The Five Pillars of PvP

Rylana
Rylana
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There are five official rules you must know and abide by when you PvP in this game.

1. You must wear cloth and carry a stick, you must also use Impenetrable and offhand with 1H+Shield

2. Any group of more than three is labeled a zerg and will be treated thusly. Additionally, when telling people in Teamspeak or Zone chat how many people just killed you or are attacking a keep, you must ALWAYS triple or quadruple the numbers to make it seem more serious than it really is.

3. You must never place a camp when you use up the last one, there are people for that, placing camps.

4. If your faction is winning, you are pros and the best ever. Also, when your faction is losing, it is always the green/purple/orange alliance that conspired against your pro-ness.

5, When there is a scroll in play, you must drop everything you are doing and chase it like a lemming. ERMAGERD SKROOOOLLLLLZZZZ.


So it is.
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  • Davadin
    Davadin
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    Not sure about #2. Doesn't happen often in EP side.

    The only "zerg" we see is the fire-bats skellies on AD side.

    The rest are usually labelled "a lot" or its synonyms.

    #5 is hilarious and very true.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
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    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Armitas
    Armitas
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    6) When trying to quickly take a keep where every second matters it's important that half of the people sieging the wall are using ice trebs, meatballs, and scattershot on the wall.

    (anyone know what scattershot is actually for?)
    Edited by Armitas on October 3, 2014 4:09PM
    Retired.
    Nord mDK
  • Nazon_Katts
    Nazon_Katts
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    One, two, many, lots!
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Kevinmon
    Kevinmon
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    God this is hilarious and true, so is #6 too. Seriously thank you for this thread I amcracking up laughing on my lunch break and everyone at Panera thinks I'm crazy
  • Agrippa_Invisus
    Agrippa_Invisus
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    #7 When attacking a keep where speed and stealth are essential, it is vital to slowly rotate around the keep capturing resources. This will accomplish... something.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • VagabondAngel
    VagabondAngel
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    Armitas wrote: »
    (anyone know what scattershot is actually for?)
    Ooh I know this one....

    It's to wake enemy players up if they fall asleep at their posts. I'm pretty sure that's it anyway; I can't think of a reasonable alternative.

    You also forgot:

    #8 - When defending a keep and enemy siege is broken, do not repair the walls, Instead, chase the retreating enemy until you run out of stamina, die to their now re-grouped forces and respawn at the camp you have no intention of replacing.
    ~ Níamh ~
    ~ Ebonheart Pact ~

    ~ SatGNU - PC - EU ~
  • Kosar
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    #9--to ensure the people placing camps have something to do, always respawn at camps in keeps that are not flagged.
  • Daenerys
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    I thought the five rules where dodge, dip, dive, duck, and dodge? :D
  • Sypher
    Sypher
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    #10 - whenever you kill an enemy who is outnumbered it is socially acceptable to /sweep /rake /shovel their corpses.

    #11 - when you crash, the first thing you should do when logging back in you have to yell about it in zone chat

    #12 - the opposite two alliances are filled with spies and troll campers, but your alliance is always the victim of said activities.
    Edited by Sypher on October 3, 2014 5:28PM
    DC Dragonknight 'Sypher - AD Nightblade Sypher Ali - AD Sorcerer Sypher Sensei - EP Sorcerer Sypharian - DC Templar Ali Sypher

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  • Maulkin
    Maulkin
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    #13 - When you see a person that has placed two ballistas down and is running between both, never forget to grab one of the two and point it at a completely different wall. After all, finders keepers loser weepers.
    EU | PC | AD
  • Maulkin
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    #14 - When you see enemies approaching the keep you are in, always shout in the zone chat "INCOMING!". No further information is needed, like where to, how many, which side etc...
    Edited by Maulkin on October 3, 2014 6:00PM
    EU | PC | AD
  • Leovolao
    Leovolao
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    #15 When you make a hole on a keep/outpost, never go in. Stay outside at the breach and die as much as possible.
    Edited by Leovolao on October 3, 2014 5:46PM
    tea pot


    "What if my problem wasn't that I don't understand people but that I don't like them?"
  • Koensol
    Koensol
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    #16 When entering a breached wall. Ignore the other players and attack the everspawning npc's instead.
  • Agrippa_Invisus
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    #17 When entering a breach, don't try to get past the rain of death being poured on it by the defenders, but try to mano-a-mano the enemies stacked there. It is much safer there then trying to rush past to a tower and rally with your alliance mates.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Leovolao
    Leovolao
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    #18 When fighting another player 1 v 1, always use impulse.
    tea pot


    "What if my problem wasn't that I don't understand people but that I don't like them?"
  • Agrippa_Invisus
    Agrippa_Invisus
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    #19 When fighting a non-vamp, always spam silver shards.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Resueht
    Resueht
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    #20 Hot oil is a soothing relaxer that you should aim to be in the middle of at all costs. Respawn at a nearby camp and do this as many times as possible if you were not soothed the first time.
    Edited by Resueht on October 3, 2014 6:05PM
    If she doesn't know the pain of cliffracers, she's too young for you.
  • Koensol
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    #21 Use animation canceling at all times. If you don't, you're a noob and you are not allowed to play this game.
  • Agrippa_Invisus
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    #21 When the siege line is being surged by the enemy, you should grab the high ranking player's Faction Ballista (while he's quickly casting some heals or buffs between shots) that he's keeping the wall tagged with, turn it, and then fire it at enemy infantry for 200 damage a shot.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
  • Glantris
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    Leovolao wrote: »
    #18 When fighting another player 1 v 1, always use impulse.

    oh tea. i think that's the pillars of hova, not pvp :wink:
    Glantris | VR14 AD Templar | Main Group Heals/Support
    Officer of Decibel, Officer of Legend, Sender of Congealed Cheese
  • Aoe_Barbecue
    Aoe_Barbecue
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    Glantris wrote: »
    Leovolao wrote: »
    #18 When fighting another player 1 v 1, always use impulse.

    oh tea. i think that's the pillars of hova, not pvp :wink:

    #22 Killing 1v1 spec'd players while in a group spec, with impulse slotted, is grounds for a raking.
  • FluffiestOne
    FluffiestOne
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    Rylana wrote: »
    There are five official rules you must know and abide by when you PvP in this game.

