I was looking at another thread and had the idea I wanted to put my predictions for the justice system out there:
-Based on a poll with a lot of votes, I've pretty comfortable saying that the split between Outlaw and Enforcer will be pretty even.
-Day 1 of Live launch will be utter chaos. There will be more death in the cities than when the Knahaten flu swept through. (NPCs and players alike).
-Cyrodiil will probably be virtually empty the first week.
-Guilds biased as one side or the other will pop up.
-At least a few of these guilds will become organized.
-There will be player guards posted in cities patrolling from organized enforcers.
-A few of the organized outlaw guilds will end up working like thieves guilds/dark brotherhoods/ mafias/ect.
-Organized outlaw guilds will likely form up raids on cities.
-Some enforcers will act as bounty hunters.
-Said bounty hunters as well as likely some guards will be posted up/ patrolling near known outlaw safe places.
-PvP builds will become more prevalent in PvE areas.
-I suspect bands of supernaturals, particularly werewolves will also raid cities, though not nearly as frequently as other outlaws.
-I thoroughly expect a great rise in the number of complaints that X class is overpowered. My guess from the things I've read will be one dragon knight stopping whole groups of thieves, reflecting the PvP complaints.
-Medium armor will be at an all time high use for sneak bonus.
-The number of Khajiit and Bosmer will increase quite a bit, again for sneak.
-Burst dps will grow due to outlaws wanting to be able to kill quickly and get away.
-Tanking will grow thanks to not wanting to be killed quickly
Can't think of anything else at present, but this should be a good start.
And so did many brave men, women, and beast fall to the end of Beta, never to be heard from again. All that is left, is whispers of the adventures they had.