demonlkojipub19_ESO wrote: »Sypherpkub17_ESO wrote: »demonlkojipub19_ESO wrote: »Sypherpkub17_ESO wrote: »[bug] You aren't able to interrupt heavy attacks that enemies are casting (pvp)
You never have been able to since launch. They arent spells or abilities and are variable in strength
Heavy attack with ALL weapons have been interruptable since launch. They no longer are after 1.5 and I do hope this is a bug because bashing someone doing a heavy attack added a layer of skill to the combat and prevented them from gaining stamina for a successful melee attack or magicka from a successful staff heavy attack.
Im apt to believe that is false.
EVENT_MANAGER:RegisterForEvent( "uespLog" , EVENT_CHATTER_BEGIN, OnChatterBeginTest) function OnChatterBeginTest (eventCode, optionCount) GetChatterGreeting() -- Comment out both GetChatterData() -- to fix facial animations end
I am getting a weird sound effect when coming out of stealth. Not sure if this is intentional.Some Sound effects are missing or making weird noises.
Draw weapon sound effect not working. (Silent)
Rapid Strikes sound effect when hitting target not working (Silent)
Thump sound when crouching first time after that no sound effect (Silent).
These are just the ones I have noticed so far. As usual with an update comes the new glitches and problems. Thanks ZOS.
This sucks. ZOS please start adding some of these to the UI, at least as an option so we don't have to rely on third party addons.-Add on settings box is empty. I cannot change any add on settings via the settings box.
Did you update them? They're all out of date, and the "use out-of-date" checkbox is set to unchecked; this is now standard procedure for big updates. That means there aren't any addons loaded, so naturally the settings box would be empty.
Several of mine have already been updated (Wykkyd's Framework, for example), so those show up as usual in the addon settings window.
Many of the addons will no longer work or are causing problems with the new update. If the addon menu says out of date those are the ones to look at. The QuickSlot Bar is no longer working at all and will cause UI errors if you are using it. FTC is out of date but is working and not causing problems as far as I can tell. My other ones that were out of date I just unchecked until an update is posted.
It still breaks if you have a dot on an enemy. Not sure about all dots but definitely was breaking for me. Why they thought that anything should break a 2.5 second spell at all is beyond me. Just make the darn thing unbreakable to anything already. I swear ZOS thinks it's a lot better than it really is.NB Cloak seems to breaking often again. I know, I know, but it feels just about like it was before the fix patch.
Thejollygreenone wrote: »demonlkojipub19_ESO wrote: »Sypherpkub17_ESO wrote: »demonlkojipub19_ESO wrote: »Sypherpkub17_ESO wrote: »[bug] You aren't able to interrupt heavy attacks that enemies are casting (pvp)
You never have been able to since launch. They arent spells or abilities and are variable in strength
Heavy attack with ALL weapons have been interruptable since launch. They no longer are after 1.5 and I do hope this is a bug because bashing someone doing a heavy attack added a layer of skill to the combat and prevented them from gaining stamina for a successful melee attack or magicka from a successful staff heavy attack.
Im apt to believe that is false.
I personally remember having a 2h heavy attack being interrupted not too long before 1.5 dropped, then commenting to the player who killed me why I never heavy attack in pvp.
So, I'm apt to believe my own experiences, but I suppose it's not as easy for others to just take one's word for it.
demonlkojipub19_ESO wrote: »Thejollygreenone wrote: »demonlkojipub19_ESO wrote: »Sypherpkub17_ESO wrote: »demonlkojipub19_ESO wrote: »Sypherpkub17_ESO wrote: »[bug] You aren't able to interrupt heavy attacks that enemies are casting (pvp)
You never have been able to since launch. They arent spells or abilities and are variable in strength
Heavy attack with ALL weapons have been interruptable since launch. They no longer are after 1.5 and I do hope this is a bug because bashing someone doing a heavy attack added a layer of skill to the combat and prevented them from gaining stamina for a successful melee attack or magicka from a successful staff heavy attack.
Im apt to believe that is false.
I personally remember having a 2h heavy attack being interrupted not too long before 1.5 dropped, then commenting to the player who killed me why I never heavy attack in pvp.
So, I'm apt to believe my own experiences, but I suppose it's not as easy for others to just take one's word for it.
You won't take my word that i've never had my heavy attacks interrupted so why should i take yours.
anyways. Its better that they don't get interrupted anyways or else the new 2h trait is even more shot than it already is for PvP. They might as well change that trait now if they want to make heavy attacks interruptible. PvP is constant interrupt spam and constant CC spam. Theres no way that trait would be viable in that type of setting, or heavy attacks of for any weapon. Its better as is.
Cannot complete the Enchanter writ as it does not update the gylph when it is crafted.
Ok. Here begins a list of bugs.
The crafted equipment set "Orgnum's Scales" has a 5 set bonus that does not activate. It sounds great in theory to have an increased health recovery when your health drops below 60 percent however I have tested this before and after the update 5. It does NOT work. By testing it I mean I let myself get hit all the way to near death, and then all the way to death while watching my stats to see a change in recovery. There was no change. Whitestrakes Set has a clear sign when it kicks in but this set has no sign. If anyone has worn this set recently with it working, let me know how you tested it so I can try it as well.
AlienDiplomat wrote: »DK:
The buff Molten Armaments does not appear to be applying the weapon crit.
Looking at your stat sheet, you will not see either crit value increased.
I think your dungeon finder is broken. I haven't been able to find a group in 4 hours of waiting. The day before I couldn't find a group in 3 hours of waiting – and this is with the new daily dungeons... so you'd think there would be /some/ excitement around them and people who want to queue up...
I managed to break the clothier quest the first time I tried it, I refined and then made gloves and then spoke with the lady. She just kept saying something about singing.
When I cancelled out of the quest, and then redid it, I followed instructions exactly and it went the way it was supposed to.
springbound wrote: »Now that I have been successfully locked out of dungeons I will finish up guild stuff this week and leave the game ... have fun folks
What are you talking about?