Hlaren_shortsheath wrote: »yet again, more staff usage and light armor.
this is getting very old. where is the duel wield with medium armor?
mike.gaziotisb16_ESO wrote: »So if I'm getting this right what you're doing is:
1) Ambush
2) Soul Harvest
3) Impale
When you have no Soul Harvest, you use Funnel Health instead.
Do you queue Ambush and Soul Harvest? Because they seem to land almost at the same time. Anyhow, I see a build with nearly 2.45k magicka and probably into the spell damage soft-cap.
I know you've put a disclaimer and all, but I think the amount of damage dealt combined with the stun, basically leaves your victims with very low, if not 0 chance of survival. 1.6s TTK as worst case scenario, is very very low. I'm not sure that's necessarily healthy for the game but hey, that's nothing to do with you, you do the best you can.
Out of curiosity, what is your KDR when coming out of stealth? I'm not talking about getting nailed by another player coming for help, but the player you actually ganked. Of course you need to exclude the scenarios where there's two of you. Basically, if you gank somebody do you feel there's a at least a small chance they might recover and win? Honest question here
mike.gaziotisb16_ESO wrote: »So if I'm getting this right what you're doing is:
1) Ambush
2) Soul Harvest
3) Impale
When you have no Soul Harvest, you use Funnel Health instead.
Do you queue Ambush and Soul Harvest? Because they seem to land almost at the same time. Anyhow, I see a build with nearly 2.45k magicka and probably into the spell damage soft-cap.
I know you've put a disclaimer and all, but I think the amount of damage dealt combined with the stun, basically leaves your victims with very low, if not 0 chance of survival. 1.6s TTK as worst case scenario, is very very low. I'm not sure that's necessarily healthy for the game but hey, that's nothing to do with you, you do the best you can.
Out of curiosity, what is your KDR when coming out of stealth? I'm not talking about getting nailed by another player coming for help, but the player you actually ganked. Of course you need to exclude the scenarios where there's two of you. Basically, if you gank somebody do you feel there's a at least a small chance they might recover and win? Honest question here
Well, most nights I die around 2-3 times. On a bad night with lag and crashes 5 times. I get around 200-400 kills for a pvp night. If a target has less than 3k HP they are dead 95% of the time unless my mouse dies or lag/ moves does not fire. The more HP you have the better your chance to not get blown up. If you are over 3.5k you might be able to spam a good move take a pot and fight back some.
This problem is because players want to do huge damage and run low HP glass cannon. That is not the choice of the game, but of the players. When I see a high rank pvp player with 2k-3k HP, my goal is to remind them of the poor choice they made, even if they are around 20 of their best friends.
mike.gaziotisb16_ESO wrote: »
Firstly, due to Heavy Armor being (to be polite) sub-par for PvP, everyone is wearing light or medium and thus does not have enough mitigation towards these strikes. Also with sharpened weapons you can completely bypass the mitigation anyway, so this is a case of one design flaw over another.
Anyway, I'll stop rambling now, good job mate nice video
This problem is because players want to do huge damage and run low HP glass cannon. That is not the choice of the game, but of the players. When I see a high rank pvp player with 2k-3k HP, my goal is to remind them of the poor choice they made, even if they are around 20 of their best friends.
Except no one gives a *** about being picked off by 1 guy. Dropping some health for stam/magicka is beneficial to a lot of builds in most situations - let me gimp myself real quick so I don't get picked off when I'm running solo (you'll never get anyone in a decent group) in the middle of nowhere, wouldn't wanna die now, those horrible consequences...When I see a high rank pvp player with 2k-3k HP, my goal is to remind them of the poor choice they made, even if they are around 20 of their best friends.mike.gaziotisb16_ESO wrote: »So if I'm getting this right what you're doing is:
1) Ambush
2) Soul Harvest
3) Impale
When you have no Soul Harvest, you use Funnel Health instead.
Do you queue Ambush and Soul Harvest? Because they seem to land almost at the same time. Anyhow, I see a build with nearly 2.45k magicka and probably into the spell damage soft-cap.
