Don't group up. Just go solo. Most people prefer to pvp solo anyways. (http://forums.elderscrollsonline.com/discussion/137382/do-you-prefer-to-pvp-alone-or-in-a-group)I spent over an hour LFG
If you look at the map, it's pretty clear where the action is. Just go to where the X's are.Constantly i would ask "where's the fight?".
Francescolg wrote: »Guy, whenever you write a text please try to be easy understandable and concise and if you use abbrevations like FCS please explain them!
Ty so much! So what is FCS?
I know some are happy about this and I bet youre in a pvp guild. BUT....So far the removal of fcs has demoralized the casual pvp players and only strengthened the elite pvp guilds.
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Francescolg wrote: »Guy, whenever you write a text please try to be easy understandable and concise and if you use abbrevations like FCS please explain them!
Ty so much! So what is FCS?
dwemer_paleologist wrote: »now you guys are starting to feel what its like for us nightblades with our sneak speed removed!
Logged in to PVP last night, Haderus, and it was basically dead. Nothing was happening. Reds had taken Farra mill at some point and so we went to cap it expecting resistance but it was just npc's. Five or so of us took it with no problem and no deaths.
I checked out my guest campaign, Chillrend, and while we had taken a bite out of blue's domination of the map, things were at a standstill.
If PVP continues to be like this...I don't know. I feel like I've had enough with PVE, at least for now.
He was lying to you.Constantly i would ask "where's the fight?". Someone would say BRK mine side.
death finally has a penalty.
What if I told you that you may be in the 1% of people that are having this issue. Would you believe me?
um perhaps join a pvp guild that's casual friendly?
I know some are happy about this and I bet youre in a pvp guild. BUT....So far the removal of fcs has demoralized the casual pvp players and only strengthened the elite pvp guilds. They still zerg and get ap like before but now I bet youre wondering..... where is everyone?
I spent over an hour LFG, while pvp guilds did their thing. I fought 10 times in 2 hours. Died 3 times and spent more time walking/riding/waiting for hopefully a rez from that pvp zerg that just ran over my body, then i would like to discuss.
Constantly i would ask "where's the fight?". Someone would say BRK mine side. I ride for few minutes, stealth a few minutes, get there, and (cricket noises). No action at all. Then I would repeat this till I grew bored and logged. Boring as hell.
So in the last few days of maybe 4-5 hours of pvp gameplay, I have only gotten 7k ap points and finished one daily kill quest. Spent ap for sieges that were destroyed when a blue zerg came and then when the red zerg came. So with this crappy amount of ap, I cant get siege weapons anymore.
But you might say"L2P,or " get into a pvp guild", and all the normal crap that people who are in pvp guilds say.
If zenimax made a server that allowed fcs and one that didnt, which one would you choose? You know which one. Cause everyone one of you would leave to go where all the action/ap is.
If you dont keep the casual gamer that makes up most of the population happy enough, they/we will get bored and not pvp anymore or at least for me a lot less. Which in turn the pvp guilds will get bored and leave too. Its like the wild... If there is no more prey then the predators leave too.
So think about this pvp guilds and help zenimax figure out a way that everyone is happy... both the prey and the predators.
And if you're in a pvp guild, try it for a few days on your own and you will see where I/we are coming from. Cause I dont want to hear any of the normal crap thats always being said... try it and you'll see.
Now players are actually travelling all over the map not just porting from point A to point B. This means more opportunity for fights away from keeps.
I'm a casual PvP player, and I did more PvP last night then in a long time. I normally avoid the big fights because of the lag, but last night as part of a small group, we did a lot of PvP. By doing 'hit and run' and hunting choke points we were able to make a significant difference on the map. Attacking and defending keeps is one part of PvP, and now 'supply' lines are also a factor. Delaying reinforcements for a few minutes can make a huge difference.
I'm a casual PvP player, and I did more PvP last night then in a long time. I normally avoid the big fights because of the lag, but last night as part of a small group, we did a lot of PvP. By doing 'hit and run' and hunting choke points we were able to make a significant difference on the map. Attacking and defending keeps is one part of PvP, and now 'supply' lines are also a factor. Delaying reinforcements for a few minutes can make a huge difference.
Yep. That's the beauty of the removal of forward camps.
Small groups can make a large impact killing those traveling. Lots of people have just taken to fighting all over Cyrodiil on the roads. And that's infinitely more fun then sitting there sieging a keep for two hours.