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Ban all AD so EP&DC can go at it like Wabbajack1.0?

  • Alomar
    Alomar
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    Peeps need to chill on the blaming game. I've seen DC zergs take advantage of this same mechanic many a times, 2 took place at Arrius to grab the scroll and the leader of the group's name rhymes with Landon.

    I've also been a part of EP zergs who've done the same, even without the intention. It's the servers being incapable of handling a fraction of the size of fights Auriel's Bow could handle at launch, progress amiright?
    Haxus Council Member
    Former Havoc Commander
    Former DiE officer
    Alomar: 5 Stars - Beast: 3 stars - Kurudin: 5th NA emperor
    Awaiting New World, Camelot Unchained, and Crowfall
  • Goldie
    Goldie
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    Cody wrote: »
    i would be more than happy for another wabbajack.

    if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"

    Nightcapping is the most ridiculous thing I have ever heard of.

    PEOPLE ARE GOING TO PLAY WHILE YOU ARE ASLEEP!!!

    AND IF YOU DONT LIKE IT, THEN DONT SLEEP!

    Problem solved.
    Edited by Goldie on November 22, 2014 3:21PM
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar
  • Goldie
    Goldie
    ✭✭✭✭✭

    Columba wrote: »
    Honestly ZOS needs to crack down on AD for taking advantage of broken game mechanics.

    If AD can't take a keep the right way they form a LAG Zerg ball that all they have to do is march on the flags an turn keeps by sheer force of lag.

    Then if that is not enough, DC is ALWAYS at low pop and that's fine we deal with it. We embrace having a good fight ahead of us. But We don't look for broken game mechanics to get an advantage. That's kind of low IMHO.

    But when AD manipulates it again, this time gets the low pop bonus and climbs ahead in points. This from the most populated faction in the game. They just happen to have low pop long enough to get huge point boost.

    Im not crying about being outnumbered.
    We can deal with that.

    My problem is the fact that broken game mechanics are being exploited HARD to win the overall campaign.

    ZOS IMMEDIATE ACTION REQUIRED


    So DC and EP teaming up on AD is fair ?

    YEP. Since you lag the game like crazy.

    The LAG is not caused by any single faction forming "Lag Balls" or whatever name you people have given it.

    PLAYERS ARE GOING TO GROUP UP!

    Not to LAG BALL or whatever, but because it is a good tactic.

    If the server lags, it is because ZOS has broken mechanics and **** coding they refuse to fix!

    Stop blaming AD/DC/EP and Blame ZOS.... that is where the REAL problem lies.
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves" - M'aiq the Liar
  • Vorpan
    Vorpan
    ✭✭✭
    The servers/engine are the biggest part of the problem, no doubt. However, it sure doesn't help when 20+ players run to the flag(s) and then stand there and spam impulse and healing springs until we lag out and no one can take any damage. I personally have not seen DC do this as much, but I see it at every large battle where either AD or EP are involved. People grouping up isn't the problem, it's the spamming with the intention of causing lag to capture/hold a keep.
  • Agrippa_Invisus
    Agrippa_Invisus
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    ✭✭✭
    Hey, Goldie, your caps lock is stuck.

    Also, there's a bold formatting option for emphasis.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • FluffiestOne
    FluffiestOne
    ✭✭✭✭
    I no longer blame the dominion, I blame the raging AD leader who seems to be causing all the problems. Thanks for clearing this up guys! Now I know who to specifically target and 24 v 1. (I have the 24)
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Columba
    Columba
    ✭✭✭✭✭
    Goldie wrote: »
    Columba wrote: »
    Honestly ZOS needs to crack down on AD for taking advantage of broken game mechanics.

    If AD can't take a keep the right way they form a LAG Zerg ball that all they have to do is march on the flags an turn keeps by sheer force of lag.

    Then if that is not enough, DC is ALWAYS at low pop and that's fine we deal with it. We embrace having a good fight ahead of us. But We don't look for broken game mechanics to get an advantage. That's kind of low IMHO.

