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PvP Night Capping - Campaign Breaker?

michael_bimson
michael_bimson
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Is PvP Night Capping a campaign breaker?

I'm sure we've all been there, fighting in Cyrodiil for the evening etc, make hard-fought gains against superior numbers etc, go to bed with half or three quarters of the map your colour and wake up with it dominated by someone else's colour. Is it this which kills off a campaign? Do players get fed up and leave, looking for a campaign that is 'protected' by friendly night cappers?

I certainly find it frustrating and would propose a solution/test to see if it is the case: Each campaign should be split into two 12 hour (for example) campaigns running from Midday to Midnight and Midnight to Midday on the median server time (prob GMT +1 in EU).

You home on the campaign that is your prime time (e.g. Midday to Midnight in UK) this is your primary campaign in which you can become Emperor. You are automatically a guest of the off time campaign (Midnight to Midday) and AP gains on both campaigns count toward your score (to account for people who will be in timezones out by a couple of hours on each campaign and whose prime time would straddle the two campaigns (possibility of having three 8 hour campaigns as well)).

At Midnight the 'prime time' campaign progress is 'saved', the campaign is closed and all players are moved to the starting area of the 'off time' campaign which loads progress from when it closed at Midday earlier.

If night capping is the campaign killer people hold it out to be the 'prime time' campaign will be a vibrant and competitive campaign and the 'off time' campaigns will die as they are now. This would then place the onus on people playing in the 'off time' campaigns to sort themselves out to make a competitive PvP experience (if they wanted to) without affecting the 'prime time' PvP players who do genuinely want a competitive experience and are frustrated that this is denied by night capping.

I await and welcome the community's thoughts.
  • Rune_Relic
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    1. I think yes. The campaigns should be three seperate campaigns each 8 hours of 24 hours. When one closes the next opens. You home on 1 of the 3.
    That way people in the same timezone dont get obliterated like this.

    2. But then I think....well its war. People sleep and other people dont. You always attack your enemy when they are most vulnerable. So this is a reasonable tactical plan.

    Dont know really. I sit in the fence as I cant decide. Both are reasonable expectations. One from a gaming view and one from a battle view.
    Edited by Rune_Relic on October 16, 2014 2:28PM
    Anything that can be exploited will be exploited
  • michael_bimson
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    I agree Rune_Relic, but for me its game first, war second and I don't think it can be any other way.

    Taking advantage of your opponents' weaknesses is a valid and worthwhile tactic in both gaming and warfare, but, taken to the end result of warfare, there can be no final victory in Cyrodiil without forcing people to quit and thereby kill the game.

    Therefore it has to be game first and the discrepancy caused by time zones or late shift working etc needs to be managed, just in such a way that it doesn't screw 'off time' players over (they pay too) but doesn't screw over 'prime time' players as it seems to now (they also pay the same).
  • Huntler
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    Oh... this thread again....

    88611-beating-dead-horse-gif-South-P-ZqEc.gif
  • Braidas
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    The problem is the scoreboard, that thing needs to go.
  • jkirchner71ub17_ESO2
    I think this stigma players try to attach to "night capping" is BS tbh. I wouldn't expect any alliance to just wait till the player population balances before doing anything and no one in their right mind should expect them to. No alliance is going to just park at their gate keeps, go fishing, go PvE or log off when it's opponents populations are low. No warring nation in the history of this planet has just sat back and waited for it's opponents to bring in reinforcements before pushing on to the objective.

    Personally it is for Zos to figure out how to manage the player populations better and adjust accordingly. So far they have failed to figure this out. I have seen some really great ideas out there for "leveling the playing field" by many players and yet the ones that can make this happen haven't done much other than introduce more campaigns and close other campaigns.
    Edited by jkirchner71ub17_ESO2 on October 16, 2014 4:38PM
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  • Sallington
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    Braidas wrote: »
    The problem is the scoreboard, that thing needs to go.

    I'd be OK with a participation trophy and pizza party at the end of every campaign.
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  • Agrippa_Invisus
    Agrippa_Invisus
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    I think this stigma players try to attach to "night capping" is BS tbh. I wouldn't expect any alliance to just wait till the player population balances before doing anything and no one in their right mind should expect them to. No alliance is going to just park at their gate keeps, go fishing, go PvE or log off when it's opponents populations are low. No warring nation in the history of this planet has just sat back and waited for it's opponents to bring in reinforcements before pushing on to the objective.

    Personally it is for Zos to figure out how to manage the player populations better and adjust accordingly. So far they have failed to figure this out. I have seen some really great ideas out there for "leveling the playing field" by many players and yet the ones that can make this happen haven't done much other than introduce more campaigns and close other campaigns.

