https://www.youtube.com/watch?v=JTvtcVCjFqc
general breakdown, Same character, higher stam on PTS due to added att points.
DPS is 250+ lower on just light attack spam, Heavy attack weaving can usually boost dps by 100-200 on live but has lower effect on PTS. This is despite the mobs being tested on having 3k less health, which generally raises the DPS.
This is due to them removing the wonderful speed boost on the Werewolf berserker in favor of a bleed bonus.
Bleed DOT does not proc even once on either version despite being placed on the targets, this is due to the light attacks refreshing the effect too fast for the bleed to occur.
attack weaving with new abilities does around the same damage as just straight heavy and light spam. gaining little to nothing, and ultimately doing less over than light attack, heavy attack spam on live.
please rethink these WW changes Zenimax... the only good changes are the heal and the CC break...
and the animation change for running (not shown in videos)
Edited by Hypertionb14_ESO on October 14, 2014 10:14PM I play every class in every situation. I love them all.