Grinding is an alternative if you really don't want to do quests. What's the problem?
If the Spell Scar mobs somehow get altered so you can't gain XP way faster there than is intended, you can still grind. It just won't be as fast (nor should it be).
Instead, if you like to PvP, why not ask them to increase the XP gains in Cyrodiil? You know, so you can level at an equal rate to grinding or questing while doing something you actually consider fun. Just a thought.
Problem with PvP xp is that you could also get grinding.Grinding is an alternative if you really don't want to do quests. What's the problem?
If the Spell Scar mobs somehow get altered so you can't gain XP way faster there than is intended, you can still grind. It just won't be as fast (nor should it be).
Instead, if you like to PvP, why not ask them to increase the XP gains in Cyrodiil? You know, so you can level at an equal rate to grinding or questing while doing something you actually consider fun. Just a thought.
I would be estatic if they raised XP gains in Cyrodiil so i could just PVP and get XP instead of questing. I wonder what the chances of them doing that are though?
Misses the point. OP is not against having the OPTION of vet quest grind. He is against being FORCED to quest grind.ers101284b14_ESO wrote: »During Beta people said they wanted to do everything on 1 character and wanted to make an Alt because they wanted to not because they where forced to since they didn't want to do 1-50 then PVP until Craglorn was out. That's why Vet Ranks and Caldwells Silver and Gold exist. It was a quick and easy way to give people what they want.
I know people say ZOS doesn't listen but honestly they listen too much sometimes. With the implementation of the Champion System since everyone is going back to level 50 at some point then it should make both Silver and Gold be at level 50 also meaning hopefully it should make it optional but not forced.
I know Spell Scar is a grind spot right now, but I don't expect that to last more then two weeks at most before they patch it out to make that not possible.
Ok so i have already went through Caldwell's Silver/Gold on my main character. I have completed EVERY SINGLE QUEST IN EVERY SINGLE ZONE OF CALDWELLS. (Bolded and capitalized for posterity)
I do not want to do it again. , However i just started an Alt the other day when they brought these XP changes on. Zenimax is essentially doing everything they can to force us into playing through this. I do not want to play through that grind again, This character is being made for PVP mostly, I don't care about Caldwells on this toon, I don't care about the achivements, I don't care about the skill points, I don't want to do it.
All i want is to get that character to Vet14 so i can pvp on equal footing with everyone else. I should not be forced and pigeonholed into doing a long quest line I have already done...I don't get enjoyment out of repeating the same dialogue, quests, etc over and over again...no sane person would.
We should be able to grind Bittermaw, or whatever else we can find for reasonable EXP. the reasons grinding is better then doing Caldwell's again is:
1. I don't have to listen to the same quest dialogs i have heard already.
2. I don't have to worry about a quest being bugged and not able to be completed.
The mass exodus that happened with this game at the first month was largely on the shoulders of the Caldwell's Line. Most people do not want to do this. Sure the option should be there to do those quests whenever someone feels like it, but grinding in Craglorn for the XP amounts we used to get should be just as viable now was it was a few weeks ago.
Look at that Caldwell Vet zones, they are empty, you will be lucky to see 1 or 2 other people on a good night...folks do not want to do that grind, its obvious...so why are you wanting to force this on us? This may be a time sink, but its a time sink that will drive people away.
the Champion System is probably a few months off yet, and no one knows for 100% sure how this system is going to work...its doubtful a level 50 will be on the the same level and constellation points as a Vet14, else the community would be in an uproar, so getting to Vet14 is still important now as it was 2 months ago. in PVP anyone below Vet14 is just cannon fodder unless you enjoy just spamming healing springs or operating siege.
I thought the recipe for a successful business is giving your paying customers what they want. Its obvious very few of your paying customers are interested in Caldwell's Silver or Gold, if they were, those zones wouldn't be ghost towns like they have been for months. Very few are interested. This makes as much sense as a restaurant keeping an item on the menu that they only sell 2-3 or per year...it makes no sense at all.
The fact the Vet zones are ghost towns for the most part just gives a deafening scream from the majority of this player base that they don't want to do it, if people wanted to do those zones, it would be populated like Glenumbra is at the beginning of a new character.