    The problem comes when we have the scoreboard to deal with, telling us who won/lost, and then ZOS fails to do anything.

    Those points from the 5am, pre maintenance map flips are just as good as the ones that are earned through massive effort at 8pm Eastern USA time. The former takes a lot less effort than the latter, yet rewards equally. This is incentive to night cap.

    As a game, there should be an inherently fair and balanced situation for both sites. You don't get two kings in chess or extra money in monopoly just because of your sleep/work schedule.

    So it falls on the playerbase to correct it due to ZOS's current inaction. Is it right? No. Is it reality? Yes.

    If the playerbase doesn't police itself with regards to the population, the current decline in active PVP participants will only continue and possibly accelerate. This ends with a situation where, if everyone attritions equally (and they likely won't -- the underpopulated factions will go faster as they are losing), then there will be a point where the only faction that zones into any Cyrodiil instance is AD -- meaning PVP is dead as there is no opposition.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
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    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Sallington
    Sallington
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    Maybe the scoring should scale, being at its maximum during primetime.

    Example: A keep during 6pm-12amEST is worth 50pts/hr, but the same keep from 12am-6amEST is only worth 30pts/hr.

    People could still cap keeps at night and contribute to their alliance, but it wouldn't make the same impact on the campaign as competing during prime time.
    Daggerfall Covenant
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    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Agrippa_Invisus
    Agrippa_Invisus
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    Sallington wrote: »
    Maybe the scoring should scale, being at its maximum during primetime.

    Example: A keep during 6pm-12amEST is worth 50pts/hr, but the same keep from 12am-6amEST is only worth 30pts/hr.

    People could still cap keeps at night and contribute to their alliance, but it wouldn't make the same impact on the campaign as competing during prime time.

    My preferred solution is simply a sliding population lock. Basically, the most populous faction cannot have more than +10 players more than the least populous faction up to the maximum capacity.

    As more of the lower population factions log in, more of the overpopulated faction get into the zone.

    Other good ways of implementing population controls are free one way transfers (from the overpopulated into the underpopulated) and carrots such as XP and AP boosts.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • morvegil
    morvegil
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    This has been around since DAOC...theres no way you can limit people to time windows...
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  • Lfehova
    Lfehova
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    Or. Just scale the score ticks to some average of the three populations in Cyrodiil.

    If there's pop lock ad vs two 1 bars, the score will only be worth 1/3 that of triple poplock.

    Problem solved.
    Characters: Hovaling/Lfehova/Hova-kun/Hovalicious
    Class: DK/DK/Sorc/Templar
    Guild: No Mercy
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    Characters after rename: BROVALING/Baka-kun/Brovalicious (Lfehova is now a retired DK and spends his days crafting)
  • Agrippa_Invisus
    Agrippa_Invisus
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    Lfehova wrote: »
    Or. Just scale the score ticks to some average of the three populations in Cyrodiil.

    If there's pop lock ad vs two 1 bars, the score will only be worth 1/3 that of triple poplock.

    Problem solved.

    Also a possibility. Though this has the drawback that the pop lock faction can still 'set the stage' so to speak on the map, as frequently has happened on Wabbajack NA and Thornblade NA after.

    Even if they had few points for it, logging in to see your scrolls in their emp keeps, an emperor to dethrone, and multiple organized guilds waiting to farm your zerg is annoying and got repetitious quickly.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Lfehova
    Lfehova
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    Lfehova wrote: »
    Or. Just scale the score ticks to some average of the three populations in Cyrodiil.

    If there's pop lock ad vs two 1 bars, the score will only be worth 1/3 that of triple poplock.

    Problem solved.

    Also a possibility. Though this has the drawback that the pop lock faction can still 'set the stage' so to speak on the map, as frequently has happened on Wabbajack NA and Thornblade NA after.

    Even if they had few points for it, logging in to see your scrolls in their emp keeps, an emperor to dethrone, and multiple organized guilds waiting to farm your zerg is annoying and got repetitious quickly.

    Yeah but this is compromise. The ad can still zerg pvdoor if they want. But they won't be rewarding the campaign nearly as much in terms of score.
    Characters: Hovaling/Lfehova/Hova-kun/Hovalicious
    Class: DK/DK/Sorc/Templar
    Guild: No Mercy
    Alliance: Daggerfall

    Characters after rename: BROVALING/Baka-kun/Brovalicious (Lfehova is now a retired DK and spends his days crafting)
  • Agrippa_Invisus
    Agrippa_Invisus
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    Lfehova wrote: »
    Lfehova wrote: »
    Or. Just scale the score ticks to some average of the three populations in Cyrodiil.

