One zone forces you to group.coryevans_3b14_ESO wrote: »You're forced into so many things in this game....so sad.

coryevans_3b14_ESO wrote: »Forced grouping is bad. This is the first mmo I've ever quit without finishing stuff.
Such garbage. Game is a blast the first time through, maybe the 2nd and 3rd sometimes, but long term this game is screwed. Craglorn single handedly took out at least 30 percent of the pop of the game (this is pure conjecture, but based on all my guilds becoming ghost towns and hearing why most of them quit).
LOL, play how you want....man that's hilarious. You're forced into so many things in this game....so sad.
cgipervert wrote: »The fun got sucked out of this game long ago when the developers nerfed the [snip] out of it because of all the crybabies.
cgipervert wrote: »The fun got sucked out of this game long ago when the developers nerfed the [snip] out of it because of all the crybabies.
I spent one week in the vet zones before they nerfed it. I loved it. It was challenging and fun. Since the nerf questing is just reading and hitting my "3" button.cgipervert wrote: »The fun got sucked out of this game long ago when the developers nerfed the [snip] out of it because of all the crybabies.
One zone forces you to group.coryevans_3b14_ESO wrote: »You're forced into so many things in this game....so sad.
One.
Was nice of you to visit I guess.
You can skip 99% of craglorn and still reach VR14. After that you can do optional stuff like... trials or vr dungeons. If you don't have a crafting toon then I suggest you make one now because the games becomes much more fun once you have 8/9 traits on all professions.coryevans_3b14_ESO wrote: »Forced grouping is bad. This is the first mmo I've ever quit without finishing stuff.
Such garbage. Game is a blast the first time through, maybe the 2nd and 3rd sometimes, but long term this game is screwed. Craglorn single handedly took out at least 30 percent of the pop of the game (this is pure conjecture, but based on all my guilds becoming ghost towns and hearing why most of them quit).
LOL, play how you want....man that's hilarious. You're forced into so many things in this game....so sad.
timidobserver wrote: »Yeh because every zone has to be exactly how you want it to be. You can't have just one that has something that other people may enjoy.
6 months in they added group content. ...a few more months they will add solo content ...
LonePirate wrote: »timidobserver wrote: »Yeh because every zone has to be exactly how you want it to be. You can't have just one that has something that other people may enjoy.
If other people enjoy it, how come it is pretty much impossible to find other players to group up with for the quests and delves? Where in the game can I find all of these people who love this content and want to play it with others as intended?6 months in they added group content. ...a few more months they will add solo content ...
Um, I could have sworn the game released with 16 group dungeons, 96 group bosses and 45 group-oriented dolmens. Then there is the entire zone of Cyrodiil with all of its group-oriented goals. Plus, there is that entire zone built for groups that was added 7 weeks after the game was released. Or does none of this group content count because it was included in the game's release or shortly thereafter?
LonePirate wrote: »timidobserver wrote: »Yeh because every zone has to be exactly how you want it to be. You can't have just one that has something that other people may enjoy.
If other people enjoy it, how come it is pretty much impossible to find other players to group up with for the quests and delves? Where in the game can I find all of these people who love this content and want to play it with others as intended?6 months in they added group content. ...a few more months they will add solo content ...
Um, I could have sworn the game released with 16 group dungeons, 96 group bosses and 45 group-oriented dolmens. Then there is the entire zone of Cyrodiil with all of its group-oriented goals. Plus, there is that entire zone built for groups that was added 7 weeks after the game was released. Or does none of this group content count because it was included in the game's release or shortly thereafter?
liquid_wolf wrote: »... MMORPG ...
Can someone send me an MMORPG that doesn't force you to group to get some of the best gear, or to experience ALL of the content that was put out?
Is there one?


@ExiledKhallisi
Not to play the devil's advocate, but can you craft me an Aether set please ? And legendary jewelry ! I am sure you can, since you can craft the best gear in the game
Nox_Aeterna wrote: »The issue with that one zone is that it is the entire freaking PvE endgame content.
The solo players are left back there at vr10 lols , group content is the path to vr14 , reason tons of solo players just go to craglorn to grind and not do the quests and all the other crap there.
.
Nox_Aeterna wrote: »The issue with that one zone is that it is the entire freaking PvE endgame content.
The solo players are left back there at vr10 lols , group content is the path to vr14 , reason tons of solo players just go to craglorn to grind and not do the quests and all the other crap there.
.
I'm a solo player, my main is VR12 almost 13; got to 10 on alliance zones and Cyrodiil.
Those dailies are hilariously efficient - they currently grant about 0.7% per quest - 10 quests per hub - about 28% of a VRank in 2 hours and that's not counting the Fighter's Guild bounties which grant another 0.7% each and whatever mob killing that needs to be done for those quests.
Makes around 33% Vrank for 2 hours invested.
I'm sure Craglorn AOE grinding is even more effective, but like I said. I'm a solo player.
Nox_Aeterna wrote: »
I did say PvE content , anything in cyro is PvP content.
Nox_Aeterna wrote: »
I did say PvE content , anything in cyro is PvP content.
Unless a quest has pit you against other players, it is PvE, just because you're in Cyrodiil, doesn't mean you're doing PvP. There's quite a bit of PvE content in Cyrodiil; it's just got some risk to it.
Besides, you claimed that Solo players were stuck at V10 and that Craglorn grouping was the only path to V14, my post proves your statement incorrect regardless of your definition of PvE
Nox_Aeterna wrote: »Nox_Aeterna wrote: »
I did say PvE content , anything in cyro is PvP content.
Unless a quest has pit you against other players, it is PvE, just because you're in Cyrodiil, doesn't mean you're doing PvP. There's quite a bit of PvE content in Cyrodiil; it's just got some risk to it.
Besides, you claimed that Solo players were stuck at V10 and that Craglorn grouping was the only path to V14, my post proves your statement incorrect regardless of your definition of PvE
Well we could enter in this argument where i will just never agree with you about this , so i will just not waste the time.
To me and to , i assure you , many others players , anything in cyro is PvP content and tons of players wont even bother trying those exactly because of that, IF we had a fully PvE cyro , then yes , i would agree with you , but we dont and we probably wont ever have.
Your post wont prove me incorrrect exactly because i said PvE content , we simple disagree on what that is apparently. To me if other players can atk you at any given time during any of those quests , it is a PvP thing. To you it isnt. We will have to leave it at that.
Also the only solo path to VR14 in pure PvE (outside cyro since you think that is PvE) is mob grinding , 0 dailies , 0 anything else and mind you i dont even mean craglorn mob grinding lols.
Do i see players quitting because of this? Yes and i only point them the door.