Looks like management and corporate are to blame for all the issues we face with in ESO. Like any company that has stockholders.
Attorneyatlawl wrote: »j.murro2ub17_ESO wrote: »rophez_ESO wrote: »Or, it's a very complicated piece of code and a little mistake cause some parts of the patch from applying. They've acknowledged it and are working on a fix. Meanwhile, many thousands of us are still enjoying the game and the vast majority of it's properly working parts.
The xp is a major deal. I have always defended the game too but this is too big to ignore because leveling and advancing or increasing your character is what its all about.
99.9% of the game works completely fine still, and most people have been VR14 at least on their mains for ages now, and VR12/VR10 before that as each step was released. It is a big issue to a very small number of people if I were to have to guess. Leveling's always been pretty simple in this game even in VR's pre-Craglorn back when the mobs could hit you for more than 5% of your health at a time and one missed power attack could stun you while you broke-free and died from the other caster-mob's flamebolt that was with him (at least it was a lot more fun!). This small XP issue will be fixed soon enough, I'm sure...
Attorneyatlawl wrote: »j.murro2ub17_ESO wrote: »rophez_ESO wrote: »Or, it's a very complicated piece of code and a little mistake cause some parts of the patch from applying. They've acknowledged it and are working on a fix. Meanwhile, many thousands of us are still enjoying the game and the vast majority of it's properly working parts.
The xp is a major deal. I have always defended the game too but this is too big to ignore because leveling and advancing or increasing your character is what its all about.
99.9% of the game works completely fine still, and most people have been VR14 at least on their mains for ages now, and VR12/VR10 before that as each step was released. It is a big issue to a very small number of people if I were to have to guess. Leveling's always been pretty simple in this game even in VR's pre-Craglorn back when the mobs could hit you for more than 5% of your health at a time and one missed power attack could stun you while you broke-free and died from the other caster-mob's flamebolt that was with him (at least it was a lot more fun!). This small XP issue will be fixed soon enough, I'm sure...
Nose brown much?
diabeticDemon18 wrote: »To whom it may concern
It is one thing for a major content patch to introduce some bugs of varying severity. That happens in every MMO. It is quite another for an incremental patch - whose sole purpose was to get rid of some of the recently introduced bugs - to not fix a single issue except a malfunctioning emote.
It seems like adding insult to injury to change the status of these issues to FIXED in the official "Update 5 known issues" thread.
Some of you might remember this, others are free to check my older comments to verify the following: I have been defending the state of ESO and ZOS for a long time. Mainly by reminding people that even the most successful MMO to date was in bad shape at the beginning.
But this has been a tough week.
XP gain in VR areas was nerfed to a point where it doesn't make sense to level VR characters until it has been fixed. This has been officially acknowledged to some extent and was supposed to have been fixed to a lesser extent in 1.5.3, but even that didn't happen. (I can't bring myself to level an alt through areas I've already completed with another character in such a story-centric game, so I've been playing something else after doing the writ dailies and collecting hireling mails.)
1.5.3 was accidentally released to EU clients while the server was still running 1.5.2, causing an invalid version error for all EU players that tried to log in after downloading the patch on Sunday. It took an entire day to revert clients to 1.5.2.
Now a bug-fix-patch that doesn't fix a single bug was released to NA and I will bet anyone dollars to donuts that the same do-nothing patch will be released to EU tomorrow.
If my subscription hadn't been renewed just a few days ago, I would probably cancel it right now and wait for at least the XP bug to get fixed.
I will leave you with the following words, originally commented in Sunday's invalid version error thread:khele23eb17_ESO wrote: »ZOS, I find your lack of competence disturbing.
Dude... they haven't rolled out update 1.5.3 yet... it failed when they tried to roll it out and are rolling it out tomorrow night... read this
Dude... They rolled it out, most of it just didn't take. Reread that thread you linked.
Spottswoode wrote: »Sigh. http://www.workplacedynamics.com/blog/uncategorized/how-accurate-are-job-review-sites/
Anonymous reviews tend to skewer any real information you might want.
diabeticDemon18 wrote: »diabeticDemon18 wrote: »To whom it may concern
It is one thing for a major content patch to introduce some bugs of varying severity. That happens in every MMO. It is quite another for an incremental patch - whose sole purpose was to get rid of some of the recently introduced bugs - to not fix a single issue except a malfunctioning emote.
It seems like adding insult to injury to change the status of these issues to FIXED in the official "Update 5 known issues" thread.
Some of you might remember this, others are free to check my older comments to verify the following: I have been defending the state of ESO and ZOS for a long time. Mainly by reminding people that even the most successful MMO to date was in bad shape at the beginning.
But this has been a tough week.
XP gain in VR areas was nerfed to a point where it doesn't make sense to level VR characters until it has been fixed. This has been officially acknowledged to some extent and was supposed to have been fixed to a lesser extent in 1.5.3, but even that didn't happen. (I can't bring myself to level an alt through areas I've already completed with another character in such a story-centric game, so I've been playing something else after doing the writ dailies and collecting hireling mails.)
1.5.3 was accidentally released to EU clients while the server was still running 1.5.2, causing an invalid version error for all EU players that tried to log in after downloading the patch on Sunday. It took an entire day to revert clients to 1.5.2.
Now a bug-fix-patch that doesn't fix a single bug was released to NA and I will bet anyone dollars to donuts that the same do-nothing patch will be released to EU tomorrow.
If my subscription hadn't been renewed just a few days ago, I would probably cancel it right now and wait for at least the XP bug to get fixed.
I will leave you with the following words, originally commented in Sunday's invalid version error thread:khele23eb17_ESO wrote: »ZOS, I find your lack of competence disturbing.