    If there's pop lock ad vs two 1 bars, the score will only be worth 1/3 that of triple poplock.

    Problem solved.

    Also a possibility. Though this has the drawback that the pop lock faction can still 'set the stage' so to speak on the map, as frequently has happened on Wabbajack NA and Thornblade NA after.

    Even if they had few points for it, logging in to see your scrolls in their emp keeps, an emperor to dethrone, and multiple organized guilds waiting to farm your zerg is annoying and got repetitious quickly.

    Yeah but this is compromise. The ad can still zerg pvdoor if they want. But they won't be rewarding the campaign nearly as much in terms of score.

    It is. I would welcome anything from ZOS at this point, TBH. Some adjustment to start pushing things into balance (almost put 'back into', but it never was balanced).

    I'm a very strong believer in that the more is more, less is futile category though. That doesn't mean the idea doesn't have merit -- even as a acknowledgement there is an issue, which would change many mindsets if it came from ZOS -- as it certainly does have merit.

    But that's me, and I acknowledge that I believe the problem needs to be stomped on hard. It probably comes from my background on Bloodthorn, and my feeling that I 'know what it'll be like soon' if the pattern continues as it does and the Thornblade server starts to mimic later phases of Bloodthorn 1.0 and Auriel's Bow 1.0. Old Wabbajackers are certainly more optimistic than I.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Asgari
    Asgari
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    It's a shame that one faction is so blind and doesn't see what's really happening here. Their overwhelming numbers and the other factions inability to keep up is really killing pvp.

    Where servers used to be Pop locked on multiple factions on multiple servers this is no longer the case.

    There is only enough EP and dc to lock one server or make two servers have 2 bars.

    I would really just like to see the score board gone and everyone just fight for Emp and buffs. Also make it so one faction can't be locked and other 1-2 bars less than them for hours on end.
    Formerly @Persian_Princess .. Now @Asgari
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  • Agrippa_Invisus
    Agrippa_Invisus
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    It's a shame that one faction is so blind and doesn't see what's really happening here. Their overwhelming numbers and the other factions inability to keep up is really killing pvp.

    Where servers used to be Pop locked on multiple factions on multiple servers this is no longer the case.

    There is only enough EP and dc to lock one server or make two servers have 2 bars.

    I would really just like to see the score board gone and everyone just fight for Emp and buffs. Also make it so one faction can't be locked and other 1-2 bars less than them for hours on end.

    I would love to see the scoreboard removed completely.

    Make it so the duration of the campaigns is only the duration of the leaderboards. Have the leaderboards reset at the old campaign end dates and then start over so fresh players can get emperor.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Huntler
    Huntler
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    It's a shame that one faction is so blind and doesn't see what's really happening here.

    Regardless of the problem is at hand... are YOU so blind as to think there is some conspiracy on one side? Do you really think that if the roles were switched somehow EP or DC wouldn't do the same thing (oh wait, they have done the same thing). This is human nature, people pay for this game and will play it how they want (especially when it comes to winning). Who are YOU to judge people for playing how they want? Its ridiculous. This is not AD's fault, or the "PvDoorers" people claim exist, as if you somehow know that the people who play at 3am NA time are not just players playing at primetime for them in another part of the world (only 2 servers, remember people play this all across the world).


    Absolutely ridiculous. What I would give to switch sides and get to fight AD, the overpopulated side (I will slap anyone who says well just reroll... yeah.... I'd love to level up an entirely new character and get to the gear level, skillpoint amount, training, etc. I am now... give my a side transfer and I'd do it in an instant). The amount of value people put into the scoreboard is ridiculous, all of your solutions are just to remove it... why not then... simply ignore it until the day that that happens? What a crazy solution... ignoring something.... it doesn't mean anything except a couple thousand gold at the end of the campaign (lol). Ignore it, kill people, have fun, and for the love of god stop beating the dead horse. That or just switch to one of your hypocritical buff servers where even at 10 in the morning if I attack suddenly 40+ people appear... yeah I believe it ... we have no "daytime" population *eyeroll*.

    Completely full of yourselves.