    But when AD manipulates it again, this time gets the low pop bonus and climbs ahead in points. This from the most populated faction in the game. They just happen to have low pop long enough to get huge point boost.

    Im not crying about being outnumbered.
    We can deal with that.

    My problem is the fact that broken game mechanics are being exploited HARD to win the overall campaign.

    ZOS IMMEDIATE ACTION REQUIRED


    So DC and EP teaming up on AD is fair ?

    YEP. Since you lag the game like crazy.

    The LAG is not caused by any single faction forming "Lag Balls" or whatever name you people have given it.

    PLAYERS ARE GOING TO GROUP UP!

    Not to LAG BALL or whatever, but because it is a good tactic.

    If the server lags, it is because ZOS has broken mechanics and **** coding they refuse to fix!

    Stop blaming AD/DC/EP and Blame ZOS.... that is where the REAL problem lies.

    Lies. We see the clot of impulse spammers from AD and watch the latency skyrocket. ONly happens with certain AD groups, and one EP group (which flips back and forth between ad and ep). Nice rant though.

  • Gaettusk
    Gaettusk
    ✭✭✭
    Cody wrote: »
    i would be more than happy for another wabbajack.

    if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"

    Wabbajack the first with EP/DC fighting didn't have these problems. Just saying

    Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol
  • FluffiestOne
    FluffiestOne
    ✭✭✭✭
    Gaettusk wrote: »
    Cody wrote: »
    i would be more than happy for another wabbajack.

    if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"

    Wabbajack the first with EP/DC fighting didn't have these problems. Just saying

    Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol

    I was there every day and night. o__e
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Vorpan
    Vorpan
    ✭✭✭
    Columba wrote: »
    Goldie wrote: »
    Columba wrote: »
    Honestly ZOS needs to crack down on AD for taking advantage of broken game mechanics.

    If AD can't take a keep the right way they form a LAG Zerg ball that all they have to do is march on the flags an turn keeps by sheer force of lag.

    Then if that is not enough, DC is ALWAYS at low pop and that's fine we deal with it. We embrace having a good fight ahead of us. But We don't look for broken game mechanics to get an advantage. That's kind of low IMHO.

    But when AD manipulates it again, this time gets the low pop bonus and climbs ahead in points. This from the most populated faction in the game. They just happen to have low pop long enough to get huge point boost.

    Im not crying about being outnumbered.
    We can deal with that.

    My problem is the fact that broken game mechanics are being exploited HARD to win the overall campaign.

    ZOS IMMEDIATE ACTION REQUIRED


    So DC and EP teaming up on AD is fair ?

    YEP. Since you lag the game like crazy.

    The LAG is not caused by any single faction forming "Lag Balls" or whatever name you people have given it.

    PLAYERS ARE GOING TO GROUP UP!

    Not to LAG BALL or whatever, but because it is a good tactic.

    If the server lags, it is because ZOS has broken mechanics and **** coding they refuse to fix!

    Stop blaming AD/DC/EP and Blame ZOS.... that is where the REAL problem lies.

    Lies. We see the clot of impulse spammers from AD and watch the latency skyrocket. ONly happens with certain AD groups, and one EP group (which flips back and forth between ad and ep). Nice rant though.
    I've seen more than one EP group lately being all spam happy. It's like a flu, and it's spreading.
  • Columba
    Columba
    ✭✭✭✭✭
    Vorpan wrote: »
    Columba wrote: »
    Goldie wrote: »
    Columba wrote: »
    Honestly ZOS needs to crack down on AD for taking advantage of broken game mechanics.

    If AD can't take a keep the right way they form a LAG Zerg ball that all they have to do is march on the flags an turn keeps by sheer force of lag.

    Then if that is not enough, DC is ALWAYS at low pop and that's fine we deal with it. We embrace having a good fight ahead of us. But We don't look for broken game mechanics to get an advantage. That's kind of low IMHO.

