frosth.darkomenb16_ESO wrote: »Removing FCs is a good change wether people like it or not.
However, it isn't pissing off a "large majority" of players.
I've seen two polls regarding this issue, one had 68% happy, the other 53%.
Those kind of polls are usualy biased towards the unhappy people, as happy people don't come on forums, so this says a lot about how popular this change has been.
But again, polls are irelevant to game design. It's engineering, not democracy.
frosth.darkomenb16_ESO wrote: »Removing FCs is a good change wether people like it or not.
However, it isn't pissing off a "large majority" of players.
I've seen two polls regarding this issue, one had 68% happy, the other 53%.
Those kind of polls are usualy biased towards the unhappy people, as happy people don't come on forums, so this says a lot about how popular this change has been.
But again, polls are irelevant to game design. It's engineering, not democracy.
Really? They removed camps huh? Is that why guilds stocked up on them? Is it now? Huh? l2 observe.
frosth.darkomenb16_ESO wrote: »Removing FCs is a good change wether people like it or not.
However, it isn't pissing off a "large majority" of players.
I've seen two polls regarding this issue, one had 68% happy, the other 53%.
Those kind of polls are usualy biased towards the unhappy people, as happy people don't come on forums, so this says a lot about how popular this change has been.
But again, polls are irelevant to game design. It's engineering, not democracy.
Really? They removed camps huh? Is that why guilds stocked up on them? Is it now? Huh? l2 observe.
I don't think people stocked up on camps, I mean at least in NA we had no idea camps were going away. Most people ran with a couple camps all the time anyways because pugs had the nasty habit of not replacing them, I know I used to run with at least 10 half the time. It's not like DC is not using them also, you seem a little too mad about it. In a couple days/weeks camps will be a thing of the past.
frosth.darkomenb16_ESO wrote: »Removing FCs is a good change wether people like it or not.
However, it isn't pissing off a "large majority" of players.
I've seen two polls regarding this issue, one had 68% happy, the other 53%.
Those kind of polls are usualy biased towards the unhappy people, as happy people don't come on forums, so this says a lot about how popular this change has been.
But again, polls are irelevant to game design. It's engineering, not democracy.
Really? They removed camps huh? Is that why guilds stocked up on them? Is it now? Huh? l2 observe.
mike.gaziotisb16_ESO wrote: »Out of curiosity, what is the rate of camp deployment now in NA? In EU it's been greatly diminished but we still see 1-2 camps per siege, as opposed to 9-10 that we'd see before.
mike.gaziotisb16_ESO wrote: »Out of curiosity, what is the rate of camp deployment now in NA? In EU it's been greatly diminished but we still see 1-2 camps per siege, as opposed to 9-10 that we'd see before.
msawwan2ub17_ESO wrote: »mike.gaziotisb16_ESO wrote: »Out of curiosity, what is the rate of camp deployment now in NA? In EU it's been greatly diminished but we still see 1-2 camps per siege, as opposed to 9-10 that we'd see before.
DC side, once every 2-3 hours
not sure about our enemies, but for damn sure they dropped atleast 10 camps last night to save arrius which was funny considering we were there to waste those camps. lol
thats not the point though
the camps wont run out for a very very very long time
and they still cause lag.
i'v seen AD drop 5+ camps at once resource to bring 100+ AD to siege a keep that is not that important *ash* and lag the server like crazy
now dont get me wrong, i like fighting those crazy numbers, as long as the server dont start lagging like a ***
I agree they should really remove all camps from the game and give back the AP value.
Considering the patch notes went out before the EU servers went down we saw people buy stacks of camps to use, there are even rumours of SWAT owning 3,000 camps (where did you guys store them all?).