that a good number of casual guilds that were adding depth to the economy are now gone. It's added to the inequality between the upper class guilds and the ones just entering the market as the remaining players are now switching to the larger more stable guilds.
    Edited by Cuyler on November 25, 2014 2:15PM
    Guild: STACK n BURN (gm) PC - NA
    CP 810 18 Maxed Characters:
    "How hard can u guar?" - Rafishul[/spoiler]
  • Thechemicals
    Thechemicals
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    Its like ebola broke out in Craglorn.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • schroed360
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    Alphashado wrote: »
    The only thing I see in zone chat are people looking for pledge groups. Not so long ago you had to turn zone chat off if you wanted peace and quiet.

    The zone is a shadow of what it used to be. You guys can deny it till you are blue in the teeth. Won't change anything.

    Of course the chat seems empty because before it was full of 3 line :
    LFG boss grind
    LFG anomalies grind
    LFG hircine grind

    Now this is over, what is left is spellscar grind.And I m not sure at all since I just test to solo grind it for 15mn and the result was that with just one more (so no xp penalty ) you could do great xp.So no need to spam chat if you just wanna grind solo or duo for a bit...

  • DeLindsay
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    I'm one of the few that loves Craglorn being a little less crouded, it means I can farm mats unimpeded many times of the day. It also makes for easier solo grinding since you are often the only one doing it and the packs of Scorpions/Wasps/Welwa's have a spawn rate that's close to perfect with a solo grinder running a circle of enemies. It sucks though when you need to group for things and aren't in a Guild that's helpful for said activities.
  • Thechemicals
    Thechemicals
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    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    Alphashado wrote: »

    But it's not working. And you cannot force it to work. Removing the option to grind Craglorn bosses for decent XP has absolutely killed the zone.

    So basically this is a TLDNR whine thread about them "nerfing" exp on bosses, tbh the game gives you way to much xp in every aspect and all xp needs to be nerfed across the board.

    So no, mobs do not need to give more exp.

    What needs to be done is some REAL vertical progression needs to be added and tied to crag questing, trials and delves. As it is nirn is not it. sets are OK but not great.

    Perhaps some sort of crafting material grind associated with it all that would make crafted armour decent.

    No telling but forcing people to grind in Crag is not the answer.
  • DezIsDead
    DezIsDead
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    Man so much butt hurt in this thread. I played through caldwells silver and gold once, my second toon I grinded in crag. Sorry I have zero interest in playing through it again. Been there done that, memories made. I'm all for having grind spots, not everyone is here for the story, not everyone here is I to PvE. Some people just want realm versus realm PvP. Should they be able to get auto leveled to VR? No, but if they wanna spend a bunch of time grinding in crag they should be able too. Sorry if you disagree but seriously anomaly grind wasn't an exploit, tower grind wasn't an exploit. Scorpion and theif? Yeah exploiting a bug. Let people play how they want, sorry I have no interest in playing through EP and DC story mode again when I view them as my enemy.
    Dez Is Dead vr16 AD Sorc
    Rez Dez vr16 DC sorc
    Aimer Cantentius VR16 DC NB AKA Needs Vigor
    Vanreimus Comeback DC DK
    Ihealedurmum VR8 AD temp
    Unonti VR crafting sloot
    Zoschasedawaymyfweinds EP Temp
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    DezIsDead wrote: »
    Man so much butt hurt in this thread. I played through caldwells silver and gold once, my second toon I grinded in crag. Sorry I have zero interest in playing through it again. Been there done that, memories made. I'm all for having grind spots, not everyone is here for the story, not everyone here is I to PvE. Some people just want realm versus realm PvP. Should they be able to get auto leveled to VR? No, but if they wanna spend a bunch of time grinding in crag they should be able too. Sorry if you disagree but seriously anomaly grind wasn't an exploit, tower grind wasn't an exploit. Scorpion and theif? Yeah exploiting a bug. Let people play how they want, sorry I have no interest in playing through EP and DC story mode again when I view them as my enemy.

    So go grind xp by killing mobs, no one is stopping you. No need to whine to zos that they don't hand you enough on a platter.

    I will agree however that cadwells silver and gold are a huge flop, I would hope they would eliminate those when Champion/Justice are introduced and nerf exp across the board. This would allow a more enjoyable leveling experience.