Dude... they haven't rolled out update 1.5.3 yet... it failed when they tried to roll it out and are rolling it out tomorrow night... read this
Dude... They rolled it out, most of it just didn't take. Reread that thread you linked.
I've read it very thoroughly... they said it "reverted back to a 'last known good format'" which would mean that the actual 1.5.3 update, never got rolled out, just a predecessor that was more of a 1.5.2.5 or something like that
diabeticDemon18 wrote: »diabeticDemon18 wrote: »To whom it may concern
It is one thing for a major content patch to introduce some bugs of varying severity. That happens in every MMO. It is quite another for an incremental patch - whose sole purpose was to get rid of some of the recently introduced bugs - to not fix a single issue except a malfunctioning emote.
It seems like adding insult to injury to change the status of these issues to FIXED in the official "Update 5 known issues" thread.
Some of you might remember this, others are free to check my older comments to verify the following: I have been defending the state of ESO and ZOS for a long time. Mainly by reminding people that even the most successful MMO to date was in bad shape at the beginning.
But this has been a tough week.
XP gain in VR areas was nerfed to a point where it doesn't make sense to level VR characters until it has been fixed. This has been officially acknowledged to some extent and was supposed to have been fixed to a lesser extent in 1.5.3, but even that didn't happen. (I can't bring myself to level an alt through areas I've already completed with another character in such a story-centric game, so I've been playing something else after doing the writ dailies and collecting hireling mails.)
1.5.3 was accidentally released to EU clients while the server was still running 1.5.2, causing an invalid version error for all EU players that tried to log in after downloading the patch on Sunday. It took an entire day to revert clients to 1.5.2.
Now a bug-fix-patch that doesn't fix a single bug was released to NA and I will bet anyone dollars to donuts that the same do-nothing patch will be released to EU tomorrow.
If my subscription hadn't been renewed just a few days ago, I would probably cancel it right now and wait for at least the XP bug to get fixed.
I will leave you with the following words, originally commented in Sunday's invalid version error thread:khele23eb17_ESO wrote: »ZOS, I find your lack of competence disturbing.
Dude... they haven't rolled out update 1.5.3 yet... it failed when they tried to roll it out and are rolling it out tomorrow night... read this
Dude... They rolled it out, most of it just didn't take. Reread that thread you linked.
I've read it very thoroughly... they said it "reverted back to a 'last known good format'" which would mean that the actual 1.5.3 update, never got rolled out, just a predecessor that was more of a 1.5.2.5 or something like that
May I please direct your attention to the version number in the bottom left corner of your client's login screen?
It's version 1.5.3.[...] The fact that most of the patch didn't take does not change that. Which is, by the way, one of the reasons "this is getting ridiculous".
I don't know why we're debating whether the patch implementation failed partially or completely. I'm right though.
Attorneyatlawl wrote: »j.murro2ub17_ESO wrote: »rophez_ESO wrote: »Or, it's a very complicated piece of code and a little mistake cause some parts of the patch from applying. They've acknowledged it and are working on a fix. Meanwhile, many thousands of us are still enjoying the game and the vast majority of it's properly working parts.
The xp is a major deal. I have always defended the game too but this is too big to ignore because leveling and advancing or increasing your character is what its all about.
99.9% of the game works completely fine still, and most people have been VR14 at least on their mains for ages now, and VR12/VR10 before that as each step was released. It is a big issue to a very small number of people if I were to have to guess. Leveling's always been pretty simple in this game even in VR's pre-Craglorn back when the mobs could hit you for more than 5% of your health at a time and one missed power attack could stun you while you broke-free and died from the other caster-mob's flamebolt that was with him (at least it was a lot more fun!). This small XP issue will be fixed soon enough, I'm sure...
Nose brown much?
Attorneyatlawl wrote: »Attorneyatlawl wrote: »j.murro2ub17_ESO wrote: »rophez_ESO wrote: »Or, it's a very complicated piece of code and a little mistake cause some parts of the patch from applying. They've acknowledged it and are working on a fix. Meanwhile, many thousands of us are still enjoying the game and the vast majority of it's properly working parts.
The xp is a major deal. I have always defended the game too but this is too big to ignore because leveling and advancing or increasing your character is what its all about.
99.9% of the game works completely fine still, and most people have been VR14 at least on their mains for ages now, and VR12/VR10 before that as each step was released. It is a big issue to a very small number of people if I were to have to guess. Leveling's always been pretty simple in this game even in VR's pre-Craglorn back when the mobs could hit you for more than 5% of your health at a time and one missed power attack could stun you while you broke-free and died from the other caster-mob's flamebolt that was with him (at least it was a lot more fun!). This small XP issue will be fixed soon enough, I'm sure...
Nose brown much?
Yeah, I'm one of ZOS' biggest fanboys, I mean just look at my post history... /sarcasm. I've probably made more complaints about the game on major issues than 500 of you combined have, but at least I focus mine on ones that will matter for more than a week.
"Joined July 2013" with 3000 posts, and I think this is the first time someone's ever claimed that about me. I guess there's always a token guy mixed in there!
Attorneyatlawl wrote: »@Rodario, that's great and I would debate that it is indeed worth leveling and there is stuff to work on at endgame, but those complaining here aren't saying there is a lack of things like you are and that they want to just play. They are specifically whining about xp being hard because they want to level.... I was only pointing out that most everyone wanting to (which you say doesn't apply to you or your opinion anyway) should and generally did finish ages ago. Even mow it's hardly any real issue and it is ridiculously easy difficulty wise comparatively anyway.... I'd love to see some of the group grinds and better Pvp xp return though. Having done the quests many many times over I am finding it rather tedious to bring another character through, but laughably easy compared to the original veteran area mob power levels.