
Then ZoS should set the pop lock at something the server can handle.Forestd16b14_ESO wrote: »@Laggus If players went to other severs the bars be at 2 or 3 not locked 24/7. There being over 1000s of players on the same sever 24/7 what causes the lag spreading out to diffrent severs with 400 or 500 players on it at times will solve the problem. Another real problem is well no one wants to take the effort to take down a buff sever from PvE players cause they are defending them pvdooring 24/7 in them. That's why I think all ZoS needs to do is simple reset PvP. Like the map that way all 3 alliances have equal starting point and that way if the PvE players want there buffs they have to actually PvP and earn them again instead of piggy back off the PvP players. Like a simple map reset will help out alot if players are ify on switching a channel. Just saying cause when was the last time there was a map reset?
Lava_Croft wrote: »The server hardware is most likely not the problem at all. Much more likely is that it's bad/questionable code that causes this to happen.
Bad/questionable code does not equal bad/questionable programmers. It's merely evidence of the extremely complex nature of a program like ESO.Lava_Croft wrote: »The server hardware is most likely not the problem at all. Much more likely is that it's bad/questionable code that causes this to happen.
..and where there's "bad/questionable code", there's bad/questionable programmers...
..and where there's bad/questionable programmers, there's poor management...
..all the way up the chain.
A plethora of Zenimax Employees are failing both Zenimax and Us, their customers.
Lava_Croft wrote: »Bad/questionable code does not equal bad/questionable programmers. It's merely evidence of the extremely complex nature of a program like ESO.Lava_Croft wrote: »The server hardware is most likely not the problem at all. Much more likely is that it's bad/questionable code that causes this to happen.
..and where there's "bad/questionable code", there's bad/questionable programmers...
..and where there's bad/questionable programmers, there's poor management...
..all the way up the chain.
A plethora of Zenimax Employees are failing both Zenimax and Us, their customers.
Forestd16b14_ESO wrote: »As the title says here is the solution to fixing Thorns infamous lag problem.... Ahem...... GO TO ANOTHER PVP SEVER !!!!!!!!!! So please stop nagging at ZoS about fixing PvP when they have nothing to fix. The sever is fine the problem is us the players that cause the crashes. What else you think would happen on a sever that always has 900+ players on it 24/7 ? Start raining dead dogs that are on fire? So use 15,000 AP points or even guest another campaign go on there cause another thing buff severs are still here cause the PvE players are defending them making sure they have buffs for PvE. Lets take Chilldrend for example i am rank 60 something for emperor and I only have 10000 point .... That's how dead the other severs are. So want lag free PvP go to another sever and take down buff severs once and for all. Pact and Dominion players wanna kill some Covenant head to chilldrend. Covenant and Dominion wanna kill some Pact players go to azuras. Pact and Covenant players wanna kill Dominion go to hedarus. Get off Thorn and balance out all the other severs and you be surprised at how much lag will disappear. Were the problem with PvP not ZoS not caring.
Please be respectful keep it clean thank you.