Thechemicals wrote: »PLayers already affected by impulse/pulsar effects recieve 15% less damage from further impulse attacks. Your welcome.
mousekime111rwb17_ESO wrote: »"reduced radius of impulse to 6 meters from 8"
Area of 8 meter circle.
Area of 6 meter circle.
As one can see quite clearly without having to on one's own do piR^2 thanks to google. This is nerfing the aoe of impulse by almost half.
One word. EXCESSIVE.
The devs are listening.TheBull ✭✭✭✭✭
August 13 edited August 15 in Combat & Skill Lines - English
"It's a bad spell. Takes too much skill out the game. It's way too large for one."
This is nerfing the aoe of impulse by almost half.
curlyqloub14_ESO wrote: »This is nerfing the aoe of impulse by almost half.
I'd love to know what form of math you use where 6/8 = 1/2. Pretty sure 25% is not equal to 50%.
Anyway, this may quite possibly be the best change I've seen since beta. Impulse has got to be one of the most over-used and overpowered skills in th game.
curlyqloub14_ESO wrote: »This is nerfing the aoe of impulse by almost half.
I'd love to know what form of math you use where 6/8 = 1/2. Pretty sure 25% is not equal to 50%.
Anyway, this may quite possibly be the best change I've seen since beta. Impulse has got to be one of the most over-used and overpowered skills in th game.
ExiledKhallisi wrote: »Impulse needs to be nerfed even more and be made blockable like other aoe's
curlyqloub14_ESO wrote: »This is nerfing the aoe of impulse by almost half.
I'd love to know what form of math you use where 6/8 = 1/2. Pretty sure 25% is not equal to 50%.
Anyway, this may quite possibly be the best change I've seen since beta. Impulse has got to be one of the most over-used and overpowered skills in th game.
curlyqloub14_ESO wrote: »This is nerfing the aoe of impulse by almost half.
I'd love to know what form of math you use where 6/8 = 1/2. Pretty sure 25% is not equal to 50%.
Anyway, this may quite possibly be the best change I've seen since beta. Impulse has got to be one of the most over-used and overpowered skills in th game.
curlyqloub14_ESO wrote: »This is nerfing the aoe of impulse by almost half.
I'd love to know what form of math you use where 6/8 = 1/2. Pretty sure 25% is not equal to 50%.
Anyway, this may quite possibly be the best change I've seen since beta. Impulse has got to be one of the most over-used and overpowered skills in th game.
curlyqloub14_ESO wrote: »This is nerfing the aoe of impulse by almost half.
I'd love to know what form of math you use where 6/8 = 1/2. Pretty sure 25% is not equal to 50%.
Anyway, this may quite possibly be the best change I've seen since beta. Impulse has got to be one of the most over-used and overpowered skills in th game.
When we talk about AOE, area, we're looking at square units and not linear units. So we look at the squares of 6 out of 8: 36 out of 64, which is only just above half (56.25% to be precise). Note that this only refers to the area, not damage.
/math professor, seriously
ezareth_ESO wrote: »ExiledKhallisi wrote: »Impulse needs to be nerfed even more and be made blockable like other aoe's
No AOE is blockable.curlyqloub14_ESO wrote: »This is nerfing the aoe of impulse by almost half.
I'd love to know what form of math you use where 6/8 = 1/2. Pretty sure 25% is not equal to 50%.
Anyway, this may quite possibly be the best change I've seen since beta. Impulse has got to be one of the most over-used and overpowered skills in th game.
It is called Area not radius. Reducing the Radius to 6 from 8 reduced the area affected by almost half.
ezareth_ESO wrote: »ExiledKhallisi wrote: »Impulse needs to be nerfed even more and be made blockable like other aoe's
No AOE is blockable.curlyqloub14_ESO wrote: »This is nerfing the aoe of impulse by almost half.
I'd love to know what form of math you use where 6/8 = 1/2. Pretty sure 25% is not equal to 50%.
Anyway, this may quite possibly be the best change I've seen since beta. Impulse has got to be one of the most over-used and overpowered skills in th game.
It is called Area not radius. Reducing the Radius to 6 from 8 reduced the area affected by almost half.