i would be more than happy for another wabbajack.
if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"
JamieAubrey wrote: »nukeemstudiosub17_ESO wrote: »Honestly ZOS needs to crack down on AD for taking advantage of broken game mechanics.
If AD can't take a keep the right way they form a LAG Zerg ball that all they have to do is march on the flags an turn keeps by sheer force of lag.
Then if that is not enough, DC is ALWAYS at low pop and that's fine we deal with it. We embrace having a good fight ahead of us. But We don't look for broken game mechanics to get an advantage. That's kind of low IMHO.
But when AD manipulates it again, this time gets the low pop bonus and climbs ahead in points. This from the most populated faction in the game. They just happen to have low pop long enough to get huge point boost.
Im not crying about being outnumbered.
We can deal with that.
My problem is the fact that broken game mechanics are being exploited HARD to win the overall campaign.
ZOS IMMEDIATE ACTION REQUIRED
So DC and EP teaming up on AD is fair ?
YEP. Since you lag the game like crazy.
JamieAubrey wrote: »nukeemstudiosub17_ESO wrote: »Honestly ZOS needs to crack down on AD for taking advantage of broken game mechanics.
If AD can't take a keep the right way they form a LAG Zerg ball that all they have to do is march on the flags an turn keeps by sheer force of lag.
Then if that is not enough, DC is ALWAYS at low pop and that's fine we deal with it. We embrace having a good fight ahead of us. But We don't look for broken game mechanics to get an advantage. That's kind of low IMHO.
But when AD manipulates it again, this time gets the low pop bonus and climbs ahead in points. This from the most populated faction in the game. They just happen to have low pop long enough to get huge point boost.
Im not crying about being outnumbered.
We can deal with that.
My problem is the fact that broken game mechanics are being exploited HARD to win the overall campaign.
ZOS IMMEDIATE ACTION REQUIRED
So DC and EP teaming up on AD is fair ?
YEP. Since you lag the game like crazy.
The LAG is not caused by any single faction forming "Lag Balls" or whatever name you people have given it.
PLAYERS ARE GOING TO GROUP UP!
Not to LAG BALL or whatever, but because it is a good tactic.
If the server lags, it is because ZOS has broken mechanics and **** coding they refuse to fix!
Stop blaming AD/DC/EP and Blame ZOS.... that is where the REAL problem lies.
FluffiestOne wrote: »i would be more than happy for another wabbajack.
if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"
Wabbajack the first with EP/DC fighting didn't have these problems. Just saying
FluffiestOne wrote: »i would be more than happy for another wabbajack.
if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"
Wabbajack the first with EP/DC fighting didn't have these problems. Just saying
Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol
I've seen more than one EP group lately being all spam happy. It's like a flu, and it's spreading.JamieAubrey wrote: »nukeemstudiosub17_ESO wrote: »Honestly ZOS needs to crack down on AD for taking advantage of broken game mechanics.
If AD can't take a keep the right way they form a LAG Zerg ball that all they have to do is march on the flags an turn keeps by sheer force of lag.
Then if that is not enough, DC is ALWAYS at low pop and that's fine we deal with it. We embrace having a good fight ahead of us. But We don't look for broken game mechanics to get an advantage. That's kind of low IMHO.
But when AD manipulates it again, this time gets the low pop bonus and climbs ahead in points. This from the most populated faction in the game. They just happen to have low pop long enough to get huge point boost.
Im not crying about being outnumbered.
We can deal with that.
My problem is the fact that broken game mechanics are being exploited HARD to win the overall campaign.
ZOS IMMEDIATE ACTION REQUIRED
So DC and EP teaming up on AD is fair ?
YEP. Since you lag the game like crazy.
The LAG is not caused by any single faction forming "Lag Balls" or whatever name you people have given it.
PLAYERS ARE GOING TO GROUP UP!
Not to LAG BALL or whatever, but because it is a good tactic.
If the server lags, it is because ZOS has broken mechanics and **** coding they refuse to fix!
Stop blaming AD/DC/EP and Blame ZOS.... that is where the REAL problem lies.
Lies. We see the clot of impulse spammers from AD and watch the latency skyrocket. ONly happens with certain AD groups, and one EP group (which flips back and forth between ad and ep). Nice rant though.
