Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

LOl...So how do NB's kill DK's when they are not on a horse?

  • Mountain_Dewed
    Mountain_Dewed
    ✭✭✭
    I turn tail a lot and have become very good at it even against the stealth exploiters. They have actually made me turn my focus into getting close to a group of enemies and testing my skills at fleeing which has become great fun. I even like to get in there and feed off of them to pis,er, make them angered, lol.
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    morvegil wrote: »
    Posters said L2P because you OP sounded like you didn't know how to play. You can block just like the DK and there are many spells in the game that bypass scales.

    As for your build, you are a glass cannon with little sustaining power. It will lose to any experienced 1 vs 1 player using any class that incorporates some sustain unless you gank them (and if they survive they still might win).

    2h Block doesnt really do anything. I still take damage as i dont have any mitigation. If I sit and block like a DK i would just die.

    Comments like are going to reinforce posts that tell you to L2P.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    One more tip: sacrifice at least one Jewelry Enchant for Fire Resist - 2 if you're a vampire.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
    ✭✭✭✭✭
    (setup-Rapid regen, immovable, shadow image) ambush, soul harvest, surprise attack x2, impale. This WILL not kill a DK like it would most other classes BUT it will get you ahead of the game. Most likely you will get them pretty low on HP, say 25% to 30% (depending on how much HP they have). All DK builds I have ever seen will immediately use GDB, pop a tri pot, and pop reflective scales. They will be back around 80%-90% HP. Sucks but that's DK's for you. At that point use shadow image again to get out of melee range and avoid talons. Use staff and staff alone (cripple if you want, just watch for the reflect) and wait for DK to inevitably use invasion. Be ready to dodge or use crippling grasp if his wings are gone to stop him in his tracks and continue using staff attacks (or funnel or crippling if he hasn't repopped wings). At this point he will be on you using talons and flame whip. By this time however his stamina should be low enough (from all the blocking) so he won't be able to break CC of your fear. Remember though, he is most likely block casting, meaning when you fear him he will still be blocking for a time. Wait for his shield to go down or try on next fear to time it when he puts his block down. Keep casting shadow image and getting some distance, bouncing back and forth like a sorc does with blink or whatever. Time your attacks well, if you screw up you wont get more than 1 chance to make up for it. If you just start spamming your skills you WILL run out of resources and he WILL block EVERYTHING and you will die. Consider any blocking you do as doing nothing because he will go through you like a hot knife through butter, hence limit the time you are in your (his) melee range.

    that's my 2 cents.
    Hey everyone! Look! It's a signature!
  • Aeratus
    Aeratus
    ✭✭✭✭✭
    At the moment, stamina bow NBs are probably OP against everything, except against DKs who are basically the direct counter against stamina NBs.

    The only reason I haven't switched from magicka to stamina build is so that I can continue to fight Dks effectively.
  • morvegil
    morvegil
    ✭✭✭✭
    Good comments. Like I said...im not having that many issues...besides basically being a glass canon. I was just wondering since DKs in certain situations are unbeatable...I was asking for advice.

    So yes, everyone is "l2p"...and i didnt come to the forum to ask how to play and get a reponse "learn2play"...well kind of the reason i came here in the first place to see what other people are doing. Ive experimented with many builds. I just dont enjoy being a Skirt and stick NB....i prefer the more stealthy Medium armour and weapons.



    Now I the lethal arrow is a very valid tactic and will continue to use that...as it is probably the most effective of ganking. Since the removal of FC's I have found the game more fun, as I can run out into Cyrodiil and nonstop gank horses.

    The best part is when i kill a guy and he comes back ready and he keeps messaging "you [snip]...etc". Its like? Umm...this is what my class does...im not a selfhealing tank.


    Now the really funny this is I have a DK friend who can sit and have like 5-8 guys beat on him for minutes while i snipe them off.

    [Moderator Note: Edited per our rules on Cursing & Profanity]
    Edited by ZOS_ShannonM on November 19, 2014 5:40PM
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • Evergnar
    Evergnar
    ✭✭✭✭✭
    I think you kind of answered your own question in a way. Glass canon meets tank, tank wins especially when it is the strongest class in the game.

