NadiusMaximus wrote: »Kind of hard to pay attention to the surroundings with more than a split second lag. Walk along, lag, boom hit for 1200,600,and 400. Wtf is that, then dead while trying to heal but get hit for another 600 to 1200.
It took me six months to finally see an actual bat swarm. I never knew it had an animation. Never seen one except on the cause of death screen. Now archers are getting me with their 3 hits in 2 second move. Snipe, heavy attack, poison arrow, all hitting with in a second or two.
So, in my opinion, it's not needing a nerf it's perfect the way it is. The problem is from the lag, and ZOS is changing stuff instead of fixing stuff to cover up the main problem. In my opinion.
because, getting one shotted or two shotted hurts.
It seems a Knee-Jerk reaction...seems.
It is my hope there is actually a method to the madness and we'll see that in conjunction with other changes the damage from stealth nerf won't decimate gank builds. Yes I said Gank builds. I think they are as valid a build as a DK that can take on 3 people and win and they make up a sizable portion of the pvp community. It is possible the nerf will balance out when considered with the rest and what's to come.