ZoS has advised that we may need to rethink our methods of leveling the VRs, but that statement leaves a lot of questions unanswered.
Quest Exp is not accruing like it should for "complicated" quests. No way to know what is a complicated quest for a zone without meta gaming and spoiling the quest before hand. Also, the complicated quests tend to include the ones that allow you to go from zone to zone.
Then, there is the mob experience that is not accruing as it should since the patch, so basically leveling is now much slower than it was before the 1.5 patch.
Yes, I guess I need to group up with others to gain experience reliably. But I like to play solo. So, is playing solo the part I need to rethink?
I couldn't decipher what you just tried to say, but no, the XP is royally screwed up. That's what the patch today was supposed to fix.
Tonnopesceb16_ESO wrote: »The today pach is not supposed to fix nothing if you read ( sorry i cant give you a link but is an admin post so...) they have told that the xp gain is capped at the level 50 max and not in the vr max cap but the fix is not included in this pach read the pach notes.....
Monsters
In preparation for the Champion System, we have increased the XP granted to you for killing lower rank monsters:
You will receive full credit for monsters 1-3 ranks below you.
You will receive 75% of XP for monsters 4 ranks below you.
You will receive 30% of XP for monsters 5 or more ranks below you.
Note: This does not affect levels 1-50.
JessieColt wrote: »VP has been removed.
We now all get XP, even those who reached V Cap before the update.
The XP gains are/were not at the levels Zos planned them to be at, so they need to be adjusted.
Some of the adjustments are in the 1.5.3 Patch.
The adjustments to XP for quests will be in a different patch/update.
These changes only affect the current Veteran areas. Areas for 1-50 are not changing.
JessieColt wrote: »VP has been removed.
We now all get XP, even those who reached V Cap before the update.
The XP gains are/were not at the levels Zos planned them to be at, so they need to be adjusted.
Some of the adjustments are in the 1.5.3 Patch.
The adjustments to XP for quests will be in a different patch/update.
These changes only affect the current Veteran areas. Areas for 1-50 are not changing.
Ah, I see that they warned us that they:
- Have no idea how much XP players should be gaining (if they did, they would have just set them to those levels)
- Changed some XP thingys, but OOPS we messed it up with this patch. We'll try again!
- Will get around to adjusting XP whenever (Hey, those pesky players can wait for their cookie, ya, ya?)
I appreciate you keeping us all up to date, @ZOSJessieColt.
I was just hoping that they could:
- Patch a relatively bug-free transition from VP to XP
Guess all your disclaimers make this a pipe dream, eh?
dylanjaygrobbelaarb16_ESO wrote: »
its refering to all the quests that lead to skillpoints.
dylanjaygrobbelaarb16_ESO wrote: »
its refering to all the quests that lead to skillpoints.
I understand that, but how am I supposed to know which quests those are unless I meta game and spoil the quest for me. I have done quite complicated quests that do not offer a skill point and have done some rather easy quests that have given a skill point.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
All of it doesn't really matter before veteran and in VR you have Cadwell's Almanac to see which objectives are the main zone questline.dylanjaygrobbelaarb16_ESO wrote: »
its refering to all the quests that lead to skillpoints.
I understand that, but how am I supposed to know which quests those are unless I meta game and spoil the quest for me. I have done quite complicated quests that do not offer a skill point and have done some rather easy quests that have given a skill point.