    You also mentioned having no mitigation so if you really want to go with a more toe to toe approach play around some mitigation abilities and passive effects.
    Edited by Evergnar on November 17, 2014 7:25PM
  • morvegil
    morvegil
    ✭✭✭✭
    Evergnar wrote: »
    I think you kind of answered your own question in a way. Glass canon meets tank, tank wins especially when it is the strongest class in the game.

    You also mentioned having no mitigation so if you really want to go with a more toe to toe approach play around some mitigation abilities and passive effects.

    Thats what I thought. It doesnt hurt to pick brains though...maybe someone has found something we didnt think of.
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • onlinegamer1
    onlinegamer1
    ✭✭✭✭✭
    morvegil wrote: »
    Evergnar wrote: »
    I think you kind of answered your own question in a way. Glass canon meets tank, tank wins especially when it is the strongest class in the game.

    You also mentioned having no mitigation so if you really want to go with a more toe to toe approach play around some mitigation abilities and passive effects.

    Thats what I thought. It doesnt hurt to pick brains though...maybe someone has found something we didnt think of.

    Having a DK myself, there are a few key things which, if you disrupt/mitigate, it really neuters them.

    1. Avoid the 2nd Flame Lash. The first one allows a 2nd one which heals. Dodge roll the 2nd one - no heal.
    2. Apply healing debuffs. Make sure your weapon has Disease enchant, and hit them with Lethal Arrow to open (healing debuff).
    3. Use Caltrops to drain stamina if they keep block up. Shades can do this also.
    4. Dark Cloak to purge off DoTs. A lot of DK damage comes from Fire DoTs they apply to you. Also, alot of DK DPS comes from single target attacks (Invasion and Whip). Don't try to "stay" invisible, just Cloak in your rotation to purge DoTs and break their targetting.
    Edited by onlinegamer1 on November 17, 2014 7:38PM
  • Sethro_27
    Sethro_27
    ✭✭
    I tank in light/medium armor as a NB it just takes skill and some opportunity. If you can get the jump on them it should work if your a 60/ 40 magicka/stamina. Use buffs and stamina attacks. If your a 40/60 you could do the same. If your a stacker and most of you are you just have to not be stacked in what they are stacked against.
    Edited by Sethro_27 on November 17, 2014 8:04PM
    I *** slap harder than you punch.
  • Kartalin
    Kartalin
    ✭✭✭✭✭
    ✭✭
    As a medium armor user you have access to Shuffle (Evasion morph) which is a stamina ability and eliminates snares based on the amount of medium armor pieces you have. Worth looking into and Evasion itself may help your survivability. I've been using it in conjunction with Ember Explosion (Sparks morph) in PVE and I feel like I'm ready to try it out in PVP.

    I've tried a lot of different things as you have been doing. I've learned a lot of new skills specifically because they might work better in PVP which I hadn't learned while going through PVE content. Of the 18 skills and ultimates NBs have access to, I've leveled 16 up to the point where they could be morphed, and some I've leveled up both of the morphs due to respecs. I've leveled up four different weapon skills past rank 40 (two to 50), maxed out both light and medium armor, soul magic, fighters guild, and mage guild ranks in the process. I have access to and have worked with literally dozens of skills and abilities and numerous passives. Still trying to find that right combination that works for how I play and how I want to play. Steadily improving, but it's a long process.

    I just don't want to go look up how someone else does something and copy them, I need to test it out myself. Nothing against anyone else, it's just how I am. Stubborn, basically. But there are lots of good ideas in this thread.

    I'm still working my way up to caltrops. Need one or two more alliance ranks.


    TL;DR I feel your pain.
  • keni_harringtonb16_ESO
    Suntzu1414 wrote: »
    Nice finisher for DK's is Soul Tether.

    DK Blocking got you down, give Cripple a go...
    (though i still have figure how Siphon -- which pulls energy--is projectile)??


    Kill Well
    ST

    used to be the case but it seems it gets reflected now... and i didnt see any patch notes and from what i can see *visually* it travels along the ground ie. not projectile

  • Grim13
    Grim13
    ✭✭✭✭✭
    Fossilize I

    Cast Time Instant
    Target Enemy
    Range 15 meters
    Duration 12 seconds
    Cost 46 Magicka

    Stuns enemies for 12 seconds. Affected targets can take X damage before the stun breaks. Enemy Stamina, Magicka and Health recovery is decreased by 44%. Rocks shatter for 11 Magic Damage to target when effect ends.