However, since XP is nerfed for the most part (i'll keep my fingers crossed Spellscar is an option when i hit 50 on my Alt, but i doubt it will be)....im gonna be shoehorned into doing that incessant Caldwell grind I can't stand.... if I am, then i guess i will become an alcoholic every weekend, because Im not sure even that will get me through those again, thats how much i loathe them.
I love the rest of this game, but I can not stand the Caldwell Zones I literally threw a celebration when i got through them the 1st time. I don't want to do it again, ever.
Grinding should be a viable alternative, I thought this game was "play as you want" take the Bittermaw grind for example, that wasn't hurting anyone...you had these few folks telling everyone its an exploit because we didn't want to go through that bore me to tears Caldwell quest grinding nonsense, instead we wanted to kill a monster, and get our levels that way.
why does it matter how we get our levels Zenimax?, what should matter is making sure folks stick around and keep paying...as long as im paying you, it shouldn't matter if i grind or quest for my levels.
If your so incessent on preventing grinding Zenimax, then please give me an option to just pay money to be Vet14...I'll glady chunk out 35-50 dollars just to avoid that Caldwell's nonsense...im being dead serious...I don't want to do it again...I would rather poke myself in the eyes with chopsticks then go through that again....
You need to offer an option for those of us who don't want to do this quest grind(since those vet zones are ghost towns, i'd say that's quite a lot of us), give us the option to bypass that nonsense, I will glady pay for it, or give us a viable grind, just something. This isn't pay to win, if a person buys Vet14 he is no better off then the person who got it the standard way, infact the person who got it the long way will have more skill points and still have an advantage over the guy/gal that paid for it.
I know this is a long post, but i have to say my piece...the thought of having to play Caldwell's again, listen to that same dialog again, it just makes me shudder....it makes me cringe...thats not enjoyable at all, its obviously not appealing to very many other people either considering Caldwell Vet zones are nearly devoid of life...you can post in Zone Chat and wait 45 minutes to kill a world boss or do a dolmen and not see a peep or a soul around...im glad im in a very good guild else i never would have completed those zones the 1st time around....
At the very least Zenimax, im begging you...leave Spell Scar grind alone...thats all i ask.
Who is forcing you to do Caldwell's Gold and Silver?
Or actually the better question is, What would you rather do to level besides Caldwell's Gold and Silver?
Misses the point. OP is not against having the OPTION of vet quest grind. He is against being FORCED to quest grind.ers101284b14_ESO wrote: »During Beta people said they wanted to do everything on 1 character and wanted to make an Alt because they wanted to not because they where forced to since they didn't want to do 1-50 then PVP until Craglorn was out. That's why Vet Ranks and Caldwells Silver and Gold exist. It was a quick and easy way to give people what they want.
I know people say ZOS doesn't listen but honestly they listen too much sometimes. With the implementation of the Champion System since everyone is going back to level 50 at some point then it should make both Silver and Gold be at level 50 also meaning hopefully it should make it optional but not forced.
The old craglorn grind, of course. That is what I would rather do to level.Or actually the better question is, What would you rather do to level besides Caldwell's Gold and Silver?
Who is forcing you to do Caldwell's Gold and Silver?
Or actually the better question is, What would you rather do to level besides Caldwell's Gold and Silver?
You can already grind. You can already do dungeons. You can hang out in Cyrodiil and do some PVE and PVP (not the best xp true). You can explore the Caldwell Silver zones, doing delves, dungeons and just killing mobs (no quests).
Or you could do the entire quest lines of the other two factions (and remember this is a very solo focused game, so the large majority think that's preferable). Now you don't have to do this, but it's another option.
What is left out? What do you want?
I'm fine with people who want to grind grinding and people who want to quest questing, but I think ZOS' approach is that neither method should be considerably faster than the other.
I know Spell Scar is a grind spot right now, but I don't expect that to last more then two weeks at most before they patch it out to make that not possible.