    But when AD manipulates it again, this time gets the low pop bonus and climbs ahead in points. This from the most populated faction in the game. They just happen to have low pop long enough to get huge point boost.

    Im not crying about being outnumbered.
    We can deal with that.

    My problem is the fact that broken game mechanics are being exploited HARD to win the overall campaign.

    ZOS IMMEDIATE ACTION REQUIRED


    So DC and EP teaming up on AD is fair ?

    YEP. Since you lag the game like crazy.

    The LAG is not caused by any single faction forming "Lag Balls" or whatever name you people have given it.

    PLAYERS ARE GOING TO GROUP UP!

    Not to LAG BALL or whatever, but because it is a good tactic.

    If the server lags, it is because ZOS has broken mechanics and **** coding they refuse to fix!

    Stop blaming AD/DC/EP and Blame ZOS.... that is where the REAL problem lies.

    Lies. We see the clot of impulse spammers from AD and watch the latency skyrocket. ONly happens with certain AD groups, and one EP group (which flips back and forth between ad and ep). Nice rant though.
    I've seen more than one EP group lately being all spam happy. It's like a flu, and it's spreading.


    indeed. that exploit is spreading. low skill players gravitate towards easy mode.
  • Gaettusk
    Gaettusk
    ✭✭✭
    Gaettusk wrote: »
    Cody wrote: »
    i would be more than happy for another wabbajack.

    if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"

    Wabbajack the first with EP/DC fighting didn't have these problems. Just saying

    Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol

    I was there every day and night. o__e

    You were part of the 1 bar of DC, who were cozy as hell without the AD zerg( locked pop) battering down keeps and going for both of their scrolls? If so, then your ignorance of night-capping is forgiven.
  • FluffiestOne
    FluffiestOne
    ✭✭✭✭
    Gaettusk wrote: »
    Gaettusk wrote: »
    Cody wrote: »
    i would be more than happy for another wabbajack.

    if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"

    Wabbajack the first with EP/DC fighting didn't have these problems. Just saying

    Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol

    I was there every day and night. o__e

    You were part of the 1 bar of DC, who were cozy as hell without the AD zerg( locked pop) battering down keeps and going for both of their scrolls? If so, then your ignorance of night-capping is forgiven.

    I'm referring to the middle of Wabbajack... there was little AD during that time.
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Gaettusk
    Gaettusk
    ✭✭✭
    Gaettusk wrote: »
    Gaettusk wrote: »
    Cody wrote: »
    i would be more than happy for another wabbajack.

    if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"

    Wabbajack the first with EP/DC fighting didn't have these problems. Just saying

    Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol

    I was there every day and night. o__e

    You were part of the 1 bar of DC, who were cozy as hell without the AD zerg( locked pop) battering down keeps and going for both of their scrolls? If so, then your ignorance of night-capping is forgiven.

    I'm referring to the middle of Wabbajack... there was little AD during that time.

    Define middle-- AD had locked pop,during Oceanic primetime, after AB died within the first month of the campaign cycle
  • Cody
    Cody
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    ✭✭✭
    Goldie wrote: »
    Cody wrote: »
    i would be more than happy for another wabbajack.

    if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"

    Nightcapping is the most ridiculous thing I have ever heard of.

    PEOPLE ARE GOING TO PLAY WHILE YOU ARE ASLEEP!!!

    AND IF YOU DONT LIKE IT, THEN DONT SLEEP!