    New Effect: Reduces enemy health, stamina, and magicka regeneration.
    Prolonged Suffering I

    Cast Time 1.5 seconds
    Target Enemy
    Range 28 meters
    Duration 12 seconds
    Cost 42 Magicka

    Stuns target for 12 seconds, effect is broken by damage from any other source. Deals 30 Magic Damage over 7 seconds when effect ends.

    New Effect: Damage over time lasts for longer.

    Here's a comparison of similar skills of DKs and NBs.

    Notice how the DK morph is just that much stronger and more useful than the NB morph?

    The same goes almost across the board for DK skills in comparison with their similar counterpart skills in other classes.

    For whatever reason, ZOS are completely a-ok with this fact.





  • Orchish
    Orchish
    ✭✭✭✭✭
    @MiyaTheUnbroken‌ , I lol'ed so hard at the running part :joy:

    The bottom line guys is this: if you're spec'ed for ganking you're not spec'ed for sustained 1v1 combat. It's a simple trade you chose to make. You either make a sustainable build or you make one with huge burst damage. If you choose the latter don't be surprised you can't outlast the former in open combat.

    That said it is much harder to put a sustainable stamina build together, that is an issue with the current game's meta. On the other hand it's also hard to put a magicka burst build together too, unless you play a magicka NB ganker. So it kinda goes both ways.

    At the moment you have to become a bit more prepared for these situations. Do some duels and find out what works and what not. Some great advice was given in this thread already.

    But do bear in mind that, being a stealthed assassin and all, turning tail and running is a very valid strategy. Don't expect to outlast tanky builds when your attempt fails. When you get angry because you got killed by DK, think of all the times he got angry because he got insta-gibbed by two Lethal Arrows before he got a chance to do anything about it ;)

    This post sums it up pretty well in my opinion.
  • SienneYviete
    SienneYviete
    ✭✭✭✭✭
    Kypho wrote: »
    Fear conquers all..... no seriously of all the skills in the game I hate fear the most, drop that block casting = win

    You can block when feared.zos...

    I probably should have been more specific, yes you can block while feared however for most dk's sending them out of melee range and not being able to use their skills is not what they want so the instant reaction is to drop block and stam break leaving them open for high damage attacks ie lethal arrow/light attack spam/wrecking blow or an ambush/suprise attack/flurry combo.
    Delta
    Valheru's
  • Yusuf
    Yusuf
    ✭✭✭✭✭
    Get rid of the bow. Burn it, it's worthless and an eyesore, always has been not just since the patch.
    All you do is sit in stealth and be unproductive while you could be sieging or helping that player who's fighting 5 enemies while your 10 buddies hide in stealth doing nothing and selfinshly waiting for their own kill. Also, DKs reflect everything you do with that weapons anyways.
    There are plenty of other viable options for stamina-users and even if you dont have any points into magicka you should still be able to cast 1 or 2 spells, namely mass hysteria (or aspect of terror) or dark shades.

    Stop being a boy playing with a slingshot, be a man who fights for his alliance!
  • SienneYviete
    SienneYviete
    ✭✭✭✭✭
    Yusuf wrote: »
    Get rid of the bow. Burn it, it's worthless and an eyesore, always has been not just since the patch.
    All you do is sit in stealth and be unproductive while you could be sieging or helping that player who's fighting 5 enemies while your 10 buddies hide in stealth doing nothing and selfinshly waiting for their own kill. Also, DKs reflect everything you do with that weapons anyways.
    There are plenty of other viable options for stamina-users and even if you dont have any points into magicka you should still be able to cast 1 or 2 spells, namely mass hysteria (or aspect of terror) or dark shades.

    Stop being a boy playing with a slingshot, be a man who fights for his alliance!

    Yeah be a man with a dress and a magic wand. Since when does using a bow automatically mean you are not being productive for your alliance? You're also wrong about all bow abilities being reflected.
    Delta
    Valheru's
  • SaibotLiu
    SaibotLiu
    ✭✭✭✭
    I played a NB at launch and did manage to kill my share of DK's. But anyone who tells you they aren't tremendously overpowered is just being deliberately dishonest. You can talk all you want about tactics and how to micro manage abilities and your resource pools, if the DK knows what he's doing he'll kill you and your 5 friends and won't have to think about it overly hard.

