Yet another video that shows how perfect are Battle Roar and Helping Hands passives
Famemonster wrote: »Can people stop posting videos with 1vX in the title if the video is not a 1vX video?
mike.gaziotisb16_ESO wrote: »Yet another video that shows how perfect are Battle Roar and Helping Hands passives
Sure they are. It's also yet another video showing how bad random zergs can be.
The dude in the video is keeping scales up and one person is throwing fire-staff heavies at him while another one using extended chains. There's an archer firing arrows at flappy-flaps instead of using Bombard to CC him.
Nobody threw a Negate on him to stop his Cinder Storms, a Banner was dropped on him and no-one activated it, nobody Feared him, I could go on all day. The use of caltrops was perhaps the only smart thing I saw in the whole video from his opponents.
I mean I'm trying to not sound offensive but some of these guys are begging to get murdered. He would have had a much harder time running into 1 single competent player than running into a zerg of this quality.
Ifthir_ESO wrote: »@Princess_Asgari always enjoy fighting you but I am confused.
:23 seconds into video you get ambushed for 214 damage but your health bar still shows full 3215. He then steel tornado's you and you still have 3157 hp.
How is that possible?
Ifthir_ESO wrote: »Battle Roar is the most OP passive in the game.
Ifthir_ESO wrote: »Battle Roar is the most OP passive in the game.
Transfer is pretty op
Ifthir_ESO wrote: »Battle Roar is the most OP passive in the game.
Transfer is pretty op
i myself would have got out my dual wield weapons, sparked you so your flame whips could not hit me, hit you with some bleed damage, and use fear from time to time and hope i would manage to kill you:)
Battle Roar is the prime offender in making DKs overpowered. Just watch the resources... every time you are just about out of stamina and about to get CC'd to death you have a ultimate to activate. I've been saying Battle Roar is *** for months now.
msawwan2ub17_ESO wrote: »you showed them who has that long D today
they learned today. hahaha
very nice video dude. and that was definitely 1vx with a lot of pwnage!
Ifthir_ESO wrote: »Ifthir_ESO wrote: »Battle Roar is the most OP passive in the game.
Transfer is pretty op
1 ult each time you do damage (with siphoning) seems not as good as 35% ult cost converted to magicka, stamina and health.
I'd trade transfer right now for Battle Roar. In a second.
That passive is what lets nightblades do a 2 skill combo to 1vx. Just spam Sap Essence for a ton of ultimate and healing and aoe dmg, then spam Veil of Blades for damage reduction (which works wonders in conjuction with healing) and more aoe damage. In group vs group combat, the Veil of Blades is far superior due to 30% dmg reduction on your allies as well.Ifthir_ESO wrote: »Ifthir_ESO wrote: »Battle Roar is the most OP passive in the game.
Transfer is pretty op
1 ult each time you do damage (with siphoning) seems not as good as 35% ult cost converted to magicka, stamina and health.
I'd trade transfer right now for Battle Roar. In a second.
Insurrektion wrote: »That passive is what lets nightblades do a 2 skill combo to 1vx. Just spam Sap Essence for a ton of ultimate and healing and aoe dmg, then spam Veil of Blades for damage reduction (which works wonders in conjuction with healing) and more aoe damage. In group vs group combat, the Veil of Blades is far superior due to 30% dmg reduction on your allies as well.Ifthir_ESO wrote: »Ifthir_ESO wrote: »Battle Roar is the most OP passive in the game.
Transfer is pretty op
1 ult each time you do damage (with siphoning) seems not as good as 35% ult cost converted to magicka, stamina and health.
I'd trade transfer right now for Battle Roar. In a second.
At rank 2, Battle Roar is giving back 70% of the ult's cost, which for most ults thats 140 magicka, stamina, and health. If the average vr14 character has 3000 hp and then 3000 of whatever their primary damage resource is, that is a 4.6% stat restore every, lets say 6 seconds since Batswarm lasts 6 seconds. So .76% of your max magicka restored per second, or a flat sum of 23.3 health+magicka/stamina per second, provided everything is hitting on all cylinders. That is not that impressive. The only thing that really makes it valuable is, in the hands of a skilled player, when those recovered resource pools are used at key points in battles to provide a strategic advantage.
So to fault those who're skilled and know their class and have L2P'd is not really that good of an idea.
In my opinion the flappyflap is right now the biggest thing DKs need to have nerfed with the bolt escape treatment so they aren't invincible gods of war in long term fights.
AsweetRoll wrote: »Just wait till you get combat frenzy #2 and undaunted sets (;
-Curved Ch0de
serenenightmare wrote: »I remember this! XD You didn't leave any bananas for me to kill. I forgive you though Asgari OP
Sypherpkub17_ESO wrote: »Batswarm (special exception) can cost as low as 148 (or lower with sets), but will always restore ~800 of each stat.
As for the video, not bad.