mike.gaziotisb16_ESO wrote: »That's ridiculously high.
Especially considering the AP/hr rate has decreased with the lack of camps, as the sieges are now nowhere near as long and the def-ticks are miniscule compare to what they used to be.
I think 800ap which is the price of an Oil is a good price to have.
Thechemicals wrote: »killing a player solo is like 600-1000 ap. Ressurecting a player is 3600ap....
LonePirate wrote: »Thechemicals wrote: »killing a player solo is like 600-1000 ap. Ressurecting a player is 3600ap....
Can anyone confirm that AP gain from rezzes? If that is anywhere close to accurate, I may need to craft a set of Oblivion's Foe armor and stop leaving unknown corpses on the battlefield.
This is exactly the right price!
Soul Gems should not be too cheap..
This is in my opinion the right price!
After the camps were removed there must be something where people spend their alliance points!
LonePirate wrote: »Thechemicals wrote: »killing a player solo is like 600-1000 ap. Ressurecting a player is 3600ap....
Can anyone confirm that AP gain from rezzes? If that is anywhere close to accurate, I may need to craft a set of Oblivion's Foe armor and stop leaving unknown corpses on the battlefield.
I think he means the cost of rezzing another player is 3600. AFAIK you get nothing for rezzing others except an occasional thanks.
LonePirate wrote: »Thechemicals wrote: »killing a player solo is like 600-1000 ap. Ressurecting a player is 3600ap....
Can anyone confirm that AP gain from rezzes? If that is anywhere close to accurate, I may need to craft a set of Oblivion's Foe armor and stop leaving unknown corpses on the battlefield.
I think he means the cost of rezzing another player is 3600. AFAIK you get nothing for rezzing others except an occasional thanks.
A camp could resurrect 20 Players and had a cost 7200... Now you pay 3600 for rezzing just one?
Someone jog my memory.
A repair stone is 300ap and to buy it is 90 something gold right? A empty soul gem is 129 iirc.
is all that right?
They need to add unfilled one for 403 AP then. I forgot the price of filled ones because I never buy them, and I never buy them because the price is absurd for how easy they are to fill. I guess that is going to be the case for AP gems here as well.
So seems the solution is to add unfilled for 403 AP and drop the price of filled ones don't to the .9G/3AP ratio.