    1. You must wear cloth and carry a stick, you must also use Impenetrable and offhand with 1H+Shield

    2. Any group of more than three is labeled a zerg and will be treated thusly. Additionally, when telling people in Teamspeak or Zone chat how many people just killed you or are attacking a keep, you must ALWAYS triple or quadruple the numbers to make it seem more serious than it really is.

    3. You must never place a camp when you use up the last one, there are people for that, placing camps.

    4. If your faction is winning, you are pros and the best ever. Also, when your faction is losing, it is always the green/purple/orange alliance that conspired against your pro-ness.

    5, When there is a scroll in play, you must drop everything you are doing and chase it like a lemming. ERMAGERD SKROOOOLLLLLZZZZ.


    So it is.


    Do you happen to have a secret DC toon we don't know about? ;)
    Fluffy
    Senior Fluffykins, Daggerfall Liberator of Haderus, Dragonknight.
    Fliffers, Daggerfall Liberator of Hopesfire, Templar.
    Prophet Fluffy of Death, Casual of the Dominion, Sorceror.
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    All my toon names are subject to change.
    " Ignorance must be bliss because I can't imagine why anyone would live in it. " -Fluffy
  • Glantris
    Glantris
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    Glantris wrote: »
    Leovolao wrote: »
    #18 When fighting another player 1 v 1, always use impulse.

    oh tea. i think that's the pillars of hova, not pvp :wink:

    #22 Killing 1v1 spec'd players while in a group spec, with impulse slotted, is grounds for a raking.

    addendum to #22: the rake must have emperorship.
    Glantris | VR14 AD Templar | Main Group Heals/Support
    Officer of Decibel, Officer of Legend, Sender of Congealed Cheese
  • Armitas
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    # 23. Getting into Cyrodill is really simple. All you have to do is open the alliance tab, choose the server, right click here, choose accept, then wait, then click here, then choose solo then hit accept and then wait till your screen goes black. To exit Cyrodill all you have to do is ask how to leave in /zone, hear something about hotel California then twiddle your thumbs until someone in zone chat explains to you how to leave.

    #24. Resources are really subway tunnels. The guards are not there to kill you, they are just TSA agents making sure you are legit for a subway ride. Fighting them only holds up the boarding process for everyone else, just stand still and let them do their job.
    Edited by Armitas on October 3, 2014 9:04PM
    Retired.
    Nord mDK
  • Ghostbane
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    #25. When you see members of your faction/group lying on the ground dead looking for a res, and there is no camp, you must ignore them. They had their chance. Besides, it is just you left against the opposition. You have this. You can solo them all with your meatbag and wipe them on the flags. This is your AP. You'll be crowned a hero, with everyone watching from their blue screen failure.
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  • Armitas
    Armitas
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    Ghostbane wrote: »
    #25. When you see members of your faction/group lying on the ground dead looking for a res, and there is no camp, you must ignore them. They had their chance. Besides, it is just you left against the opposition. You have this. You can solo them all with your meatbag and wipe them on the flags. This is your AP. You'll be crowned a hero, with everyone watching from their blue screen failure.

    Yep, if you pop a tent you'll have to share that juicy defense tick with all those dead scrubs who don't deserve it because they failed. They failed and they died, the tick is yours by right.
    Retired.
    Nord mDK
  • Kevinmon
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    Armitas wrote: »
    # 23. Getting into Cyrodill is really simple. All you have to do is open the alliance tab, choose the server, right click here, choose accept, then wait, then click here, then choose solo then hit accept and then wait till your screen goes black. To exit Cyrodill all you have to do is ask how to leave in /zone, hear something about hotel California then twiddle your thumbs until someone in zone chat explains to you how to leave.

    #24. Resources are really subway tunnels. The guards are not there to kill you, they are just TSA agents making sure you are legit for a subway ride. Fighting them only holds up the boarding process for everyone else, just stand still and let them do their job.

    This comment is *** hilarious THANK YOU LMFAO
  • Soris
    Soris
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    Pretty much everything said

    #26 When you sieging side wall of a keep, always fire directy to the door or postern house but not wall
    Edited by Soris on October 3, 2014 9:53PM
    Welkynd [Templar/AD/EU]
  • Illumous
    Illumous
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    #27 When attacking stone posterns, it is most wise to use a Fire Ballista to take down walls as fast as possible.
    Edited by Illumous on October 3, 2014 10:13PM
    Sol-Illumous | Breton Templar | Mag Support/Healer | EP
    Sol-Ventus | Imperial Templar | Stam DPS | EP
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  • Agrippa_Invisus
    Agrippa_Invisus
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    Illumous wrote: »
    #27 When attacking stone pasterns, it is most wise to use a Fire Ballista to take down walls as fast as possible.

    #27a -- Even better to use are scattershot catapults and iceball trebuchets.
    Agrippa Invisus / Indominus / Inprimis / Inviolatus
    DragonKnight / Templar / Warden / Sorcerer - Vagabond
    Once a General, now a Citizen
    Former Emperor of Bloodthorn and Vivec
    For Sweetrolls! FOR FIMIAN!
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