The one thing I felt made Vamp worthwhile is being nerfed in the next patch

whbaresb14_ESO
"Devouring Swarm (morph of Bat Swarm): Reduced the healing on this ability by 30%."

I could do ok with my 2-handed stamina build because I had this one ultimate. I hear it is op for magicka builds but it made it so I at least had a chance. Many times I had to re-clear chaff and rebuild up ultimate just to be able to try an 1 or 2 elite at level. I never feed because 30 min is silly especially when in a group so I'm always at level 4. The ultimate made this ok, now I don't think stamina vamp is viable for me at least.

I bet it is a tough job to try and balance a game. This one spell seems to make some builds op while others just powerful enough.
  • drkeys143
    drkeys143
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    Yep, cured my vamp last night, enough is enough, making you glow like a Roman candle in Cyrodiil was the last straw :)
  • tordr86b16_ESO
    tordr86b16_ESO
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    Quit your whining honestly - werewolfs have been garbage since it's incarnation, it was about time this ultimate got nerfed.
    Edited by tordr86b16_ESO on October 21, 2014 6:44AM
  • VileIntent
    VileIntent
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    Fear not my nocturnal friends. the healing was slightly nerfed but the damage was increased. I compared the live and PTS myself. live damage was 264 with 264 healing. PTS damage was 290 healing 247. It's ok.
  • stumpy999
    stumpy999
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    does it still generate the same Ultimate?
  • VileIntent
    VileIntent
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    stumpy999 wrote: »
    does it still generate the same Ultimate?

    That wasn't changed at all. just the healing.
  • Sallington
    Sallington
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    The new change to Rally will make up for that healing loss.
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  • MornaBaine
    MornaBaine
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    VileIntent wrote: »
    Fear not my nocturnal friends. the healing was slightly nerfed but the damage was increased. I compared the live and PTS myself. live damage was 264 with 264 healing. PTS damage was 290 healing 247. It's ok.

    Glad to hear it. May call for some shifts on my enchants but I guess that's do-able. They really DO need to alter the ridiculous feeding schedule though, for lots of reasons.
    Edited by MornaBaine on October 21, 2014 2:36PM
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  • Orchish
    Orchish
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    It's a pointless nerf in my opinion, because every vamp i encounter is using clouding swarm. So the fact that damage and ult gain hasn't changed, means this only hurts the very few vamps that do use devouring swarm.

    Doesn't bother me either way, i just hope that Werewolf will become viable in PvP.
  • GnatB
    GnatB
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    *shrug* Who says it should be "worthwhile" and not just some RP flavor?
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  • ExiledKhallisi
    ExiledKhallisi
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    "Devouring Swarm (morph of Bat Swarm): Reduced the healing on this ability by 30%."

    I could do ok with my 2-handed stamina build because I had this one ultimate. I hear it is op for magicka builds but it made it so I at least had a chance. Many times I had to re-clear chaff and rebuild up ultimate just to be able to try an 1 or 2 elite at level. I never feed because 30 min is silly especially when in a group so I'm always at level 4. The ultimate made this ok, now I don't think stamina vamp is viable for me at least.

    I bet it is a tough job to try and balance a game. This one spell seems to make some builds op while others just powerful enough.

    In 1.5 your two hand stamina build now has an amazing heal. The new momentum buff is godlike.

    Flat 20% wep DMG
    Heal over time while active.
    Can reapply at any time for Instant stamina heal. When rally ends receive a large heal.

    Bats warm was OP. It was over used and abused.
    Edited by ExiledKhallisi on October 21, 2014 4:39PM
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  • MADshadowman
    MADshadowman
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    Bat swarms damage already got nerfed by 25% a few patches ago, now the healing gets nerfed 30%. How about reducing the duration and the radius also?
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