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Are you satisfied with Alchemy farming.

Armitas
Armitas
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I get to play for a little over 2 hours a day on the week days and all day during the weekend. However I find myself having to farm alchemy flowers for over 1 hour a day just to keep up with my pot usage by waking up early before work. I probably spend about 9-10 hours farming flowers a week and I can barely even cover my own usage with that. I feel like I am spending far too much time picking flowers when I have an alt to level and a cap character to maintain.

My farm spot is great, my rotation through it is Optimal. With every flower I can see the next flower to pick up.

Alchemy farming could be shortened in several ways.
1) 2 flowers per node
2)Chance at 2 or 3 flowers per node
3) 5 pots per craft rather than 4.

The poll question is this. Do you feel the amount of farming time required to keep up with your competitive pot usage is appropriate? Obviously peoples pot usage will vary drastically so here I am referring to pot usage under competitive gameplay.
Edited by Armitas on October 22, 2014 3:26PM
Retired.
Nord mDK

Are you satisfied with Alchemy farming. 126 votes

Alchemy farming requires too much time to fulfil my competitive pot requirement
40%
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The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
50%
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I just want to see the results.
9%
UdyrfryktetheyanceyGreyRangerXupacabraZorrashifenris0706Nox_Aeternaschroed360Tapio75VoldathurCPTprotonEirella 12 votes
  • stumpy999
    stumpy999
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    where do you farm? I want your flowers........
  • Weberda
    Weberda
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    Looks to me as if your potion consumption is extreme. I spend maybe 8 hours/week max flower picking and the rest in PVP. I make enough potions for myself and a few friends.
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Armitas
    Armitas
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    Alchemy farming requires too much time to fulfil my competitive pot requirement
    Weberda wrote: »
    Looks to me as if your potion consumption is extreme. I spend maybe 8 hours/week max flower picking and the rest in PVP. I make enough potions for myself and a few friends.

    Might be. PvP is what burns them for me. I go through a lot of tripots. I can't even spare a few for a friend so I make them health/stam/weaponcrit for their pvp.

    If you were the only one using your pots how many hours a week would you need?
    Edited by Armitas on October 22, 2014 3:39PM
    Retired.
    Nord mDK
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    Your pot usage is way, way too much. Learn to survive without having to drink a tri-health every 15 seconds.

    Unless you are going for a world record time, you also don't need to be spamming spell damage pots in Trials.
  • Armitas
    Armitas
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    Alchemy farming requires too much time to fulfil my competitive pot requirement
    Your pot usage is way, way too much. Learn to survive without having to drink a tri-health every 15 seconds.

    I'm fighting twice my numbers and more. I use less when the numbers are more even. I guess a lot of it has to do with the campaign.
    Retired.
    Nord mDK
  • Ra1ne
    Ra1ne
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    I usually do my farming in a long stint ~3hr grind once a week, gives me more than enough for potions(only create with full stacks), anything left over gets put aside until I have a 'spare' full stack, which I then sell.

    Ive found levelling an alt generally provides a good influx of herbs, so maybe you can set aside your regular playtime for 1-2 nights and spend this farming a 'backup' stockpile, which would then give you chance to level your alt, and pick herbs with them whilst you level.
  • Weberda
    Weberda
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    I have 3 pots on the Q bar that I use for different situations. The tri-health one I usually reserve for those moments where "Oh crap, I need to get out of here quick" occur in PVP.
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Weberda
    Weberda
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    Might be. PvP is what burns them for me. I go through a lot of tripots. I can't even spare a few for a friend so I make them health/stam/weaponcrit for their pvp.

    If you were the only one using your pots how many hours a week would you need?[/quote]

    Actually the amount of hours can be lessened obviously by farming hi-yield areas like the Alik'r Desert (Goat's Head Wayshrine), the Northpoint area in Rivenspire, and maybe one of the starter islands. I just send 1 or 2 of my toons through there once a week and I'm good (maybe 6-8 hrs. total).