    So before you and everyone else who loves to blame one side, please for the love of god ask yourselves... would my side do the same thing if they had the numbers? If you are naive enough to think your alliance is somehow special (lol) then cut the crap and realize the only solution is a zenimax solution, not a player solution. However, if it is really bothering you now, the solution is entirely in your hands.... every person who says remove the scoreboard, all you have to do is ignore it. Is your ego that easily bruised that those silly numbers matters? I know many egos/self-confidence levels here are about as high as a 16 year old girl's, but I promise... those numbers mean nothing, everything will be alright. Go kill some people, focus on having fun, and everything will be ok.


    edit: and oh, you have no right to tell people when to play this game, its an online game people pay to get to play. If you don't like that there is a night population for one side you have a few options:
    1. do something about it
    2. run to a buff server so your ego isn't hurt and you can "win" to stroke your ego
    3. quit because if you are the type of person that quits because they lost, you will eventually quit anyway. Happens in any pvp game, if you are that type of player zenimax should not cater to it... you're a lost cause when it comes to long term subscription and customer lifetime value. The last thing a real PvP competitive game needs is an instant gratification, everybody wins, carebear environment... I won't name games, but there are plenty out there... go play them.
    Edited by Huntler on October 16, 2014 7:10PM
  • Komma
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    Isn't ep in the lead with all three in a close race. This has been a great campaign so far with very little night capping.
    Kohma Kozzy-cr160-Stamblade
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  • michael_bimson
    michael_bimson
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    I think this stigma players try to attach to "night capping" is BS tbh.

    Is it? That's what this would actually tell us.
    I wouldn't expect any alliance to just wait till the player population balances before doing anything and no one in their right mind should expect them to. No alliance is going to just park at their gate keeps, go fishing, go PvE or log off when it's opponents populations are low. No warring nation in the history of this planet has just sat back and waited for it's opponents to bring in reinforcements before pushing on to the objective.

    No, I wouldn't expect that either but its a choice of two evils - PvP is failing in ESO, do you take action to try and fix it, or just let it go? I would also point out that we are not at war, its a game and with no opponents because of the domination of one side or another the game will fail.
    It's a shame that one faction is so blind and doesn't see what's really happening here. Their overwhelming numbers and the other factions inability to keep up is really killing pvp.

    Where servers used to be Pop locked on multiple factions on multiple servers this is no longer the case.

    There is only enough EP and dc to lock one server or make two servers have 2 bars.

    This is spot on and ZOS don't seem to have a solution despite the many suggestions by players.
    I would love to see the scoreboard removed completely.

    It does rub it in when you're losing :) - there's a lot that ZOS need to fix and as players all we can do is try and draw their attention to the issues we experience.

  • Asgari
    Asgari
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    Huntler wrote: »
    It's a shame that one faction is so blind and doesn't see what's really happening here.

    Regardless of the problem is at hand... are YOU so blind as to think there is some conspiracy on one side? Do you really think that if the roles were switched somehow EP or DC wouldn't do the same thing (oh wait, they have done the same thing). This is human nature, people pay for this game and will play it how they want (especially when it comes to winning). Who are YOU to judge people for playing how they want? Its ridiculous. This is not AD's fault, or the "PvDoorers" people claim exist, as if you somehow know that the people who play at 3am NA time are not just players playing at primetime for them in another part of the world (only 2 servers, remember people play this all across the world).


    Absolutely ridiculous. What I would give to switch sides and get to fight AD, the overpopulated side (I will slap anyone who says well just reroll... yeah.... I'd love to level up an entirely new character and get to the gear level, skillpoint amount, training, etc. I am now... give my a side transfer and I'd do it in an instant). The amount of value people put into the scoreboard is ridiculous, all of your solutions are just to remove it... why not then... simply ignore it until the day that that happens? What a crazy solution... ignoring something.... it doesn't mean anything except a couple thousand gold at the end of the campaign (lol). Ignore it, kill people, have fun, and for the love of god stop beating the dead horse. That or just switch to one of your hypocritical buff servers where even at 10 in the morning if I attack suddenly 40+ people appear... yeah I believe it ... we have no "daytime" population *eyeroll*.

    Completely full of yourselves.



    So before you and everyone else who loves to blame one side, please for the love of god ask yourselves... would my side do the same thing if they had the numbers? If you are naive enough to think your alliance is somehow special (lol) then cut the crap and realize the only solution is a zenimax solution, not a player solution. However, if it is really bothering you now, the solution is entirely in your hands.... every person who says remove the scoreboard, all you have to do is ignore it. Is your ego that easily bruised that those silly numbers matters? I know many egos/self-confidence levels here are about as high as a 16 year old girl's, but I promise... those numbers mean nothing, everything will be alright. Go kill some people, focus on having fun, and everything will be ok.


    edit: and oh, you have no right to tell people when to play this game, its an online game people pay to get to play. If you don't like that there is a night population for one side you have a few options:
    1. do something about it
    2. run to a buff server so your ego isn't hurt and you can "win" to stroke your ego
    3. quit because if you are the type of person that quits because they lost, you will eventually quit anyway. Happens in any pvp game, if you are that type of player zenimax should not cater to it... you're a lost cause when it comes to long term subscription and customer lifetime value.

