I would like to suggest a removal or reduction of the cooldown (or animation delay?) of Focused Charge. The ability feels really gimpy.
Toppling charge has a really nice 1.5 second stun, but when it's used the animation lockout is almost that long, making it feel like you are stunned along with your target.
When you open with Explosive Charge in a PvE setting, most of the mobs run toward the healer before you can execute your next ability, causing some really sloppy pulls.
The ability is a decent gap closer and interrupt as it stands, but it would be much more useful and graceful if the animation felt a bit more like Critical Charge.