Ok so i have already went through Caldwell's Silver/Gold on my main character. I have completed EVERY SINGLE QUEST IN EVERY SINGLE ZONE OF CALDWELLS. (Bolded and capitalized for posterity)
I do not want to do it again. , However i just started an Alt the other day when they brought these XP changes on. Zenimax is essentially doing everything they can to force us into playing through this. I do not want to play through that grind again, This character is being made for PVP mostly, I don't care about Caldwells on this toon, I don't care about the achivements, I don't care about the skill points, I don't want to do it.
All i want is to get that character to Vet14 so i can pvp on equal footing with everyone else. I should not be forced and pigeonholed into doing a long quest line I have already done...I don't get enjoyment out of repeating the same dialogue, quests, etc over and over again...no sane person would.
We should be able to grind Bittermaw, or whatever else we can find for reasonable EXP. the reasons grinding is better then doing Caldwell's again is:
1. I don't have to listen to the same quest dialogs i have heard already.
2. I don't have to worry about a quest being bugged and not able to be completed.
The mass exodus that happened with this game at the first month was largely on the shoulders of the Caldwell's Line. Most people do not want to do this. Sure the option should be there to do those quests whenever someone feels like it, but grinding in Craglorn for the XP amounts we used to get should be just as viable now was it was a few weeks ago.
Look at that Caldwell Vet zones, they are empty, you will be lucky to see 1 or 2 other people on a good night...folks do not want to do that grind, its obvious...so why are you wanting to force this on us? This may be a time sink, but its a time sink that will drive people away.
the Champion System is probably a few months off yet, and no one knows for 100% sure how this system is going to work...its doubtful a level 50 will be on the the same level and constellation points as a Vet14, else the community would be in an uproar, so getting to Vet14 is still important now as it was 2 months ago. in PVP anyone below Vet14 is just cannon fodder unless you enjoy just spamming healing springs or operating siege.
I thought the recipe for a successful business is giving your paying customers what they want. Its obvious very few of your paying customers are interested in Caldwell's Silver or Gold, if they were, those zones wouldn't be ghost towns like they have been for months. Very few are interested. This makes as much sense as a restaurant keeping an item on the menu that they only sell 2-3 or per year...it makes no sense at all.
The fact the Vet zones are ghost towns for the most part just gives a deafening scream from the majority of this player base that they don't want to do it, if people wanted to do those zones, it would be populated like Glenumbra is at the beginning of a new character.
However, since XP is nerfed for the most part (i'll keep my fingers crossed Spellscar is an option when i hit 50 on my Alt, but i doubt it will be)....im gonna be shoehorned into doing that incessant Caldwell grind I can't stand.... if I am, then i guess i will become an alcoholic every weekend, because Im not sure even that will get me through those again, thats how much i loathe them.
I love the rest of this game, but I can not stand the Caldwell Zones I literally threw a celebration when i got through them the 1st time. I don't want to do it again, ever.
Grinding should be a viable alternative, I thought this game was "play as you want" take the Bittermaw grind for example, that wasn't hurting anyone...you had these few folks telling everyone its an exploit because we didn't want to go through that bore me to tears Caldwell quest grinding nonsense, instead we wanted to kill a monster, and get our levels that way.
why does it matter how we get our levels Zenimax?, what should matter is making sure folks stick around and keep paying...as long as im paying you, it shouldn't matter if i grind or quest for my levels.
If your so incessent on preventing grinding Zenimax, then please give me an option to just pay money to be Vet14...I'll glady chunk out 35-50 dollars just to avoid that Caldwell's nonsense...im being dead serious...I don't want to do it again...I would rather poke myself in the eyes with chopsticks then go through that again....
You need to offer an option for those of us who don't want to do this quest grind(since those vet zones are ghost towns, i'd say that's quite a lot of us), give us the option to bypass that nonsense, I will glady pay for it, or give us a viable grind, just something. This isn't pay to win, if a person buys Vet14 he is no better off then the person who got it the standard way, infact the person who got it the long way will have more skill points and still have an advantage over the guy/gal that paid for it.
I know this is a long post, but i have to say my piece...the thought of having to play Caldwell's again, listen to that same dialog again, it just makes me shudder....it makes me cringe...thats not enjoyable at all, its obviously not appealing to very many other people either considering Caldwell Vet zones are nearly devoid of life...you can post in Zone Chat and wait 45 minutes to kill a world boss or do a dolmen and not see a peep or a soul around...im glad im in a very good guild else i never would have completed those zones the 1st time around....