    Ive never asked any AD to Switch to another faction. By all means play on the faction of your choice. But as an AD player you have to admit there are far more AD players than there are EP or DC.

    I also never said there is some conspiracy. By removing the scoreboard and making it solely about having emp and scroll buffs it removes the need to cap the entire map and makes it more about AP farming. Many players have left due to logging on in the morning over and over finding they dont have a single keep left and no one was on to defend. With less incentive to cap all keeps it removes this aspect and makes the game more enjoyable for all.

    Dont forget you can only PvP when there are others players to play against.
    Formerly @Persian_Princess .. Now @Asgari
    Princess Asgari | Sorc
    Asgari | NB
    -Asgari | Stamplar
    Ariana Kishi | DK | True Liberator of Haderus
    Banner Down!
    No Mercy
    Youtube: Asgari
  • Huntler
    Huntler
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    Never denied AD has a larger pvp population, its absolutely true... most of them are worthless. Hell, check out the sejanus thread. Most of them thought it was a better idea to stay on for 9 hour straight for 1 defense tick where if they had just played the game and fought they would have received far far more AP.... they are lemmings.... although thats insulting to the intelligence of a lemming.
  • Warraxx
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    Huntler wrote: »
    Never denied AD has a larger pvp population, its absolutely true... most of them are worthless. Hell, check out the sejanus thread. Most of them thought it was a better idea to stay on for 9 hour straight for 1 defense tick where if they had just played the game and fought they would have received far far more AP.... they are lemmings.... although thats insulting to the intelligence of a lemming.

    I'm EP, and I was there. It was great fun. The point of playing a "game" is to have fun, is it not? FUN>AP grind
  • Huntler
    Huntler
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    Warraxx wrote: »
    Huntler wrote: »
    Never denied AD has a larger pvp population, its absolutely true... most of them are worthless. Hell, check out the sejanus thread. Most of them thought it was a better idea to stay on for 9 hour straight for 1 defense tick where if they had just played the game and fought they would have received far far more AP.... they are lemmings.... although thats insulting to the intelligence of a lemming.

    I'm EP, and I was there. It was great fun. The point of playing a "game" is to have fun, is it not? FUN>AP grind

    Glad to know there exists at least some people with this viewpoint <3
    Edited by Huntler on October 16, 2014 7:19PM
  • Lava_Croft
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    Play a single-player game if you do not like it how an MMO moves on while you are asleep.
  • michael_bimson
    michael_bimson
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    Huntler wrote: »
    edit: and oh, you have no right to tell people when to play this game, its an online game people pay to get to play. If you don't like that there is a night population for one side you have a few options:
    1. do something about it
    2. run to a buff server so your ego isn't hurt and you can "win" to stroke your ego
    3. quit because if you are the type of person that quits because they lost, you will eventually quit anyway. Happens in any pvp game, if you are that type of player zenimax should not cater to it... you're a lost cause when it comes to long term subscription and customer lifetime value. The last thing a real PvP competitive game needs is an instant gratification, everybody wins, carebear environment... I won't name games, but there are plenty out there... go play them.

    Or 4. we could suggest solutions to ZOS. A 2 x12 hour campaign or 3 x 8 hour campaign would provide 24 hour coverage for players, and it would have the advantage of showing whether or not night capping is a big issue. If it is, it would also solve the issue for "prime time" players and the situation would be no different for "off time" players.

    I don't understand why you are so vehemently shouting people down when we are only discussing one of the issues that affects competitive PvP in ESO and possible solutions.
    Lava_Croft wrote: »
    Play a single-player game if you do not like it how an MMO moves on while you are asleep.

    The issue at hand is whether or not the movement of the MMO forward while people sleep is killing PvP. "Prime time" populations are in decline and the suggestion above could be one way, or part of one way, that it may be halted.

    People will leave to play single player games because of the queues, because of the dead buff servers, because of being outnumbered, because of the crashes, because of the impulse and bat trains, because of being unable to compete through no fault of their own. When all those frustrated people take your advice you will have no PvP left.
  • Nala_
    Nala_
    ✭✭✭✭
    agrippa didnt have any problems with pvedooring when he was on chillrend lol, now that he moved to thorn its the bane of the game's existence
  • Kungfu
    Kungfu
    ✭✭✭✭
    Huntler wrote: »
    It's a shame that one faction is so blind and doesn't see what's really happening here.
    ... why not then... simply ignore it until the day that that happens? What a crazy solution... ignoring something.... it doesn't mean anything except a couple thousand gold at the end of the campaign (lol). Ignore it, kill people, have fun, and for the love of god stop beating the dead horse.
    This.