    Then they should let us infiltrate the other two factions somehow maybe through cyrodiil gates or w/e and go wreak havoc! Now THAT would be a fun game.
    Edited by kelly.medleyb14_ESO on November 27, 2014 11:11AM
  • DezIsDead
    DezIsDead
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    Totally not whining, just saying grinds had their place, and their not as prevalent or worthwhile as they were. If my post came across as petulant then apologies. I have in fact still been grinding my 3rd VR but decided to hold off until I get as much of the undaunted passives as possible.
    Dez Is Dead vr16 AD Sorc
    Rez Dez vr16 DC sorc
    Aimer Cantentius VR16 DC NB AKA Needs Vigor
    Vanreimus Comeback DC DK
    Ihealedurmum VR8 AD temp
    Unonti VR crafting sloot
    Zoschasedawaymyfweinds EP Temp
  • Alphashado
    Alphashado
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    Alphashado wrote: »

    But it's not working. And you cannot force it to work. Removing the option to grind Craglorn bosses for decent XP has absolutely killed the zone.

    So basically this is a TLDNR whine thread about them "nerfing" exp on bosses, tbh the game gives you way to much xp in every aspect and all xp needs to be nerfed across the board.

    So no, mobs do not need to give more exp.

    What needs to be done is some REAL vertical progression needs to be added and tied to crag questing, trials and delves. As it is nirn is not it. sets are OK but not great.

    Perhaps some sort of crafting material grind associated with it all that would make crafted armour decent.

    No telling but forcing people to grind in Crag is not the answer.

    Wasn't whining about anything. Did you actually read the post, or did you just skim through it, jump to conclusions, highlight the phrase that caught your eye then insult me?

    I will say this though. People have found another grind and therefore Craglorn is coming alive again. It's still a shell of what it used to be, but people are still there. And as long as there is a way to grind, people will do it. Not because it's an exploit, but because many people would rather stick a red hot poker in their eyeball before grinding through silver/gold/ and forced group content a 2cnd or 3rd time.

    Alts are what make or break an MMO. If the game is good enough that people want to play through it several times and invest time and energy into leveling up, gearing, and maintaining several characters, then it will lead to a very strong foundation and people that will stay subscribed because of their investment. If too many people would rather suck on their hairy uncle's mustache than level an alt to end game.... well then the game is going to fail. Just like it is failing.



    Edited by Alphashado on November 27, 2014 12:14PM
  • Palidon
    Palidon
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    What ZOS most likely does not want folks to know is, a vast majority of veteran level players have left the game. Craglorn was for Veteran level players. Craglorn is all about group content and once you have completed all it had to offer the only option was to repeat the content again or create a new character and start a new game. I for one was not about to pay money to repeat content I had all ready finished. The challenge and adventure was over. In addition the constant bugs and issues where just getting out of hand.
  • RinaldoGandolphi
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    I haven't noticed a difference in crag or anywhere else. Thornblade campaign NA is filled to cap every evening. Still tons of people playing this.

    Are there things they could fix? Sure, is the game perfect? Nope its getting better every update though
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
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    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • DezIsDead
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    There was a large drop off at the six month mark, but other than that I think it's fine, and with all the holiday sales subs will be back up pretty quick. A lot of new subs about to be coming in I'm sure
    Dez Is Dead vr16 AD Sorc
    Rez Dez vr16 DC sorc
    Aimer Cantentius VR16 DC NB AKA Needs Vigor
    Vanreimus Comeback DC DK
    Ihealedurmum VR8 AD temp
    Unonti VR crafting sloot
    Zoschasedawaymyfweinds EP Temp
  • kelly.medleyb14_ESO
    kelly.medleyb14_ESO
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    Palidon wrote: »
    What ZOS most likely does not want folks to know is, a vast majority of veteran level players have left the game. Craglorn was for Veteran level players. Craglorn is all about group content and once you have completed all it had to offer the only option was to repeat the content again or create a new character and start a new game. I for one was not about to pay money to repeat content I had all ready finished. The challenge and adventure was over.

    This is the unfortunate cold hard truth, they made it WAY to easy to level (takes a few days to cap) and there is zero vertical progression, add to this the super easy no challenge "raids" and you have an end game flop. ZoS didn't learn from gw2 apparently.
  • Alphashado
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    Palidon wrote: »
    What ZOS most likely does not want folks to know is, a vast majority of veteran level players have left the game. Craglorn was for Veteran level players. Craglorn is all about group content and once you have completed all it had to offer the only option was to repeat the content again or create a new character and start a new game. I for one was not about to pay money to repeat content I had all ready finished. The challenge and adventure was over.