    Think I'm finally starting to get a little low on Bugloss though. I try to keep the keep ingredients at around 100 units in inventory.
    Fernwood, EP Haderus NA
    Lo Behold, AD Thornblade NA (formerly Haderus, inactive)
  • Armitas
    Armitas
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    Alchemy farming requires too much time to fulfil my competitive pot requirement
    Weberda wrote: »
    I have 3 pots on the Q bar that I use for different situations. The tri-health one I usually reserve for those moments where "Oh crap, I need to get out of here quick" occur in PVP.

    I'm half stamina half magicka so I need both stats. But my drive for columbine etc has left me with stacks and stacks of other pot mats, like spell pots, weapon pots, and detect pots.

    I try to sell my extras so I can buy my mats but I spend about as much time sifting through all the guild vendors as I do straight farming. I might try to find an alchemy buddy that I can do 1-1 exchanges with.
    Retired.
    Nord mDK
  • BBSooner
    BBSooner
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    Imo the balance should be with average consumption, which I believe for average consumption the material farming for alchemy is balanced. Above average, even drastic, consumption should require above average, even drastic, farming to maintain. Especially considering alchemy's skill point investment is less than the hard crafts and the player can create 4 items with a single craft.
  • Athas24
    Athas24
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    I think the time farming is fine. I just want more Alchemy potion options and more ingredients out there that are usable. :) It seems very limited to the expansive list of options in other TES games. I also want friggin poisons to be usable on weapons and such. :)
    Edited by Athas24 on October 22, 2014 4:07PM
    ...OverTwerked & Underpaid.
    Rajaat04 in game @Athas24 on forums
  • skeletorz_ESO
    skeletorz_ESO
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    I think everyone needs to increase their pot usage B)
    “If you would be a real seeker after truth, it is necessary that at least once in your life you doubt, as far as possible, all things.” -- René Descartes
  • AlexDougherty
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    The main problem for me was getting enough water, at the appropriate level, the plants were easy to get. Especially once I had a chart showing what properties each one had (meant it was easier to get a potion with a specific effect)
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • Nestor
    Nestor
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    Armitas wrote: »
    However I find myself having to farm alchemy flowers for over 1 hour a day just to keep up with my pot usage ....

    I only use the potions that the game drops. What are you doing that requires so many potions? It's a rhetorical question to make you think about how you approach the games combat.

    That being said, it would be nice if some nodes gave more then one flower. Perhaps a passive that gives a chance for more reagents from a node. This could replace the hireling that is missing from Alchemy.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Armitas
    Armitas
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    Alchemy farming requires too much time to fulfil my competitive pot requirement
    The main problem for me was getting enough water, at the appropriate level, the plants were easy to get. Especially once I had a chart showing what properties each one had (meant it was easier to get a potion with a specific effect)

    The water I buy. I bought about 3 stacks of cloud mist for 900 each. Oh my life would be miserable if I had to farm those too.
    Retired.
    Nord mDK
  • Armitas
    Armitas
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    Alchemy farming requires too much time to fulfil my competitive pot requirement
    Athas24 wrote: »
    I just want more Alchemy potion options and more ingredients out there that are usable. :) It seems very limited to the expansive list of options in other TES games. I also want friggin poisons to be usable on weapons and such. :)

    Yeah like stinkhorns, why only 1 good trait? Would love to have a spell crit, weapon power, magicka recover. That would work great for destro staffs.
    Retired.
    Nord mDK
  • PlagueMonk
    PlagueMonk
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    Don't do the crime it you can't afford the time.

    If you want to drink pots like they were water then either suck it up or spend your precious gold on buying pots from those who DO have the time.
  • AlexDougherty
    AlexDougherty
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    Armitas wrote: »
    The main problem for me was getting enough water, at the appropriate level, the plants were easy to get. Especially once I had a chart showing what properties each one had (meant it was easier to get a potion with a specific effect)

    The water I buy. I bought about 3 stacks of cloud mist for 900 each. Oh my life would be miserable if I had to farm those too.