    The DK's you kill and I kill just suck full stop. That's the good thing about fighting the FOTD (flavor of the decade, ZOS has no intention of balancing DK, they won't) is that many bad players gravitate to it to compensate for lack of skill. But put a DK in a skilled players hands against an equally skilled NB, it's over and you don't have half a chance in hell in a straight up 1vs1 fight. This is what happens when one class has the best survivability, best CC, best utility, very good self healing and top end DPS. Those are certifiable facts, and how this can even occur in such a basic game with a mere 4 classes is baffling. It should be a rock paper scissors game. What you're left with is rock, paper, scissors, and bullet proof bulldozer with rocket jets. Brilliant idea really.

    I played bounty hunter is SWG in 2 years, I played Brigand in EQ2 for 5, both of these classes were the most notoriously short handed classes in their respective games. Of course, there was lots of whining about that, but I stayed the course and didn't change classes and made it work, and that brought me a lot of pride. I don't get any pride out of killing a DK because when I do it's because they're controlled by someone who sucks. If they didn't suck they wouldn't be dying. This just makes PVP trivial. PVP is supposed to be about interacting with other players and competing, not one class steam rolling all others and requiring you to be Zen Chess Master 4000 just to close the gap a tiny bit and still ultimately lose because one class is grossly unbalanced. Any serious PVPer would laugh at the thought of playing garbage like that. Sure, we can bust our ass 10 times harder and maybe win, but ultimately it's because the other player was dumb or did something wrong. If the DK does it all right he doesn't lose, simple as that. Anyone who tells you otherwise is lying or just clueless.

    Regardless of what anyone want's to say about it, the state of DK has had a negative impact on the game from the start, and is just another instance of mismanagement and very confusing design decisions which alienate people who come from far more complex games. 4 classes, seriously, how do you stuff that up?
  • Valymer
    Valymer
    ✭✭✭✭✭
    My friend tested it today and blocking inside Caltrops didn't seem to drain stamina. Did they change this?

    Shades works good though
  • Niebla
    Niebla
    Valymer wrote: »
    My friend tested it today and blocking inside Caltrops didn't seem to drain stamina. Did they change this?

    Shades works good though

    No, it still drains stamina. At least for me XD.
  • Blinks
    Blinks
    ✭✭✭
    Even i hate DK's I re-rolled from playing a Dk because they're an easy mode class. telling you now its not easy beating a nooby DK let alone one with experience. i play a Bosmer Archer and its Reflective wings spamm non stop which means I have to get close to him. The there's his shield block up continuously and shield charge knockdown, whilst spamming lava whip. thows in the odd talons so you cant move away from him....takes skill or what!? wait for it....DRAGON BLOOD!!!. Im out of ideas besides this really good tip. Don't target any DK and just pick on Sorcs, Templars and other Nightblades because they do die. I often run away if im solo and pretty much know if im gonna win or lose against a Dk in the first 5 seconds depending on how fast he is to react and what skills he uses from the word go. I'll run away or wait to jump the easymoder when i have plenty of back up and i can de stealth and corpse jump the loser until he /whispers me :) lol
    Edited by Blinks on November 18, 2014 12:06PM
    ESO, "play your way", As long as its light armor and staff

    v14 DK (Re-rolled to NB, because DK is easy-mode)
    v12 Duel Wield Khajiit NightBlade (Re-rolled again to play ranged DPS) Snipe spam

    Main v9 Bosmer NB Archer (Can't hit v14 due to ZOS screwing with XP)
  • guybrushtb16_ESO
    guybrushtb16_ESO
    ✭✭✭✭
    Grim13 wrote: »
    Fossilize I

    Cast Time Instant
    Target Enemy
    Range 15 meters
    Duration 12 seconds
    Cost 46 Magicka

    Stuns enemies for 12 seconds. Affected targets can take X damage before the stun breaks. Enemy Stamina, Magicka and Health recovery is decreased by 44%. Rocks shatter for 11 Magic Damage to target when effect ends.

    New Effect: Reduces enemy health, stamina, and magicka regeneration.
    Prolonged Suffering I

    Cast Time 1.5 seconds
    Target Enemy
    Range 28 meters
    Duration 12 seconds
    Cost 42 Magicka

    Stuns target for 12 seconds, effect is broken by damage from any other source. Deals 30 Magic Damage over 7 seconds when effect ends.