    Huntler wrote: »
    It's a shame that one faction is so blind and doesn't see what's really happening here.

    Regardless of the problem is at hand... are YOU so blind as to think there is some conspiracy on one side? Do you really think that if the roles were switched somehow EP or DC wouldn't do the same thing (oh wait, they have done the same thing). This is human nature, people pay for this game and will play it how they want (especially when it comes to winning). Who are YOU to judge people for playing how they want? Its ridiculous. This is not AD's fault, or the "PvDoorers" people claim exist, as if you somehow know that the people who play at 3am NA time are not just players playing at primetime for them in another part of the world (only 2 servers, remember people play this all across the world).


    Absolutely ridiculous. What I would give to switch sides and get to fight AD, the overpopulated side (I will slap anyone who says well just reroll... yeah.... I'd love to level up an entirely new character and get to the gear level, skillpoint amount, training, etc. I am now... give my a side transfer and I'd do it in an instant). The amount of value people put into the scoreboard is ridiculous, all of your solutions are just to remove it... why not then... simply ignore it until the day that that happens? What a crazy solution... ignoring something.... it doesn't mean anything except a couple thousand gold at the end of the campaign (lol). Ignore it, kill people, have fun, and for the love of god stop beating the dead horse. That or just switch to one of your hypocritical buff servers where even at 10 in the morning if I attack suddenly 40+ people appear... yeah I believe it ... we have no "daytime" population *eyeroll*.

    Completely full of yourselves.



    So before you and everyone else who loves to blame one side, please for the love of god ask yourselves... would my side do the same thing if they had the numbers? If you are naive enough to think your alliance is somehow special (lol) then cut the crap and realize the only solution is a zenimax solution, not a player solution. However, if it is really bothering you now, the solution is entirely in your hands.... every person who says remove the scoreboard, all you have to do is ignore it. Is your ego that easily bruised that those silly numbers matters? I know many egos/self-confidence levels here are about as high as a 16 year old girl's, but I promise... those numbers mean nothing, everything will be alright. Go kill some people, focus on having fun, and everything will be ok.


    edit: and oh, you have no right to tell people when to play this game, its an online game people pay to get to play. If you don't like that there is a night population for one side you have a few options:
    1. do something about it
    2. run to a buff server so your ego isn't hurt and you can "win" to stroke your ego
    3. quit because if you are the type of person that quits because they lost, you will eventually quit anyway. Happens in any pvp game, if you are that type of player zenimax should not cater to it... you're a lost cause when it comes to long term subscription and customer lifetime value.
    ...Many players have left due to logging on in the morning over and over finding they dont have a single keep left and no one was on to defend...
    mmm yeah, sorry - no foundation in fact here. You don't have any proof or numbers or any factual information to back it up and doesn't it sound better to think that such a feeling might have been a small PART of the reasons SOME people may have quit?

    I wouldn't expect any alliance to just wait till the player population balances before doing anything and no one in their right mind should expect them to. No alliance is going to just park at their gate keeps, go fishing, go PvE or log off when it's opponents populations are low. No warring nation in the history of this planet has just sat back and waited for it's opponents to bring in reinforcements before pushing on to the objective.

    No, I wouldn't expect that either but its a choice of two evils - PvP is failing in ESO, do you take action to try and fix it, or just let it go? I would also point out that we are not at war, its a game and with no opponents because of the domination of one side or another the game will fail.
    PvP is failing? 100% opinion.

    The game will not fail because of this. Watch - if ALL blue & red quit tomorrow, the best AD gank guilds would roll up on one of them and roflstomp through the remaining AD zerglings because... it's FUN!

    I have NBs on DC and AD.
    Which do I prefer playing? DC
    Why?
    (1) More of the players are better
    (2) More targets for me
    (3) I don't watch / care about the scoreboard and the pittance they call a "reward" for winning it

    Why do you people insist that "night capping" is even a "tactic" or some kind of "exploit" ?
    It's a shame that one faction is so blind and doesn't see what's really happening here. Their overwhelming numbers and the other factions inability to keep up is really killing pvp.

    Where servers used to be Pop locked on multiple factions on multiple servers this is no longer the case.

    There is only enough EP and dc to lock one server or make two servers have 2 bars.

