WraithAzraiel wrote: »
It could happen if you wish hard enough. Faith trust and pixie dust, bro. #PowerofBelief
WraithAzraiel wrote: »Sure, I'll even pick up my family and move to the Oceanic timezone.
https://www.youtube.com/watch?v=GlKL_EpnSp8 msawwan2ub17_ESO wrote: »I will try to summarize AD problem quickly so other factions understand it.
1. Que time is over an hour in prime time and they are almost always pop locked
2. they cant play with friends due to that que time. half the group in and the other half need an hour to get in, the first half will get tired of dying and log off before 2nd half join them.
3. even if they get to pvp they struggle to find enemy even on the most populated campaign, and when they find them they get very little AP because you know, 5 on 1 will get you low ap
4. people tease them on forums and ask them to reroll, but they dont want to invest long hours leveling an alt on DC or EP. totally understand
5. when they do finally get in the campaign, rush hours have ended and they have to siege the wall and fight the guards.
Solutions:
1. keep DC and EP cap at 200 and make AD pop cap at 500. god knows they could use less Que times
2. give AD more AP for kiling enemy
3. introduce night guard systems, guards that spawn at night times when DC and EP go to sleep, they behave like players and they do stupid ***. you know, to keep the AD occupied.
problem solved, you are all welcome ^_~
msawwan2ub17_ESO wrote: »1. keep DC and EP cap at 200 and make AD pop cap at 500. god knows they could use less Que times
WraithAzraiel wrote: »The OP's statement was meant to be patronizing and insulting. Not a serious suggestion.
msawwan2ub17_ESO wrote: »1. keep DC and EP cap at 200 and make AD pop cap at 500. god knows they could use less Que times
.... have one faction a population cap that is more then BOTH other factions population cap combined? That is foolishness.

as a faction that prides itself on impulse chimpanzee spamming, it's pretty understandable that ad don't know how to reduce their queue times.
I agree. I avoid these impulse monkey spammers on my own faction as well. Cheap tactic that ruins pvp in my opinion. Just not fun, given how badly it locks up the game.
msawwan2ub17_ESO wrote: »I will try to summarize AD problem quickly so other factions understand it.
1. Que time is over an hour in prime time and they are almost always pop locked
2. they cant play with friends due to that que time. half the group in and the other half need an hour to get in, the first half will get tired of dying and log off before 2nd half join them.
3. even if they get to pvp they struggle to find enemy even on the most populated campaign, and when they find them they get very little AP because you know, 5 on 1 will get you low ap
4. people tease them on forums and ask them to reroll, but they dont want to invest long hours leveling an alt on DC or EP. totally understand
5. when they do finally get in the campaign, rush hours have ended and they have to siege the wall and fight the guards.
Solutions:
1. keep DC and EP cap at 200 and make AD pop cap at 500. god knows they could use less Que times
2. give AD more AP for kiling enemy
3. introduce night guard systems, guards that spawn at night times when DC and EP go to sleep, they behave like players and they do stupid ***. you know, to keep the AD occupied.
problem solved, you are all welcome ^_~
sarttsarttsarttub17_ESO wrote: »i can say this. I played on Auriels bow Where ADs population was locked to full.
I laugh everytime i hear AD say we cant get into the campaign. wah wah wah.
You all suck and are nothing but night capping bads and every AD faction scrub fanboy knew when Elites guards players from EP woke up we steamrolled you all the way back to your temples, stole your scrolls and kept you all on lockdown. If it wasnt for Zenimax's initial screw up of this games launch, and ignorance of pvp balance we would still be steam rolling you all.
AD Loved to glitch with the scrolls when they got steamrolled on Auriels bow, in Cheydinhal
sarttsarttsarttub17_ESO wrote: »i can say this. I played on Auriels bow Where ADs population was locked to full.
I laugh everytime i hear AD say we cant get into the campaign. wah wah wah.
You all suck and are nothing but night capping bads and every AD faction scrub fanboy knew when Elites guards players from EP woke up we steamrolled you all the way back to your temples, stole your scrolls and kept you all on lockdown. If it wasnt for Zenimax's initial screw up of this games launch, and ignorance of pvp balance we would still be steam rolling you all.
AD Loved to glitch with the scrolls when they got steamrolled on Auriels bow, in Cheydinhal
This is funny especially because it took you guys 3 bars population to get us out of Azura.
Agrippa_Invisus wrote: »sarttsarttsarttub17_ESO wrote: »i can say this. I played on Auriels bow Where ADs population was locked to full.
I laugh everytime i hear AD say we cant get into the campaign. wah wah wah.
You all suck and are nothing but night capping bads and every AD faction scrub fanboy knew when Elites guards players from EP woke up we steamrolled you all the way back to your temples, stole your scrolls and kept you all on lockdown. If it wasnt for Zenimax's initial screw up of this games launch, and ignorance of pvp balance we would still be steam rolling you all.
AD Loved to glitch with the scrolls when they got steamrolled on Auriels bow, in Cheydinhal
This is funny especially because it took you guys 3 bars population to get us out of Azura.
Those bars apparently all came from PVE land (ie: PVP derps) and didn't go to Thorn after they left Azura's either. Thorn population remained roughly what it was and the Azura's red vanished.
Agrippa_Invisus wrote: »sarttsarttsarttub17_ESO wrote: »i can say this. I played on Auriels bow Where ADs population was locked to full.
I laugh everytime i hear AD say we cant get into the campaign. wah wah wah.
You all suck and are nothing but night capping bads and every AD faction scrub fanboy knew when Elites guards players from EP woke up we steamrolled you all the way back to your temples, stole your scrolls and kept you all on lockdown. If it wasnt for Zenimax's initial screw up of this games launch, and ignorance of pvp balance we would still be steam rolling you all.
AD Loved to glitch with the scrolls when they got steamrolled on Auriels bow, in Cheydinhal
This is funny especially because it took you guys 3 bars population to get us out of Azura.
Those bars apparently all came from PVE land (ie: PVP derps) and didn't go to Thorn after they left Azura's either. Thorn population remained roughly what it was and the Azura's red vanished.
Thats sorta true. I obviously can't prove this, but when we were starting to hit azura's last night EP was locked in Thorn (it was tri locked) while azuras was 1 bar for each side. In the height of the triple bar EP population that went to azuras (while I am sure many were PvErs...given how bad they were getting farmed) Thorn's EP population dropped and was briefly at 2 bars then bumped up to 3. My assumption is once any that came from Thorn felt safe enough that azuras was starting to go back to full Red, they switched back. Once again just my presumption, but we kept checking the pops so we had an idea what to expect.