    New Effect: Damage over time lasts for longer.

    Here's a comparison of similar skills of DKs and NBs.

    Notice how the DK morph is just that much stronger and more useful than the NB morph?

    The same goes almost across the board for DK skills in comparison with their similar counterpart skills in other classes.

    For whatever reason, ZOS are completely a-ok with this fact.





    Pretty much this. Apparently the designers seemed to go for vaguely mirrored skill layouts to provide some sort of equality between classes, yet somehow they usually gave the coolest incarnation of any given utility to DKs.

    Reflective Scales is the (enourmoulsy) better eclipse, talons is the better encase, unstable flame is the better criple/curse, Standard is the best persistent aoe and the best damage boost (on par with veil though) and so on.
    Edited by guybrushtb16_ESO on November 18, 2014 12:06PM
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    SaibotLiu wrote: »
    I played a NB at launch and did manage to kill my share of DK's. But anyone who tells you they aren't tremendously overpowered is just being deliberately dishonest. You can talk all you want about tactics and how to micro manage abilities and your resource pools, if the DK knows what he's doing he'll kill you and your 5 friends and won't have to think about it overly hard.

    Your whole post sounds both bitter and completely out of touch with the reality of Cyrodiil.

    Magicka-based, S&B/Resto NBs, a variant encountered almost as often as S&B DKs these days, melt faces. A DK that is not spec'ed for duelling (Arena Set + high stamina regen) is at a distinct disadvantage facing such a NB that has Shades & Fear and will drain him out of stamina pretty quick. There are plenty of vids showcasing such NBs being wrecking machines in both 1vX and 1v1 settings.

    If a DK kills you and 5 friends without thinking about it, that's a terrible reflection upon you and your friends. There isn't a single DK that could win 1v2 against 2 other players that have duelling experience and know what they're doing. Bring me the best DK and I can put two opponents of any class combination you wish that will win without ever being under serious threat.

    Magicka S&B spec'ed builds have sustain. Stamina builds considerably less so, but they have quite a bit more burst damage to compensate. That's the current reality of it. The rest of your post reads like more like a list of excuses for failure, I'm sorry to say.
    Edited by Maulkin on November 18, 2014 12:34PM
    EU | PC | AD
  • morvegil
    morvegil
    ✭✭✭✭
    LOl lies. My friends play DK's and own. Yeah that Caltrops didnt seem to do crap last night. Shades (Ilevel it to 4 months ago) seems to drain them down though...
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • SaibotLiu
    SaibotLiu
    ✭✭✭✭
    SaibotLiu wrote: »
    I played a NB at launch and did manage to kill my share of DK's. But anyone who tells you they aren't tremendously overpowered is just being deliberately dishonest. You can talk all you want about tactics and how to micro manage abilities and your resource pools, if the DK knows what he's doing he'll kill you and your 5 friends and won't have to think about it overly hard.

    Your whole post sounds both bitter and completely out of touch with the reality of Cyrodiil.

    There isn't a single DK that could win 1v2 against 2 other players that have duelling experience and know what they're doing.

    I'm not bitter at all, I had plenty of success in Cyrodiil, it's just a poorly designed game that isn't worth putting the effort into. Anyone who was worth a damn in PVP moved on a long time ago, as is usually the case with MMO's that don't do PVP well. I just resub to see what's changed every now and then. So believe me when I say I don't have any interest in debating the finer points of what builds work/what doesn't because like most people with any sense I stopped giving a damn about it a long time ago. Reality is, PVP in the game is garbage, and a big portion of that is due to DK. Sorry that hurts your feelings and your agenda.

    And as for that second statement there, I've rolled with full groups of noobs who have ran into a single DK and been cut down without much difficulty, everyone has. There are plenty of instances where a single DK played well can last for an inordinate amount of time against a big group, and can often win. The amount of skill the opposition has is irrelevant, the fact that a single player is capable of doing that and is not merely out DPSed to hell, shows that the class is a joke. And a DK will beat any other class if both are generally equally skilled, like I said. You can't refute that statement because it's true, and that's why you didn't.

    The simple fact is DK needs its nuts cut off and it has been since launch. If you were worth a damn in PVP you'd actually want other classes brought up to par or see it be neutered that way PVP can actually draw players in. The more unbalanced it gets the more you alienate both experienced gamers and new players. All that's left is the small portion of the population that just wants to demolish newbs and roll face playing an easy mode class. Yeah, good luck with that, all 18 of you.