    Yeah, if I wasn't clevelling multiple characters using all the crafts (about three or four each not all on each character) I'ld probably buy the water too, but at the minute I'm on a bit of an economy drive (won't bore you with trhe details of why).
    Edited by AlexDougherty on October 22, 2014 7:08PM
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • ryanmjmcevoy_ESO
    ryanmjmcevoy_ESO
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    Alchemy farming requires too much time to fulfil my competitive pot requirement
    In addition to farming being time consuming, I also dislike that there is no money in Alchemy. You only pick Alchemy up to save money, not to make money. The pots are all sold at a loss given the prices of ingredients in guild stores.

    The only exception is if crafting is your main focus in the game; if you farm the ingredients then selling your pots does make you money, but still not as much as just selling the ingredients could net you.

    If they fixed Alchemy farming either by adding a hireling or more reagents per node, I think the reagent prices would drop and Alchemy could become a reasonable way to make money.
  • TheBucket
    TheBucket
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    Try being a thirsty build
    William Reignes
    Magic Nightblade - Rogue Bomber
    Creator of Thirsty Thief Build (Retired 1.5)
  • Suru
    Suru
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    Not a problem for me persay,
    Currently satisfied, 4 hours a pvp mean you have some free time to farm, maybe any hour or so (urrgghhh, that time of the week again fml, time run in circles and get on my knees over and over again). It requires some work on your end as a player to keep to your competitive needs. Not like PVP doesnt not give you gold now. More you pvp, more you have, and the more youll need. Incase you have to buy. Although every buff mentioned in the OP would just make me ...unnffff. Too good haha.
    Edited by Suru on October 22, 2014 8:57PM


    Suru
  • Elvent
    Elvent
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    Alchemy farming requires too much time to fulfil my competitive pot requirement
    I wouldn't mind seeing 1-4 flowers per node drop.
  • Muizer
    Muizer
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    To be honest, I find farming for herbs to be fairly efficient if I compare it to what I have to do to find the right provisioning ingredients and, even more so, blacksmithing tempers.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • Tapio75
    Tapio75
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    I just want to see the results.
    Simple yes and no would have been better choices..

    That said, i think Alchemy is just fine, it takes some time but i dont want things handed to me. I do not sell my potions, i use them myself or give away so i dont think i like it for competition reasons. I just like some hardship, more work, more gain is logical and very good formula to get more satisfaction from end results.l
    >>PC-EU Mostly PVE. Played since BETA<<
  • wraithguknub18_ESO
    wraithguknub18_ESO
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    Alchemy farming requires too much time to fulfil my competitive pot requirement
    Man id love to find some good spots to harvest. By all means PM me the locations! Me love you long time if you do :)
  • theyancey
    theyancey
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    I just want to see the results.
    I think that it needs more of a major overhaul.
  • Gyudan
    Gyudan
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    I think alchemy is perfectly balanced as it is. If you don't want to farm flowers, buy them. If you can't afford them, don't drink potions and stop whining.
    Not everything should be easy. Wearing full legendary gear isn't for everybody and the same goes for potions.
    Wololo.
  • Sylvyr
    Sylvyr
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    You're a pot fiend. If you're going to use them that much then yeah, you're going to need to farm or buy them. I don't want the game to become like I have to drink a pot constantly. If you do that by choice good for you, now support it, don't ask for mats to drop like crazy for everyone to support it. Besides, it would really devalue pots on the market too, like we need to see more of hey this is something that used to be worth 500g now it's worth 5g.
    Badge: Wall-of-Text GRANDMASTER

    PvP: Patch Vs. Player

    ZoSence (n.):
    1) What is reasonable or comprehensive using ZoS logic. "That makes ZoSense"
    2) Making zero sense. "That makes ZoSense"
  • Gyudan
    Gyudan
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    The time spent farming alchemy ingredients is apporpriate to my competative pot requirement.
    Oh look, flowers.
    d4tpQ3l.png
    Wololo.
  • Armitas
    Armitas
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    Alchemy farming requires too much time to fulfil my competitive pot requirement
    Talking about it on the PvP fourms. Looks like a lot of PvPers are at 200 tripots a day. Some at 400 a day!
    Edited by Armitas on October 25, 2014 5:05PM
    Retired.
    Nord mDK
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