s7732425ub17_ESO wrote: »
Then you are a fool.
Their aim - reduce snipe gankability
Their achievement - Improve it
Can't swap weapons without popping out of cloak. Massively clunky.
Added extra attribute points giving more stamina or magika potentials effectively buffing the already stronger races
Reducnig sneak damage. Hitting the racials of 2 of the weaker races whilst buffing others. No scaling on any racials even though %^ based ones have received a direct buff
The skill ambush has had its stealth damage reduced by 35% accordnig to my calculations. However snipe has been reduced by 15 and cast time reduced.
Ambush was not a target of this adjustment. However zenimaxs' incompetence has made it one. So now melee gank damage is significantly less than ranged. good 1 zeni.
Things that needed fixing.
Invisible negated - Not fixed
Impenetrable - Not fixed, however they did adjust spell pen so now inpen is even more ridiculous
Shadow cloak - Not fixed/worse
Sneak - Pretty odd atm have a feeling we will hear more about the mechanic having changed and become very clunky
Camps - Removed trust me this will increase the effectiveness of trains and impulse spam play
Bats - lol if you think the change has made any difference you are a mistaken.
Good job
Then you are a fool.
-Added extra attribute points giving more stamina or magika potentials effectively buffing the already stronger races
-Reducnig sneak damage. Hitting the racials of 2 of the weaker races whilst buffing others. No scaling on any racials even though %^ based ones have received a direct buff
-The skill ambush has had its stealth damage reduced by 35% accordnig to my calculations. However snipe has been reduced by 15 and cast time reduced.
-Camps - Removed trust me this will increase the effectiveness of trains and impulse spam play
-Bats - lol if you think the change has made any difference you are a mistaken.
s7732425ub17_ESO wrote: »
I have to second this. The OP here really doesn't make sense. Can you clarify?
guybrushtb16_ESO wrote: »Then you are a fool.
Their aim - reduce snipe gankability
Their achievement - Improve it
Can't swap weapons without popping out of cloak. Massively clunky.
Added extra attribute points giving more stamina or magika potentials effectively buffing the already stronger races
Reducnig sneak damage. Hitting the racials of 2 of the weaker races whilst buffing others. No scaling on any racials even though %^ based ones have received a direct buff
The skill ambush has had its stealth damage reduced by 35% accordnig to my calculations. However snipe has been reduced by 15 and cast time reduced.
Ambush was not a target of this adjustment. However zenimaxs' incompetence has made it one. So now melee gank damage is significantly less than ranged. good 1 zeni.
Things that needed fixing.
Invisible negated - Not fixed
Impenetrable - Not fixed, however they did adjust spell pen so now inpen is even more ridiculous
Shadow cloak - Not fixed/worse
Sneak - Pretty odd atm have a feeling we will hear more about the mechanic having changed and become very clunky
Camps - Removed trust me this will increase the effectiveness of trains and impulse spam play
Bats - lol if you think the change has made any difference you are a mistaken.
Good job
for stating your opinions as "fact" you are bringing surprisingly little to back it up.
- Your whining about the "snipe buff" does speak of either very little experience or a lack of understanding on your part. The aim of these changes was to reduce alpha strike damage as whole. For that, the cast time of snipe, since it was generally used from stealth anyway was a nonfactor; it could as well have been 5s and nobody would have cared. The big strength of snipe was that you could snipe -> charged heavy attack -> venom arrow and all would hit nearly at the same time.In 1.5, alpha strike damage has gone down due to changes in the animation timing, and further due to the reduced sneak damage.
- your comment about stats being changed is lacking any actual numbers to back your claim. Base stats have changed very slightly, perhaps a ~1% in stats total. It also didn't change the relative amount of stat points races get. Races with stat boni do get slightly more out of them, but the overall difference is practically neglectable since much of the overall stats came from equipment and other boni anyway. From napkin math I'd assume are maybe looking at somethingin the ballpark of ~10-20 points in health advantage that the good races got out of the changes.
- Impenetrable is in no way related to spell penetration, at this point I have to assume you are just making things up for the sake of whining about something.
I am stating that ambush stealth damage has been nerfed more than snipe according to my calculations. This for no reason as far as I can see.
I think you are just responding for the sake of disagreeing and have played very little pvp
Actually i didn't leave it at that did I, but whatever - Perhaps you need to re-read my post until you understand. The nerf to stealth was a result of snipe. Instead its screwed other skills and technically buffed snipe!
WHY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
End of - This is the single worst patch i've ever seen on any game bar none.
Yesterday ESO best game ive ever played
Today - it is pathetic and I have no faith in your development team to move it in the right direction.
Actually i didn't leave it at that did I, but whatever - Perhaps you need to re-read my post until you understand. The nerf to stealth was a result of snipe. Instead its screwed other skills and technically buffed snipe!
WHY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
It isnt a buff to ambush builds - You are assuming that we will all use soul harvest and waste our second bar ultimate on every person we fight!
Why do you keep pumping that point>?
-Camps are not removed, are limited for occasionals pvp players because you need to reach rank 6 in AvA line.