    Son, I don't fail at video games very often. I was destroying DK/vamps way back in the day, of course that is because a lot of them suck like I said, maybe I would've continued doing so if the game was at all appealing to PVPers.
    Edited by SaibotLiu on November 18, 2014 2:19PM
  • morvegil
    morvegil
    ✭✭✭✭
    Yusuf wrote: »
    Get rid of the bow. Burn it, it's worthless and an eyesore, always has been not just since the patch.
    All you do is sit in stealth and be unproductive while you could be sieging or helping that player who's fighting 5 enemies while your 10 buddies hide in stealth doing nothing and selfinshly waiting for their own kill. Also, DKs reflect everything you do with that weapons anyways.
    There are plenty of other viable options for stamina-users and even if you dont have any points into magicka you should still be able to cast 1 or 2 spells, namely mass hysteria (or aspect of terror) or dark shades.

    Stop being a boy playing with a slingshot, be a man who fights for his alliance!

    Seems my crew was harassing enemy lines all night forcing them to zerg up on 6 guys versus a Keep...
    Lo'ke
    Nord Vampire
    Nightblade
    Shield+BOW

    Daggerfall Covenant
    Bandit King
    Bridge Bandits Guild
  • Valymer
    Valymer
    ✭✭✭✭✭
    Alright, I just sat in an enemy caltrops while holding block and moving around for the entire duration, and while I was taking damage (including crits) I never went below 100% stamina...
  • CapuchinSeven
    CapuchinSeven
    ✭✭✭✭✭
    Ambush 800-1k hit target stunned, Stealth Disguise, Soul Harvest 1.5k hit, Impale 1k hit. If they get out of the stun and start to attack, use Sparks.

    If it's in the open, Crippling Grasp, Fear, to keep it busy and thinking he's winning while spamming Sap Essence until I can line it up for a stun and burst. If I don't get him to the point where I think the stun and burst will kill him thanks for Crippling Grasp and Sap Essence I'll have 200 Ultimate and I'll use Veil of Blades.

    Fact really is though that if you want to screw them over, slot Cleanse and some fire resists, they are like puppies that way.

    Stamina builds are just going to have to get over the fact that DK's are hard work for them the same way Sorcs are hard work for my magic melee build.
    Edited by CapuchinSeven on November 19, 2014 12:02PM
  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    Depends on your build, there has been some good suggestions in this thread. I don't play a NB, but a buddy of mine plays a nightblade caster and he seems to do well against DK, but he avoids melee range with them at all costs.

    He tends to use cloak + invis potions to quite literally become an apparition to his adversary, appearing and disappearing at will, while whittling him down. He had to come up with his own sort of cheese to counter the DK cheese....

    The DK seems to be a hard counter to this sort of build, I think avoiding 1 vs 1 confrontations with DK would be your best bet.

    Even though i have become fairly successful against DK with my Sorc, there are times when i flee, sometimes, things don't fall into place. There is no shame in running away. Fights in Cyrodiil are rarely 1 on 1, its not uncommon for your 1vs1 fight to get interrupted.

    I would suggest stocking up on invis potions, and if the fight don't go your way, pop one and retreat. Sometimes thats just the way it goes, its always better to retreat and survive then to die, retreating from a fight and not getting killed is almost as valuable as getting a kill, as not dieing means the other team don't get AP on the board from you death. :)
    Edited by RinaldoGandolphi on November 19, 2014 1:13PM
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    Ambush 800-1k hit target stunned, Stealth Disguise, Soul Harvest 1.5k hit, Impale 1k hit.

    More like ambush, if you are a gank build with 0 sustain then it might hit for 800-1K.

    Before you can do anything else, the DK breaks CC and blocks. Your soul harvest(assuming you had a charged ulti before the fight in the firstplace) will tickle him for 450-500, and you won't bother with impale execute because he is still well above half HP.

    Then its the standard: eat invasion, talons, whip, talons. If you spark he will switch to destro staff and continue burning you down. He won't even bother with GDB up to this point. You have no sustain since you are a gank build, the best you can hope for now is to dodge roll and try to cloak away.

    Good luck! :)

Sign In or Register to comment.