https://www.youtube.com/watch?v=vLGsij-82C8#t=308 I agree, but if I have to post this everyday I will. This needs to be fixed. So much of this game does not even work and they use smoke and mirrors to hide things.This has been a known issue for a long time. I don't think Zeni have ever acknowledged it though so don't hold your breath waiting for a fix
AlienDiplomat wrote: »Molten Whip: Deals Flame Damage to target and sets immobile or stunned enemies off-balance.
Armor doesn't effect spell damage. Whatever difference you are seeing is from some passive he has. Spell Resist is what you want for spells/magic damage. Try it again with melee abilities, specifically, WEAPON abilities that use stamina. It works. I have tested it.
Also, your character twitches around way too much and the video gave me a headache.
AlienDiplomat wrote: »Molten Whip: Deals Flame Damage to target and sets immobile or stunned enemies off-balance.
Armor doesn't effect spell damage. Whatever difference you are seeing is from some passive he has. Spell Resist is what you want for spells/magic damage. Try it again with melee abilities, specifically, WEAPON abilities that use stamina. It works. I have tested it.
Also, your character twitches around way too much and the video gave me a headache.
guybrushtb16_ESO wrote: »AlienDiplomat wrote: »Molten Whip: Deals Flame Damage to target and sets immobile or stunned enemies off-balance.
Armor doesn't effect spell damage. Whatever difference you are seeing is from some passive he has. Spell Resist is what you want for spells/magic damage. Try it again with melee abilities, specifically, WEAPON abilities that use stamina. It works. I have tested it.
Also, your character twitches around way too much and the video gave me a headache.
We had a dev quote recently that said that basically all things that scale with weapon crit go against armor and all things that scale with spell crit go against spell resistence, they are apparently the same thing behind the scenes.
So in general, melee skills usually go against armor and use weapon crit, even if they are magicka based. AFAIK, in this case, flame whip goes against both flame resistance and armor, but not spell resistence.
I don't know for sure, but I'd think the inconsistency we are seeing here is because only the armor part is subject to reduction through skills whereas the fire resistence part isn't, but then I don't know how exactly they work together anyhow.