    This is spot on and ZOS don't seem to have a solution despite the many suggestions by players.
    No, this is the drivel of a crutch you people are leaning on. ZOS doesn't have a solution because one is not necessary. Situations like this are WHY there are THREE realms instead of two.

    And yes - team purple does beat yellow.

    The alliances balance themselves out in the long run. Right now it's AD's turn. It will change. Ask anyone who played DAOC over the long haul.
    I would love to see the scoreboard removed completely.

    It does rub it in when you're losing :) - there's a lot that ZOS need to fix and as players all we can do is try and draw their attention to the issues we experience.
    Why?
    Just last weekend, all three were within 1,000 points of each other.

    On the other hand - why do you care? I certainly don't. Don't take this as harsh as it sounds, please. What I'm trying to say is that I enjoy Cyrodiil when I go out because I go to win over the short term (i.e. kill more than I die and/or take a keep or two or defend a keep or two) and I could care less about the overall score.

    The overall score means nil to me... because I recognize the absolute uselessness of the rewards.

    Is it the gold you get? You would get more farming HSA / AA / etc
    Is it the items you MIGHT get? If you can't perform in crafted gear, a "pvp set" isn't going to solve your problems
    PvP for PvP's sake and all else is icing on the cake. PvP for "success" and you will forever be frustrated because there will always be some way that you lose or someone that you lose to.

    Honestly, I'm just here replying because it's annoyingly ridiculous that anyone proposes "night capping" as a tactic or exploit or anything of the sort.

    Stop blaming everything else for your frustrations. If you feel like population imbalance is the "end of PvP" roll up an AD char for yourself. I did. Changed my perspective completely.

    9/10 of the AD cannon fodder you guys kill every day are semi-literate zerglings who likely have IQs smaller than their monitor sizes.


    Honestly... getting all hot and bothered because there are people in the world whose free time happens to exist during your sleep hours is really just a red flag that you're worrying about the wrong things in this game.
    Edited by Kungfu on October 16, 2014 9:26PM
  • Huntler
    Huntler
    ✭✭✭✭✭
    Kungfu wrote: »
    Huntler wrote: »
    It's a shame that one faction is so blind and doesn't see what's really happening here.
    ... why not then... simply ignore it until the day that that happens? What a crazy solution... ignoring something.... it doesn't mean anything except a couple thousand gold at the end of the campaign (lol). Ignore it, kill people, have fun, and for the love of god stop beating the dead horse.
    This.

    Huntler wrote: »
    It's a shame that one faction is so blind and doesn't see what's really happening here.

    Regardless of the problem is at hand... are YOU so blind as to think there is some conspiracy on one side? Do you really think that if the roles were switched somehow EP or DC wouldn't do the same thing (oh wait, they have done the same thing). This is human nature, people pay for this game and will play it how they want (especially when it comes to winning). Who are YOU to judge people for playing how they want? Its ridiculous. This is not AD's fault, or the "PvDoorers" people claim exist, as if you somehow know that the people who play at 3am NA time are not just players playing at primetime for them in another part of the world (only 2 servers, remember people play this all across the world).


    Absolutely ridiculous. What I would give to switch sides and get to fight AD, the overpopulated side (I will slap anyone who says well just reroll... yeah.... I'd love to level up an entirely new character and get to the gear level, skillpoint amount, training, etc. I am now... give my a side transfer and I'd do it in an instant). The amount of value people put into the scoreboard is ridiculous, all of your solutions are just to remove it... why not then... simply ignore it until the day that that happens? What a crazy solution... ignoring something.... it doesn't mean anything except a couple thousand gold at the end of the campaign (lol). Ignore it, kill people, have fun, and for the love of god stop beating the dead horse. That or just switch to one of your hypocritical buff servers where even at 10 in the morning if I attack suddenly 40+ people appear... yeah I believe it ... we have no "daytime" population *eyeroll*.

    Completely full of yourselves.