I know you've put a disclaimer and all, but I think the amount of damage dealt combined with the stun, basically leaves your victims with very low, if not 0 chance of survival. 1.6s TTK as worst case scenario, is very very low. I'm not sure that's necessarily healthy for the game but hey, that's nothing to do with you, you do the best you can.
Out of curiosity, what is your KDR when coming out of stealth? I'm not talking about getting nailed by another player coming for help, but the player you actually ganked. Of course you need to exclude the scenarios where there's two of you. Basically, if you gank somebody do you feel there's a at least a small chance they might recover and win? Honest question here
Except no one gives a *** about being picked off by 1 guy. Dropping some health for stam/magicka is beneficial to a lot of builds in most situations - let me gimp myself real quick so I don't get picked off when I'm running by myself (you'll never get anyone in a decent group) in the middle of nowhere, wouldn't wanna die now, those horrible consequences...When I see a high rank pvp player with 2k-3k HP, my goal is to remind them of the poor choice they made, even if they are around 20 of their best friends.mike.gaziotisb16_ESO wrote: »So if I'm getting this right what you're doing is:
1) Ambush
2) Soul Harvest
3) Impale
When you have no Soul Harvest, you use Funnel Health instead.
Do you queue Ambush and Soul Harvest? Because they seem to land almost at the same time. Anyhow, I see a build with nearly 2.45k magicka and probably into the spell damage soft-cap.
I know you've put a disclaimer and all, but I think the amount of damage dealt combined with the stun, basically leaves your victims with very low, if not 0 chance of survival. 1.6s TTK as worst case scenario, is very very low. I'm not sure that's necessarily healthy for the game but hey, that's nothing to do with you, you do the best you can.
Out of curiosity, what is your KDR when coming out of stealth? I'm not talking about getting nailed by another player coming for help, but the player you actually ganked. Of course you need to exclude the scenarios where there's two of you. Basically, if you gank somebody do you feel there's a at least a small chance they might recover and win? Honest question here
I always laugh when NB's are proud of killing one guy from stealth when they specifically build for it, like congrats - that's the only thing you're trying to do, you should at least be able to do it.
Cute vid btw...try running into an actual battle sometime
The way some of you people talk anyone who does anything in this game is irrelevant. God forbid you appreciate a video and someone wrecking people.
I guess haters gonna hate.
Ganking don't matter, blobbing don't matter, score doesn't matter, Ap don't matter, emp don't matter, Leaderboard don't matter, population don't matter.
Starting to see why ZoS thinks PvP doesn't matter.
I was writing something but it's pretty much this. I even originally wrote something very similar to the edit in your first post in my first post, but deleted it b/c I figured he'd get the point. You be readin my mind manThe way some of you people talk anyone who does anything in this game is irrelevant. God forbid you appreciate a video and someone wrecking people.
I guess haters gonna hate.
Ganking don't matter, blobbing don't matter, score doesn't matter, Ap don't matter, emp don't matter, Leaderboard don't matter, population don't matter.
Starting to see why ZoS thinks PvP doesn't matter.
Not sure who you are talking to, but since it followed my post I'll bite. I am not hating, I am pointing out a rampant hypocrisy in OP's posts in this thread that it borders on cognitive dissonance.
That and I find a video half filled with horse ganks + ulti drops kind of boring, show me some hard fights, some that didn't go according to plan. Something where you showed me something, not 3 buttons to someone on a horse, 1 being your ulti. That may just be me, but its boring. And like I said, he's a great ganker, no doubt, but the whole video is extremely repetitive.
You did make a good point though, how anybody plays doesn't matter. Play the game you want and have fun, but be damn sure I'll call you out on BS hypocrisy about "poor" choices of builds, health, etc. when all the person claiming it does is run ganks on horse players banging ultis on them.... see what I mean hopefully?
[Moderator Note: Edited quote to match moderated version]
I was writing something but it's pretty much this. I even originally wrote something very similar to the edit in your first post in my first post, but deleted it b/c I figured he'd get the point. You be readin my mind manThe way some of you people talk anyone who does anything in this game is irrelevant. God forbid you appreciate a video and someone wrecking people.
