I can almost understand releasing Update 5 with a nice bug that affects everyone who tries to do an Alchemy Writ that requires you to get plants.
Suits interfere with stuff all the time, and I can see some twit sitting at his desk saying "Release the code or we will mess up our release schedule too much. The users will just have to deal with it and when the devs have time, they can fix it after release."
Yes, I can see that, clearly, in my mind. Yes, I know that there comes a time when code must be released and stragglers must be dealt with after release, but seriously, that bug should have been fixed before release.
But the clanking? I do not know what masochist is working on the teams who decided this piece of fine audio should be released to production/live servers, but whomever they are needs to leave and go work for some service that is known for major headaches.. maybe EA.
How could this person NOT realize that the clanking would not only serve its intended purpose, but also work to drive some people to drink?
OOhh.. a brute hiding in the bushes up ahead, let's stealth and hit him from behind.. CLANK!
Ohh, I think I could pick this plant without him seeing me since he is far enough away.. CLANK!!!!
I want to sneak along the outside of this bandit camp and gather wood, ore, plants.. whatever.. CLANK.. CLANK.. CLANK... CLANK... CLANK...
Seriously? Every time you come out of stealth.. CLANK!!!
Want to talk immersion breaking? Try sneaking up to someone and before you get to them, you stand up to peek and CLANK!!!!!
For the love of Akatosh, they need to either remove the stupid noise, or give us a way to turn it the hell off.
Edited by JessieColt on November 5, 2014 10:41PM