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going out to sea

  • Gidorick
    Gidorick
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    Selique wrote: »
    Nestor wrote: »
    Selique wrote: »

    What? I don't want to play other games for that. I want the ESO version! :D

    Sure it would be nice, but the couple of games that I played that have sea battles (IIRC one was Pirates of the Caribbean which came from Bethesda back when) were pretty ambitious games in and of themselves. Having the ability to move the ships around, then target them, fire volleys from the cannons, boarding parties and then combat, was pretty much a game engine in and of itself. It's why the Seaside Sanctuary quest in Greenshade was static in that you were teleported to the other ship and did not go from ship to ship.

    There might be a way for the ESO game engine to incorporate this, but since we don't have an Editor for it, don't know what it can and can't do. Also, the few mods that tried to do this in the previous TES games were not that good. And, I think those were limited mostly to just traveling in the ship. True, the underwater landscape contributed to the issues.

    The real question is does it warrant the work? Is it going to be something players really like and want? Is it going to draw in new players?

    I think it is worth it, but I'm not everyone. Some people probably could care less about such a thing, but I feel like there is enough opportunity there that it could make an AWESOME expansion. Think of all the areas of gameplay they can add to just by adding an underwater exploration part alone. The opportunities are endless.

    You actually bring up a REALLY good point. While things like balancing and re-booting the Veteran system is good for keeping those players that run through MMOs like there's no tomorrow from leaving and playing another game it's the NEW content that will bring people into ESO.

    I guarantee WOW is going to see a huge leap in subs next month when their new expansion is released. It's the NEW content that gets new players to sign up (or gets old players to re-subscribe). Things like the justice system that add a considerable amount of content/features/gameplay to ESO is where the money is at so I don't think they would be remiss if they were to invest the time, effort and money into sea-faring quests and combat. Quite the opposite, actually.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • WraithAzraiel
    WraithAzraiel
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    There really are no games out there that have done anything even close to resembling ship to ship warfare.

    Considering there's an actual quest on Auridon that has you on a ship, using siege weapons, the bare bones basics are already in place.
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  • Stx
    Stx
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    I think it would be a really cool feature and would add more immersion to the world. There were boats that could take you around the continent in Morrowind, and I miss travelling that way.

    As for PvP battles, it sounds like fun, but I wouldn't want them to spend too much time on it. Lots of other things that need attention in this game... lots lol.
  • Sindala
    Sindala
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    There really are no games out there that have done anything even close to resembling ship to ship warfare.

    Considering there's an actual quest on Auridon that has you on a ship, using siege weapons, the bare bones basics are already in place.

    Ultima Online has ship to ship warfare, pirates and traders. ;)
    Edited by Sindala on October 30, 2014 12:08PM
    Being First is not the prize, it just mean's everyone can stab you in the back.
  • Mountain_Dewed
    Mountain_Dewed
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    Get off the Skooma! Do we want people sailing off the edge of the waters?
    Edited by Mountain_Dewed on October 30, 2014 12:17PM
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