    This is the unfortunate cold hard truth, they made it WAY to easy to level (takes a few days to cap) and there is zero vertical progression, add to this the super easy no challenge "raids" and you have an end game flop. ZoS didn't learn from gw2 apparently.


    Huh? So you are suggesting that is should take longer to get to V14, and that VR dungeons, Trials, and Arena should be harder? And you are suggesting this is the reason so many people are quiting the game?

    Well, that's a first.

  • kijima
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    Alphashado wrote: »
    The zone is a shadow of what it used to be. You guys can deny it till you are blue in the teeth. Won't change anything.

    How does one get blue teeth through denial? :trollface:

    Been here since Feb 2014 - You'd think I'd be half reasonable at this game by now...
  • Alphashado
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    kijima wrote: »
    Alphashado wrote: »
    The zone is a shadow of what it used to be. You guys can deny it till you are blue in the teeth. Won't change anything.

    How does one get blue teeth through denial? :trollface:

    lol I was wondering if someone was gonna call me out on that the instant I noticed it. But I have a boss at work that constantly screws up cliches, so in honor of him I decided to leave it be :)

  • reften
    reften
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    Grinding was silly. Glad it's gone
    Reften
    Bosmer (Wood Elf)
    Moonlight Crew (RIP), Misfitz (RIP), Victorem Guild

    VR16 NB, Stam build, Max all crafts.

    Azuras & Trueflame. Mostly PvP, No alts.

    Semi-retired till the lag is fixed.

    Love the Packers, Bourbon, and ESO...one of those will eventually kill me.
  • Phelaen
    Phelaen
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    i havent been playing for very long and i have restarted new toons a lot in the beginning so i only just recently got my first character to V1
    And i have to say i kinda feel lost in hte game now. I dont really like to do quests, and since i made characters in all the different factions i dont really feel like doing all the quests on other factions again. What i did to get to V1 is all the quests that give skillpoints and just kill a lot of stuff in between and in coldharbour i grinded some zombies to get to 47 before doing the quests there to get to V
    So now what do i do? I seriously dont know, is my only option to do more quests of which i allready done most of them on other toons? in factions i am enemies with? is there another way to get level at V1 comparible in speed to doing silver / gold quests? I went to Craglorn but the mobs there seemed a bit to high level for me. (had to look on google to find out how to get to craglorn, did i miss a conversation somewhere?)

    Some people said wait till champion system. so i been leveling up alts. but i would like some advice if possible.



  • Alphashado
    Alphashado
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    Phelaen wrote: »
    i havent been playing for very long and i have restarted new toons a lot in the beginning so i only just recently got my first character to V1
    And i have to say i kinda feel lost in hte game now. I dont really like to do quests, and since i made characters in all the different factions i dont really feel like doing all the quests on other factions again. What i did to get to V1 is all the quests that give skillpoints and just kill a lot of stuff in between and in coldharbour i grinded some zombies to get to 47 before doing the quests there to get to V
    So now what do i do? I seriously dont know, is my only option to do more quests of which i allready done most of them on other toons? in factions i am enemies with? is there another way to get level at V1 comparible in speed to doing silver / gold quests? I went to Craglorn but the mobs there seemed a bit to high level for me. (had to look on google to find out how to get to craglorn, did i miss a conversation somewhere?)

    Some people said wait till champion system. so i been leveling up alts. but i would like some advice if possible.



    You can gain a LOT of XP by just doing map objectives like zone bosses, dolmen, opening chests, etc. But you will come to a road block at V5 because you can't access the next 5 zones (Cadwells Silver must be completed).

    You are a typical example of the fork in the road where many people quit the game. And the main reason the VR system is getting replaced. If you really dislike questing, then my advice is just to complete only the sivler/gold required quests. You can find them in Cadwell's Almanac. It's located in your quest journal to the right of the quest icon. That will mean roughly 5-10 quests per zone. Once you get Cadwells gold unlocked, you can then explore the entire game. After you gain a few Vet Ranks, you can go to Craglorn with friends or find a mob you enjoy killing and grind away. You can also get XP from PvP in AvA, but it's a fairly slow rate.



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