I've seen more than one EP group lately being all spam happy. It's like a flu, and it's spreading.JamieAubrey wrote: »nukeemstudiosub17_ESO wrote: »Honestly ZOS needs to crack down on AD for taking advantage of broken game mechanics.
If AD can't take a keep the right way they form a LAG Zerg ball that all they have to do is march on the flags an turn keeps by sheer force of lag.
Then if that is not enough, DC is ALWAYS at low pop and that's fine we deal with it. We embrace having a good fight ahead of us. But We don't look for broken game mechanics to get an advantage. That's kind of low IMHO.
But when AD manipulates it again, this time gets the low pop bonus and climbs ahead in points. This from the most populated faction in the game. They just happen to have low pop long enough to get huge point boost.
Im not crying about being outnumbered.
We can deal with that.
My problem is the fact that broken game mechanics are being exploited HARD to win the overall campaign.
ZOS IMMEDIATE ACTION REQUIRED
So DC and EP teaming up on AD is fair ?
YEP. Since you lag the game like crazy.
The LAG is not caused by any single faction forming "Lag Balls" or whatever name you people have given it.
PLAYERS ARE GOING TO GROUP UP!
Not to LAG BALL or whatever, but because it is a good tactic.
If the server lags, it is because ZOS has broken mechanics and **** coding they refuse to fix!
Stop blaming AD/DC/EP and Blame ZOS.... that is where the REAL problem lies.
Lies. We see the clot of impulse spammers from AD and watch the latency skyrocket. ONly happens with certain AD groups, and one EP group (which flips back and forth between ad and ep). Nice rant though.
FluffiestOne wrote: »FluffiestOne wrote: »i would be more than happy for another wabbajack.
if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"
Wabbajack the first with EP/DC fighting didn't have these problems. Just saying
Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol
I was there every day and night. o__e
FluffiestOne wrote: »FluffiestOne wrote: »i would be more than happy for another wabbajack.
if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"
Wabbajack the first with EP/DC fighting didn't have these problems. Just saying
Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol
I was there every day and night. o__e
You were part of the 1 bar of DC, who were cozy as hell without the AD zerg( locked pop) battering down keeps and going for both of their scrolls? If so, then your ignorance of night-capping is forgiven.
FluffiestOne wrote: »FluffiestOne wrote: »FluffiestOne wrote: »i would be more than happy for another wabbajack.
if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"
Wabbajack the first with EP/DC fighting didn't have these problems. Just saying
Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol
I was there every day and night. o__e
You were part of the 1 bar of DC, who were cozy as hell without the AD zerg( locked pop) battering down keeps and going for both of their scrolls? If so, then your ignorance of night-capping is forgiven.
I'm referring to the middle of Wabbajack... there was little AD during that time.
i would be more than happy for another wabbajack.
if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"
Nightcapping is the most ridiculous thing I have ever heard of.
PEOPLE ARE GOING TO PLAY WHILE YOU ARE ASLEEP!!!
AND IF YOU DONT LIKE IT, THEN DONT SLEEP!
Problem solved.
FluffiestOne wrote: »FluffiestOne wrote: »FluffiestOne wrote: »i would be more than happy for another wabbajack.
if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"
Wabbajack the first with EP/DC fighting didn't have these problems. Just saying
Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol
I was there every day and night. o__e
You were part of the 1 bar of DC, who were cozy as hell without the AD zerg( locked pop) battering down keeps and going for both of their scrolls? If so, then your ignorance of night-capping is forgiven.
I'm referring to the middle of Wabbajack... there was little AD during that time.
Define middle-- AD had locked pop,during Oceanic primetime, after AB died within the first month of the campaign cycle
FluffiestOne wrote: »FluffiestOne wrote: »FluffiestOne wrote: »FluffiestOne wrote: »i would be more than happy for another wabbajack.
if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"
Wabbajack the first with EP/DC fighting didn't have these problems. Just saying
Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol
I was there every day and night. o__e
You were part of the 1 bar of DC, who were cozy as hell without the AD zerg( locked pop) battering down keeps and going for both of their scrolls? If so, then your ignorance of night-capping is forgiven.
I'm referring to the middle of Wabbajack... there was little AD during that time.
Define middle-- AD had locked pop,during Oceanic primetime, after AB died within the first month of the campaign cycle
BEFORE DAT.