




Martinus72 wrote: »They seem bit OP to be honest...
Martinus72 wrote: »They seem bit OP to be honest...
it does make sense though, the health/magicka/stamina softcaps are pretty high, current food doesn't give most people any realistic chance to get to 2+ softcaps.
Now the potion is very good, restores over 1000 points health.
Martinus72 wrote: »They seem bit OP to be honest...
it does make sense though, the health/magicka/stamina softcaps are pretty high, current food doesn't give most people any realistic chance to get to 2+ softcaps.
Now the potion is very good, restores over 1000 points health.
I don't understand. They made a big deal out of changes to provisioning like a month ago (?), said they were going to go with the changes they listed, and since then...nothing. The drink stacking could be a very helpful feature.
ZOS - we need to talk to the recipe lady.
Food and drink really need to stack. Also, provisioning progression is far to quick and easy. I hit lvl 50 within a week. My enchanter alt? Still stuck at lvl 22.
I don't understand. They made a big deal out of changes to provisioning like a month ago (?), said they were going to go with the changes they listed, and since then...nothing. The drink stacking could be a very helpful feature.
ZOS - we need to talk to the recipe lady.
nope, drink still overwrites food, didn't see any difference in ingredients on recipes.
Can't speak for v10 recipes, haven't seen any, but not gonna try to waste time farming on PTS.
IMHO, they should increase drop rate of rare items on PTS, nobody will spend 2 hrs to farm rare recipe or motif on PTS.
Food and drink really need to stack. Also, provisioning progression is far to quick and easy. I hit lvl 50 within a week. My enchanter alt? Still stuck at lvl 22. Perhaps a good approach would be to add levels to provisioning and make those abilities quest rewards.
In addition, F&D needs to be labeled with the name of its creator. My toon Yancius is just as proud of his provisioning products as my alts are of their creations. If Yancina, Yanandra Carolina, and Yahatma Yahndi can have their wares named why not the cook?
Inventory management is certainly a challenge for the provisioner. This is magnified by each area of Tamriel having their own local ingredients and recipes. There is just no way of doing it without having a dedicated provisioner mule with a maxed out pack horse. I have managed to come to peace with it though and it no longer causes me the degree of angst it once did. At one time it was MUCH worse. In beta you had to have the ingredients you were using to craft actually on your person, not just in your bank. THAT was a PITA!
Instead of taking the programing time to change all of the recipes and meld them into things found all over Tamriel I suggest craft quests that provide pantries and larders. These would provide additional storage for the appropriate type items and would also toss a miniscule bone to the solo PvE crowd that has been ignored since launch. Once player housing drops those features would be perfect additions to the home.
Of course one small but helpful change for all crafters would be to move all trophy items, fish, costumes, and the like to the quest tab so that they do not count against our inventory limit. Once again, player housing would provide the proper repository for these.
starkerealm wrote: »nope, drink still overwrites food, didn't see any difference in ingredients on recipes.
Can't speak for v10 recipes, haven't seen any, but not gonna try to waste time farming on PTS.
IMHO, they should increase drop rate of rare items on PTS, nobody will spend 2 hrs to farm rare recipe or motif on PTS.
I'm actually a little surprised there isn't a testing vendor on PTS, that will let you grab unique and rare items just to make sure they're working as intended.
I don't understand. They made a big deal out of changes to provisioning like a month ago (?), said they were going to go with the changes they listed, and since then...nothing. The drink stacking could be a very helpful feature.
ZOS - we need to talk to the recipe lady.
I thought honey brittle was supposed to not look like a steak anymore... It was suspicious that they only mentioned the fortified version in the notes, but I assumed they changed all versions. At least that would make sense.
Good buff to see - curious if drinks are also increased, for regen rates???