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Werewolf 1.4 vs Werewolf 1.5 video. Werewolf berserker changes need to be rethought.

Hypertionb14_ESO
Hypertionb14_ESO
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https://www.youtube.com/watch?v=JTvtcVCjFqc

general breakdown, Same character, higher stam on PTS due to added att points.

DPS is 250+ lower on just light attack spam, Heavy attack weaving can usually boost dps by 100-200 on live but has lower effect on PTS. This is despite the mobs being tested on having 3k less health, which generally raises the DPS.

This is due to them removing the wonderful speed boost on the Werewolf berserker in favor of a bleed bonus.

Bleed DOT does not proc even once on either version despite being placed on the targets, this is due to the light attacks refreshing the effect too fast for the bleed to occur.

attack weaving with new abilities does around the same damage as just straight heavy and light spam. gaining little to nothing, and ultimately doing less over than light attack, heavy attack spam on live.

please rethink these WW changes Zenimax... the only good changes are the heal and the CC break...

and the animation change for running (not shown in videos)
Edited by Hypertionb14_ESO on October 14, 2014 10:14PM
I play every class in every situation. I love them all.
  • Nestor
    Nestor
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    It took you 9 seconds to kill the mammoth the first time, then it took 13 seconds for the second one. If the mammoth was at the same level or health, then this is a nerf. Sorry though you did 1.5 right after 1.4 not in the second half

    It looks like it took you slightly less time under 1.5 (8 seconds and 11 seconds vs 9 and 13) to kill the mammoth, so something is better. This is from a rough estimate based on the video play time. Did not see the recap showing the time of battle, that would have been nice to see.
    Edited by Nestor on October 14, 2014 10:24PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Hypertionb14_ESO
    Hypertionb14_ESO
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    the mobs in the first two videos had 10k hp, in 1.5 they are nerfed to 7k, and the fights take the same amount of time.

    Fight 1 1.4
    With NB haste buff
    10k

    Fight 2 1.4
    nothing
    10k

    fight 3 1.5
    haste
    7k

    fight 4 1.5
    nothing.
    7k
    I play every class in every situation. I love them all.
  • Nestor
    Nestor
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    Haste would explain the difference in attack speed. I did not have the video expanded, so I did not see the health (old eyes)

    The less time you spent does not account for the difference in health. Wonder why they made the Mammoths weaker? It's not like we have too many to fight (most are calm except in a couple of areas)
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • ExiledKhallisi
    ExiledKhallisi
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    If this goes live...... I guess I will jsut go back to being a vamp =( post this on the PTS forum too
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  • Hypertionb14_ESO
    Hypertionb14_ESO
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    If this goes live...... I guess I will jsut go back to being a vamp =( post this on the PTS forum too

    http://forums.elderscrollsonline.com/discussion/135895/werewolf-1-5-too-much-loss-for-the-gain-review-from-a-live-server-werewolf-player

    topic existed prior
    I play every class in every situation. I love them all.
  • sagitter
    sagitter
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    Should incapacitate (haste morph) only increase heavy attacks damage?
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