So in other words, you still don't have any convincing arguments outside of making assumptions about how people play the game?
And you call my argument infantile.....
.....and I haven't seen one single argument since this debate began months ago that is going to convince anyone of a differing opinion that it should be.
OK, here is the convincing argument. We are already using Mules to store mats, so we have a few hundred bag spaces to store our items. There was a poll recently where the majority of folk are using Mules for storage. The game economy has not been broken over this, prices are still decent and people are still trading and selling items.
That's a poor argument and one that's already been used dozens of times. Not everyone is going to bother to do that.
Taking certain players out of the economy because they want to go through major inconvenience to be self sufficient is not going to ruin the economy. Increasing the bag space to the extent you would have it is, across the board.
If you're already jumping through those hoops just to avoid paying another crafter some gold to do stuff for you, you're largely a non factor outside of selling your own stuff.
Which would go out the window if we give everyone regardless of patience the ability to make anything they want on a whim.
MornaBaine wrote: »Here's the thing. I'm a hoarder and I've played several MMOs. NEVER have I had an issue with my bank storage capacity in any other game until this one. Crafting mats is what makes that happen. ZoS needs to fix it. Not by giving us unlimited space, but by giving us AS MUCH space as beginning regular bank space, for crafting mats only. And if we want more, we have to buy it separately. I would LIKE it more if we had separate inventory space for mats instead of separate bank space because I like to PLAY my alts and I've given each of them a crafting specialty. So I'd like to be able to keep their mats on them. That, of course, would be the more generous thing for ZoS to do. But I'm also okay with it just being additional, limited, bank space. I just want them to do SOMETHING because the current system...SUCKS.
Ignoring self selection, that doesn't change the fact that a lot of players already do. It also doesn't change the fact that it's a waste of time, brought about by sloppy, poorly thought out design elements.
The worst part is, you can use this argument to defend whatever you want. If drops had a 15 minute timer on them, you needed to get them to the bank, or bind them, in under 15 minutes, or they'd evaporate from your inventory, guess what? "Not everyone is going to bother to do that." Which doesn't mean it's not a terrible design decision.
Look, right now, if you had infinite bank space, you would see less WTB/WTS/WTT trade spam in zone... and guild prices would be basically unaffected. Oh, sure, there would be a few more tomatoes in circulation from back when the drop tables were bjorked, maybe a few more imperial motifs running around, but that's about it.
Even the number of sell slots in the guild doesn't have a huge effect on the market values, except for those times when you hit a guild kiosk and there's only 60 items for sale, because only two players in the guild have actually noticed there is a guild store.
I don't see that happening. I don't see where you could possibly see that happening. I mean, have you never crafted in this game?
For blacksmithing, clothier, and woodworking you need a base material, and a style material. Then you need to spend perks to actually make anything above level 15. You need to spend perks to pull good stuff out of an item. You need to spend perks to get decent stuff while refining, you need to spend perks to get a delivery... still with me?
And, for that you end up needing to spend points to do anything, actual skill points. Now, I know from your view on top of the mountain when you're just screwing around or whatever with your 570 unspent skill points, that's nothing, but for us mere mortals scrabbling around in the dirt, that's a non-trivial cost.
Tell you what, why don't you go find some of those "valid and acceptable answers" and try them out, rather than just going, "there are REASONS out there, somewhere!"
SlayerSyrena wrote: »Yes, I'd like a separate space for my crafting materials (I do all crafts) because my character slots are precious and I'm not going to waste them on mules.