ers101284b14_ESO wrote: »It died in 12 hours? Cause I was there this morning and it was busy as crap. Is it NA or EU server? Cause I was on NA
Alphashado wrote: »The concept of forcing people into completing silver and gold in order to achieve VR10 is bad enough. But at least people had grinding as an option.
But even worse, now it is a battle trying to find ways to get to VR14. I have a VR13 Templar that is kinda in a limbo. I am scratching my head trying to find way to progress w/o a group. Don't get me wrong, I enjoy group content. But I'm not always in the mood to try and find a group.
Even if I was, the LFG tool is D.O.A as well.
So no LFG tool. No grinding. No way to get to level cap by yourself.
Alphashado wrote: »The concept of forcing people into completing silver and gold in order to achieve VR10 is bad enough. But at least people had grinding as an option.
But even worse, now it is a battle trying to find ways to get to VR14. I have a VR13 Templar that is kinda in a limbo. I am scratching my head trying to find way to progress w/o a group. Don't get me wrong, I enjoy group content. But I'm not always in the mood to try and find a group.
Even if I was, the LFG tool is D.O.A as well.
So no LFG tool. No grinding. No way to get to level cap by yourself.
Duno what your talking about, there is still ways to grind.. I went from vr12 to vr 14 yesterday in 40min by grinding mobs in craglorn. Just head to spellscar in craglorn and go to the new grind spot for insane exp, team up with some people and pull all the enemys and AOE
I went from vr12 to vr 14 yesterday in 40min by grinding mobs in craglorn.
Alphashado wrote: »
But even worse, now it is a battle trying to find ways to get to VR14. I have a VR13 Templar that is kinda in a limbo. I am scratching my head trying to find way to progress w/o a group. Don't get me wrong, I enjoy group content. But I'm not always in the mood to try and find a group.
I did do those questes in uppercraglorn, didnt get more than 30% exp from it since the exp were broken at this time, had to resolve to mob grinding since I were vr 12 and had done every single quest in eso.Do all the nice quests they have made. Its stupid that you have to grind one boss to get to V14
I do however like to see them streamline the xp you get for exploring, crafting and doing doungens.
I did do those questes in uppercraglorn, didnt get more than 30% exp from it since the exp were broken at this time, had to resolve to mob grinding since I were vr 12 and had done every single quest in eso.Do all the nice quests they have made. Its stupid that you have to grind one boss to get to V14
I do however like to see them streamline the xp you get for exploring, crafting and doing doungens.
Before 1.5 it was little outside craglorn for VR11 and up players.If people would really love Craglorn then they would still be there. Guess it was only popular due the exploiting going on there since its introduction.
I am happy ZO finally listened to its community and removed those grind mechanics.
Alphashado wrote: »The concept of forcing people into completing silver and gold in order to achieve VR10 is bad enough. But at least people had grinding as an option.
But even worse, now it is a battle trying to find ways to get to VR14. I have a VR13 Templar that is kinda in a limbo. I am scratching my head trying to find way to progress w/o a group. Don't get me wrong, I enjoy group content. But I'm not always in the mood to try and find a group.
Even if I was, the LFG tool is D.O.A as well.
So no LFG tool. No grinding. No way to get to level cap by yourself.
Duno what your talking about, there is still ways to grind.. I went from vr12 to vr 14 yesterday in 40min by grinding mobs in craglorn. Just head to spellscar in craglorn and go to the new grind spot for insane exp, team up with some people and pull all the enemys and AOE
If they want to improve the population in Craglorn then they should put a banker and regular Crafting stations/Dye station in Belkarth/Dragonstar just like any other main town.
If people would really love Craglorn then they would still be there. Guess it was only popular due the exploiting going on there since its introduction.
I am happy ZO finally listened to its community and removed those grind mechanics.