Do the level 1-49 solo quests now scale in difficulty with player level? For example, if a level 42 player enters a level 40 (or 30!) solo quest, do all the monsters automatically scale up to 42?
If this is true, I know at least one player who is well and truly hosed. My partner lacks the coordination and FPS-style skills to block, dodge and circle. As a rear-rank healer or DPSer in a 2-4 person group she does very well, but on her own she's been unable to do any solo quest without a 2 to 5 level advantage and appropriately good equipment with an equivalent level advantage. My fear is that the 1.5.2 patch just eliminated any chance of her acquiring the advantage she needs in solo quests.
The sad thing is, she was finally starting to enjoy the game, despite her difficulty with FPS style controls and dislike of solo-only quests.
~Berylin