At the very least Zenimax, im begging you...leave Spell Scar grind alone...thats all i ask.
I'm fine with people who want to grind grinding and people who want to quest questing, but I think ZOS' approach is that neither method should be considerably faster than the other.
The only reason Caldwells is slower is because of reading quest dialog and running around...you actually have to kill more monsters grinding then you do doing Caldwells to get the same gains, grinding im not forced to listen or click through stuff i have already heard, or ride around all over God creation to fetch a ring for some poor woman....
Dagoth_Rac wrote: »I think the core problem is:
With upcoming Champion System, there is no end. Players will constantly be getting better. If they kept the grind, people who grind will just be getting better and better, at a faster rate, than people who quest or PvP or run dungeons or whatever. This would be bad. Some people could never catch up. You have 30 Champion Points from PvP, but someone who grinds has 300. So you go grind to 300, but those people who had 300 are now at 600.
So ZOS want to make it where XP is normalized. An hour of questing will get you about the same XP as an hour of PvP or an hour of grinding or an hour of whatever. This will prevent any one group of players from zooming ahead of others.
But they need to get this normalized before the Champion System goes live. They don't want to release Champion System on a Monday morning, log in on Monday evening, and find out that one style of play has gained 587 Champion Points while all other styles of play have gained 8 Champion Points. If you work on normalizing XP at that point, and get it where all play styles are earning about 8 Champion Points in that time span, you have a bunch of people who will forever be 579 Champion Points ahead of everyone else.
So they need to normalize XP now. And have a month or so of monitoring it and making sure it is working, before they can think about dropping the Champion System.
That is what they are trying to do right now. It is not easy. I don't envy them.
I mean, if all you want to do is PvP, nothing stops you from going to Cyrodiil with your toon the minute you hit level 10. It's just in your mind that you feel you have to be V14 to do it.
.
My recommendation would be that they quit adding new mechanics and features and focus on content and bug fixes. Every new mechanic/feature, no matter how well tested is going to bring new bugs which just compound on top of the bugs they already have. New lighting, justice system, champion system, faceFX, and all this are great but ultimately useless if players just get bored and have to fight as many bugs as they do mobs.
Cadwell's silver and gold should have never been a thing. It extends gameplay of a single character by a lot, but adds nothing to the story. You spend 2/3 or more (considering the time it takes to go through VR vs 1-50) of the game, having nothing to do with the alliance you actually wanted to play in.
I don't know about others, but I would rather have rolled 3 characters 1-50 and went through each of the stories and waited 3-6 months for them to add a new area to each alliance that was bigger than the previous and maybe spanned a VR1-3 or something. Looking over a map, the only areas that seem to be fully explored in ESO are Valenwood and High Rock
eventide03b14a_ESO wrote: »I hate grinding but if other people want to do it that's fine as long as I still have alternatives. I don't think that people should be rewarded for shortcuts, which in typical MMOs is what grinding amounts to.
nalimoleb14_ESO wrote: »
I've always wondered how agonizing it must be for people who like to level up multiple toons (especially for people who were SOMEHOW able to level up more than one toon to VR14 before this amazing VP to EXP conversation...God bless them) because as interesting and engaging as the quests in ESO are, doing them all two, three, four times over in order to get to VR14 just sounds like the worst kind of hell.
Former Emp Ezareth:
"Once again Destruction abilities with Sharpened get more than full penetration, it is only the class magicka abilities themselves which are now extremely weak. Compare the damage output of a sorc using sorc abilities to any physical damage class right now and it will be no contest and I'm not talking about armor disparities."
http://forums.elderscrollsonline.com/discussion/138930/give-me-a-good-reason-to-stick-to-my-sorc/p2
Grinding is an alternative if you really don't want to do quests. What's the problem?
If the Spell Scar mobs somehow get altered so you can't gain XP way faster there than is intended, you can still grind. It just won't be as fast (nor should it be).
Instead, if you like to PvP, why not ask them to increase the XP gains in Cyrodiil? You know, so you can level at an equal rate to grinding or questing while doing something you actually consider fun. Just a thought.