I guess haters gonna hate.
Ganking don't matter, blobbing don't matter, score doesn't matter, Ap don't matter, emp don't matter, Leaderboard don't matter, population don't matter.
Starting to see why ZoS thinks PvP doesn't matter.
Not sure who you are talking to, but since it followed my post I'll bite. I am not hating, I am pointing out a rampant hypocrisy in OP's posts in this thread that it borders on cognitive dissonance.
That and I find a video half filled with horse ganks + ulti drops kind of boring, show me some hard fights, some that didn't go according to plan. Something where you showed me something, not 3 buttons to someone on a horse, 1 being your ulti. That may just be me, but its boring. And like I said, he's a great ganker, no doubt, but the whole video is extremely repetitive.
You did make a good point though, how anybody plays doesn't matter. Play the game you want and have fun, but be damn sure I'll call you out on BS hypocrisy about "poor" choices of builds, health, etc. when all the person claiming it does is run ganks on horse players banging ultis on them.... see what I mean hopefully?
Not the point - you're getting into the fight for a second or two and then running back out...if you tried running headlong into a zerg, even with a group, you'd blow the *** up.I kill on avg of 3-4 hours of play 200-300 players. My spec gives me more than enough mana for long fights. I kill a target go into sneak, open kill the next person, go into sneak, kill the next person etc... I have 100+ mana return plus 200 on killing a target. I get fine in group fights and have a solid self heal for 300 non crit 600 crit every few seconds.
Just like in WAR, you could be in the best 6 man or whatever. If I wanted a target/ healer dead, they were dead. I would have to use timing and positioning just as I use now. But, I never have any huge problems with killing a target.
Not the point - you're getting into the fight for a second or two and then running back out...if you tried running headlong into a zerg, even with a group, you'd blow the *** up.I kill on avg of 3-4 hours of play 200-300 players. My spec gives me more than enough mana for long fights. I kill a target go into sneak, open kill the next person, go into sneak, kill the next person etc... I have 100+ mana return plus 200 on killing a target. I get fine in group fights and have a solid self heal for 300 non crit 600 crit every few seconds.
Just like in WAR, you could be in the best 6 man or whatever. If I wanted a target/ healer dead, they were dead. I would have to use timing and positioning just as I use now. But, I never have any huge problems with killing a target.
And I've never played WAR, but no, this is not like that. You would not kill me running with 5 of my guildies unless both myself and the healer(s) were afk.
You only kill people who aren't paying attn, not while they're actively engaged in combat...Not the point - you're getting into the fight for a second or two and then running back out...if you tried running headlong into a zerg, even with a group, you'd blow the *** up.I kill on avg of 3-4 hours of play 200-300 players. My spec gives me more than enough mana for long fights. I kill a target go into sneak, open kill the next person, go into sneak, kill the next person etc... I have 100+ mana return plus 200 on killing a target. I get fine in group fights and have a solid self heal for 300 non crit 600 crit every few seconds.
Just like in WAR, you could be in the best 6 man or whatever. If I wanted a target/ healer dead, they were dead. I would have to use timing and positioning just as I use now. But, I never have any huge problems with killing a target.
And I've never played WAR, but no, this is not like that. You would not kill me running with 5 of my guildies unless both myself and the healer(s) were afk.
You must have some good healers who can heal in .3 seconds. So lets do the math. 1300+ 2300 in .3 seconds. With lag and the game you will be dead. Bubble spam can help, but I pick my targets and attack at the right time. The one thing that does save someone in a group is the bad soft target and someone walks in the way.
Sypherpkub17_ESO wrote: »Entertaining video, really enjoyed it and the music as well.
Just one question, couldn't most players with the same spec pretty much do the same thing you are doing or is there more to it that we can't see?
Sypherpkub17_ESO wrote: »Entertaining video, really enjoyed it and the music as well.
Just one question, couldn't most players with the same spec pretty much do the same thing you are doing or is there more to it that we can't see?