    So before you and everyone else who loves to blame one side, please for the love of god ask yourselves... would my side do the same thing if they had the numbers? If you are naive enough to think your alliance is somehow special (lol) then cut the crap and realize the only solution is a zenimax solution, not a player solution. However, if it is really bothering you now, the solution is entirely in your hands.... every person who says remove the scoreboard, all you have to do is ignore it. Is your ego that easily bruised that those silly numbers matters? I know many egos/self-confidence levels here are about as high as a 16 year old girl's, but I promise... those numbers mean nothing, everything will be alright. Go kill some people, focus on having fun, and everything will be ok.


    edit: and oh, you have no right to tell people when to play this game, its an online game people pay to get to play. If you don't like that there is a night population for one side you have a few options:
    1. do something about it
    2. run to a buff server so your ego isn't hurt and you can "win" to stroke your ego
    3. quit because if you are the type of person that quits because they lost, you will eventually quit anyway. Happens in any pvp game, if you are that type of player zenimax should not cater to it... you're a lost cause when it comes to long term subscription and customer lifetime value.
    ...Many players have left due to logging on in the morning over and over finding they dont have a single keep left and no one was on to defend...
    mmm yeah, sorry - no foundation in fact here. You don't have any proof or numbers or any factual information to back it up and doesn't it sound better to think that such a feeling might have been a small PART of the reasons SOME people may have quit?

    I wouldn't expect any alliance to just wait till the player population balances before doing anything and no one in their right mind should expect them to. No alliance is going to just park at their gate keeps, go fishing, go PvE or log off when it's opponents populations are low. No warring nation in the history of this planet has just sat back and waited for it's opponents to bring in reinforcements before pushing on to the objective.

    No, I wouldn't expect that either but its a choice of two evils - PvP is failing in ESO, do you take action to try and fix it, or just let it go? I would also point out that we are not at war, its a game and with no opponents because of the domination of one side or another the game will fail.
    PvP is failing? 100% opinion.

    The game will not fail because of this. Watch - if ALL blue & red quit tomorrow, the best AD gank guilds would roll up on one of them and roflstomp through the remaining AD zerglings because... it's FUN!

    I have NBs on DC and AD.
    Which do I prefer playing? DC
    Why?
    (1) More of the players are better
    (2) More targets for me
    (3) I don't watch / care about the scoreboard and the pittance they call a "reward" for winning it

    Why do you people insist that "night capping" is even a "tactic" or some kind of "exploit" ?
    It's a shame that one faction is so blind and doesn't see what's really happening here. Their overwhelming numbers and the other factions inability to keep up is really killing pvp.

    Where servers used to be Pop locked on multiple factions on multiple servers this is no longer the case.

    There is only enough EP and dc to lock one server or make two servers have 2 bars.

    This is spot on and ZOS don't seem to have a solution despite the many suggestions by players.
    No, this is the drivel of a crutch you people are leaning on. ZOS doesn't have a solution because one is not necessary. Situations like this are WHY there are THREE realms instead of two.

    And yes - team purple does beat yellow.

    The alliances balance themselves out in the long run. Right now it's AD's turn. It will change. Ask anyone who played DAOC over the long haul.
    I would love to see the scoreboard removed completely.

    It does rub it in when you're losing :) - there's a lot that ZOS need to fix and as players all we can do is try and draw their attention to the issues we experience.
    Why?
    Just last weekend, all three were within 1,000 points of each other.

    On the other hand - why do you care? I certainly don't. Don't take this as harsh as it sounds, please. What I'm trying to say is that I enjoy Cyrodiil when I go out because I go to win over the short term (i.e. kill more than I die and/or take a keep or two or defend a keep or two) and I could care less about the overall score.

    The overall score means nil to me... because I recognize the absolute uselessness of the rewards.

    Is it the gold you get? You would get more farming HSA / AA / etc
    Is it the items you MIGHT get? If you can't perform in crafted gear, a "pvp set" isn't going to solve your problems
    PvP for PvP's sake and all else is icing on the cake. PvP for "success" and you will forever be frustrated because there will always be some way that you lose or someone that you lose to.

    Honestly, I'm just here replying because it's annoyingly ridiculous that anyone proposes "night capping" as a tactic or exploit or anything of the sort.

    Stop blaming everything else for your frustrations. If you feel like population imbalance is the "end of PvP" roll up an AD char for yourself. I did. Changed my perspective completely.

    9/10 of the AD cannon fodder you guys kill every day are semi-literate zerglings who likely have IQs smaller than their monitor sizes.


    Honestly... getting all hot and bothered because there are people in the world whose free time happens to exist during your sleep hours is really just a red flag that you're worrying about the wrong things in this game.

    Marry me
  • Nox_Aeterna
    Nox_Aeterna
    ✭✭✭✭✭
    Much like in the past Copernicus said the sun not the earth is the center of the universe , it is time people start to realise , their game time isnt the center of any cyro.

    People play at different times, this game got players from countries all around the world , even if it only got servers on US and EU.
    Edited by Nox_Aeterna on October 16, 2014 9:31PM
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • Warraxx
    Warraxx
    ✭✭✭✭✭
    LV27-flannel-nightcap-1.jpg
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