    Problem solved.

    idk if you are serious or just trying to tease me.

    lets just say i put those quotation marks around it for a reason. i dont approve of waiting until your opponents log off, then hitting them, but people play in different timezones, so, in reality, you can't really blame them:/
  • Gooey
    Gooey
    ✭✭✭
    kewl wrote: »
      Every time you join forces against us you prove we are superior. In the end, it makes us stronger.

    ddea4928c72aabef6151ba2b0566520252eee8717a38a30ec01f1153c873e0e8.jpg
    Edited by Gooey on November 23, 2014 7:17AM
  • FluffiestOne
    FluffiestOne
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    Gaettusk wrote: »
    Gaettusk wrote: »
    Gaettusk wrote: »
    Cody wrote: »
    i would be more than happy for another wabbajack.

    if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"

    Wabbajack the first with EP/DC fighting didn't have these problems. Just saying

    Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol

    I was there every day and night. o__e

    You were part of the 1 bar of DC, who were cozy as hell without the AD zerg( locked pop) battering down keeps and going for both of their scrolls? If so, then your ignorance of night-capping is forgiven.

    I'm referring to the middle of Wabbajack... there was little AD during that time.

    Define middle-- AD had locked pop,during Oceanic primetime, after AB died within the first month of the campaign cycle

    BEFORE DAT.
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
    Nozdorumu The Timeless, Daggerfall. Dragon. Nightblade.
    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Gaettusk
    Gaettusk
    ✭✭✭
    Gaettusk wrote: »
    Gaettusk wrote: »
    Gaettusk wrote: »
    Cody wrote: »
    i would be more than happy for another wabbajack.

    if there was not ridiculous drama 3/4 of the time in zone chat, wabbjack would have been almost perfect in my opinion. of course, excluding factors like lag, cheaters, and "nightcapping"

    Wabbajack the first with EP/DC fighting didn't have these problems. Just saying

    Wabba 1.0 had these problems. The lag might not have been as horrendous, but there was lag, "cheaters"(qq a guy [DK vamp] knows how to play and killed me--he must be cheating), and night-cappers. DC didn't experience the night-capping in Wabba 1.0(their 1 bar of pop wasn't much for DiE to feed on AP-wise, so they camped Arrius mine). I loved Wabba 1.0 and the uphill fighting, but I sure as hell don't love people who weren't there on a daily making *** up lol

    I was there every day and night. o__e

    You were part of the 1 bar of DC, who were cozy as hell without the AD zerg( locked pop) battering down keeps and going for both of their scrolls? If so, then your ignorance of night-capping is forgiven.

    I'm referring to the middle of Wabbajack... there was little AD during that time.

    Define middle-- AD had locked pop,during Oceanic primetime, after AB died within the first month of the campaign cycle

    BEFORE DAT.

    Ahh, the days of the real Fixate and Nico holding *** down. I miss those bastages
  • OtarTheMad
    OtarTheMad
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    ✭✭
    Every faction has lagged out the server at some point and for people to sit there and say that their faction is not doing it is just ignorant, sorry. I've been a part of defenses where out of no where, with the same amount of players in the area, my game starts to heavily lag and of course that leads to us losing a keep to either DC or EP.

    I have also seen AD running into houses in resources and spamming the living crap out of Healing Springs, which just makes me shake my head and wish PvP d-bags didn't exist. I've tried reporting but it usually goes no where.

    Bottomline is all factions do it, usually a d-bag filled group, and it really puts a downer on PvP sometimes. AD has honorable and fun fighters, so does DC and EP but don't deny that we all have bad apples.

    Quick note on Nightcapping... you can be mad and I understand because in past campaigns I have been on the other side of that with DC and EP "nightcapping" but all the capping was is just Oceanic players with a few insomniacs.

    If a server existed that was as populated as Thornblade but filled with all honorable and fun players on all sides... that would be the most competitive and awesome server to play on.. maybe someday... but not likely. I can dream though.
  • Vivecc
    Vivecc
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    It´s so obvious....
    Players team up to stand against teamed - up players.
    at some point there are so many teamed - up players upteamed that the LAG is passing by to see what all these teamed - up players are up to.
    As it is imminent with the LAG , the all teamed-up players are suddenly unable to do more than using instant- skills (the ones that are actually firing, even with delay)
    The solution
    1) No more playing (no LAG, all factions get low-pop bonus and win)
    2) No more Groups (remove the ability to team up with others, pleeez ZOS pleeez)
    /fun off
    pc/eu
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