I wanted to continue playing the game with Andala, my Dunmer character, after I hit 50. This was my sixth character and I finally created one I truly enjoyed thoroughly.
The Pact has its own identity. As you quest in their realms you begin to get into that aspect in a way I haven't really in an online game before.
Problem is, by the time you get there you not only don't like the other factions much, you certainly don't to play FOR them.
After all, isn't this like fighting for Austria-Hungry in WWI and being told to go off and fight for the British? Then the Russians? Nothing against the British or the Russians exactly. It just doesn't make any sense, story wise or otherwise. Rather it feels like they wanted more levels without creating more content.
Plus many of the these scripted quests were quite a bit of fun.
No big deal really. Normally you'd just quit a game and move on. No point in making a fuss over it. All that does is make you leave angry and adds nothing.
I'll try to stay in the Pact by playing in Cyrodiil but I will miss the Pact themed stories, written by professional writers and executed by professional game designers, coders, and artists. I knew nothing of the Elder Scrolls series before playing this game but I certainly grew to appreciate the milieu as I played this one.
But I have to ask: are there plans to overcome this odd story distortion - born of the need to ship and thus pay bills - now that the game has shipped and customers are paying the bills? Are there plans for any future faction themed quest packs?
Thank you one and all
[edit: ah, Photobucket emerged from maintenance as I first posted this....not sure why but I simply HATE to write a post without pictures.]
Edited by bellanca6561n on September 12, 2014 8:11AM