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Elemental Blockade - Unstable Wall = The New Impulse?

  • sagitter
    sagitter
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    With the removal of oils being useful on the ground, I've noticed a GREAT DEAL of individuals of the Blue and Red persuasion utilizing the glitch or bug or whatever you want to call it when you animation-cancel the morphs of Wall of Elements that causes the attack to detonate prematurely and do massive damage.

    Has this skill become the new "I SLAM MY FACE INTO THE KEYBOARD TO WIN WITH 1 SKILL" ability?

    It does not explode prematurely. It just can be stacked infinite times.
    So it looks like there are still wall of fire on the ground but you see the explosion, but it actualy was explosion from previous wall of fire.

    so if it works like that it is not working like intended...
    Edited by sagitter on November 6, 2014 2:57AM
  • OtarTheMad
    OtarTheMad
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    I have been known to use Unstable Wall a lot, although I stopped using it when I saw everyone and their mom spamming it recently, and I have never hit for as much as others claim they were hit and have never wiped a 24 man group with it in seconds... not without help anyway from Fire Ballistas, caltrops and oil from above the breach.

    forums.elderscrollsonline.com/discussion/comment/1351088/#Comment_1351088

    This might help I don't know. If it is indeed broken then I hope ZOS fixes it but before Update 5 I used Unstable Wall a lot in PvP when enemies breached and never hit for more damage than I believed was intended (meaning I never was in TeamSpeak saying "Holy S&^% I just wiped a whole zerg with one spell") Maybe it's because I didn't spam it enough lol I don't know.
  • WraithAzraiel
    WraithAzraiel
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    Agreed
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
  • Leeric
    Leeric
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    They don't wipe a hole group of 24 in seconds lol. Its not broken, sounds like they guy is just whining for nerfs. :open_mouth:
  • WraithAzraiel
    WraithAzraiel
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    Leeric wrote: »
    They don't wipe a hole group of 24 in seconds lol. Its not broken, sounds like they guy is just whining for nerfs. :open_mouth:

    Read better.

    If you animation cancel, either manually(not cheating) or with the use of a script or add-on (CHEATING) you can stack MANY MANY Unstable Walls atop one another in a ridiculously short amount of time. Then they all explode 1 after the other after the other.

    They basically daisy-chained explosives and set them at the breach of a keep.

    Problem is, the ability doesn't follow the same rules as every other ability that damages multiple targets at once. IE: Capping out at 6 people. No if there's 50 people in that breach, All those Unstable Walls will hit all 50 people, to my understanding.

    And to the knuckleheads that say, "Well why didn't you move?"

    It's a breach in a wall, there's not a whole helluva lot of wiggle room, we stacked outside the breach, prepared all our damage mitigation, HoTs, Immovable, etc and moved to enter only to die before we made it past the wall.
    Edited by WraithAzraiel on November 6, 2014 8:17AM
    Shendell De'Gull - V14 Vampire Nightblade

    Captain of the Black Howling

    "There's no such thing as overkill..."

    "No problem on the face of the Earth exists what can't be fixed with the proper application of enough duct tape and 550 cord."

    P2PBetaTesters
    #Tamriel_BETA_Team
    #BETA_TESTER4LYF
    DominionMasterRace
    #GOAHEADTHEYGOTCANDY
    #SEEMSLEGIT
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