poodlemasterb16_ESO wrote: »I dunno. I can run along doing 360s in first person. I have been doing it since Doom though. I remember the first time I did it. I had just killed a Cyberdemon, the boss, with a shotgun and was very happy and just started doing 360s out of pure joy.
You can run along using your strafe and forward keys at the same time for angled looks, that's easy. With practice 360s will come and your ability to kite will just improve.
Strafing is one thing... I'm talking about holding forward... holding down mouse-look and looking around while my direction of movement doesn't change.
Why is it impossible in first person view? is it because there isn't "body awareness"? Where you look down and you see your body.
So you're a "has never-been done so it's impossible" kind of fellow, eh?
just because other games haven't done this before doesn't mean it's impossible. There is a button that has to be pressed for mouse-look. When that button it pressed they could simply unlock the camera from the movement of the character, just like they do in 3rd person mode.
I have never used mouse-look before because I usually play in first person and, like you said, it's not really a feature of first person games. I usually just press sideways or backwards to move in the direction I wish to move while I look around, just like in every other first person game. Since I have been getting more comfortable with mouse-look in ESO while mounted, I think it would be a really cool (and admittedly unique) feature.
nerevarine1138 wrote: »poodlemasterb16_ESO wrote: »I dunno. I can run along doing 360s in first person. I have been doing it since Doom though. I remember the first time I did it. I had just killed a Cyberdemon, the boss, with a shotgun and was very happy and just started doing 360s out of pure joy.
You can run along using your strafe and forward keys at the same time for angled looks, that's easy. With practice 360s will come and your ability to kite will just improve.
This is different than what the OP is talking about. They don't want to be strafing and turning their head. They want to be moving independently of the mouse-look feature, which is impossible in a first-person view.
nerevarine1138 wrote: »So you're a "has never-been done so it's impossible" kind of fellow, eh?
just because other games haven't done this before doesn't mean it's impossible. There is a button that has to be pressed for mouse-look. When that button it pressed they could simply unlock the camera from the movement of the character, just like they do in 3rd person mode.
I have never used mouse-look before because I usually play in first person and, like you said, it's not really a feature of first person games. I usually just press sideways or backwards to move in the direction I wish to move while I look around, just like in every other first person game. Since I have been getting more comfortable with mouse-look in ESO while mounted, I think it would be a really cool (and admittedly unique) feature.
It's not a viable "feature". First-person view is defined by the described mechanic. I don't know how whatever-it-is-you're-thinking-of would work, but it would not be a first-person view.
So you're a "has never-been done so it's impossible" kind of fellow, eh?
Just because other games haven't done this before doesn't mean it's impossible. There is a button that has to be pressed for mouse-look. When that button is pressed they could simply unlock the camera from the movement of the character, just like they do in 3rd person mode.
I have never used mouse-look before because I usually play in first person and, like you said, it's not really a feature of first person games. I usually just press sideways or backwards to move in the direction I wish to move while I look around, just like in every other first person game. Since I have been getting more comfortable with mouse-look in ESO while mounted, I think it would be a really cool (and admittedly unique) feature.
peechwurmnub18_ESO wrote: »What you're looking for is often called "Free-look". There are plenty of games that feature this, including ESO (to a degree). To those who say this CAN'T be done or hasn't been done, or won't work....um, this has been done before and works perfectly fine in other games. The ARMA series of games is the first to spring to mind which allows you to swivel your head separate from your bodies movement. There was even a mod called immersive first person for Skyrim which had this feature. As someone else mentioned - Racing games often feature something similar.
ESO gives us a free look button to bind, and it works as you'd expect in 3rd person but fails to function in the same way while in first person.
peechwurmnub18_ESO wrote: »What you're looking for is often called "Free-look". There are plenty of games that feature this, including ESO (to a degree). To those who say this CAN'T be done or hasn't been done, or won't work....um, this has been done before and works perfectly fine in other games. The ARMA series of games is the first to spring to mind which allows you to swivel your head separate from your bodies movement. There was even a mod called immersive first person for Skyrim which had this feature. As someone else mentioned - Racing games often feature something similar.
ESO gives us a free look button to bind, and it works as you'd expect in 3rd person but fails to function in the same way while in first person.
I get you, @Gidorick. You want to be able to keep running forward and look around in other directions at the same time, while in first person. Kind of like your neck can turn independently of your body. Seems reasonable.
I have seen this is other games before so I'm sure it's technically possible. Only ZoS would be able to confirm the reason our first person view in ESO doesn't currently work that way, though.
I get you, @Gidorick. You want to be able to keep running forward and look around in other directions at the same time, while in first person. Kind of like your neck can turn independently of your body. Seems reasonable.
I have seen this is other games before so I'm sure it's technically possible. Only ZoS would be able to confirm the reason our first person view in ESO doesn't currently work that way, though.
Yes, exactly!
I'm wondering if ZOS doesn't want to allow this because in third person you can look 360+ degrees and in first person that would mean you could turn your neck all the way around. For realism they would have to have to limit the rotation to what... 180 degrees?
This would mean the mouse freelook would have to function differently in the different perspectives and that might be a chore to program. Of course... they function differently NOW... soooo.....
https://www.youtube.com/watch?v=_AO0F5sLdVM nerevarine1138 wrote: »That's kind of a standard feature of first-person view. If you could look in a different direction while running (not strafing), then it wouldn't be first-person view, would it?
I found a product called TrackIR5 that I REALLY want to use for ESO.... but since I we don't have properly functioning Mouse Freelook I think asking for TrackIR support would be putting the cart before the horse....https://www.youtube.com/watch?v=_AO0F5sLdVM
FYI... this wasn't fixed on the LIVE server with update 1.6.
This is such a small thing, the fact that they haven't fixed it baffles me. Is it a design choice? If it is, it's a bad one.
nerevarine1138 wrote: »FYI... this wasn't fixed on the LIVE server with update 1.6.
This is such a small thing, the fact that they haven't fixed it baffles me. Is it a design choice? If it is, it's a bad one.
This isn't something that needs fixing or that the developers have indicated they want to change. It's a design choice in almost every first-person game ever made.
Actually, I haven't seen a single first person game that handles it like the middle mouse does, it works perfectly in 3rd person, but in 1st person I just can't find any logic or usefulness to it, so I just bind it to something else.
In an Elder Scrolls game it's quite a big deal, would be nice to have some kind of official response to this.