SecretSurprise wrote: »
I don't see why they wouldn't just allow you to delete unlimited amounts?
...I thought the plastic surgeon in Skyrim was a dumb thing to add to the game, but since I did not have to use it, I could ignore that it was there....
I am tempted to come down on the side of no. I have nothing inherently against the idea or indeed people using it, but not being able to change things like that forces you to think about your character and how you initially create them. It makes it more meaningful. If you call your character something like "Sir Noobs-a-Lot" or something like that because you think it's funny at the time, that's certainly your choice but should be sticking to it.
I realize everyone wants everything free. Especially in a sub based game. Those feelings have validity even though I do not share them. I would gladly pay five bucks for a "Magic Mirror" that gave me 8 character recreations.
khele23eb17_ESO wrote: »I am tempted to come down on the side of no. I have nothing inherently against the idea or indeed people using it, but not being able to change things like that forces you to think about your character and how you initially create them. It makes it more meaningful. If you call your character something like "Sir Noobs-a-Lot" or something like that because you think it's funny at the time, that's certainly your choice but should be sticking to it.
Now think about this from a player retention side. Sure, you want to make the game challenging and have punishing elements in it, but you really dont want to make the player feel theyve screwed themselves over permanently by a bad decision. They are more likely to quit than to redo the exact same content with a new character. Especially when the leveling process is rather lenghty. This goes mainly for builds/specs but its also pertinent to names and appearance.
Besides, appearance change has been pretty much confirmed. They want to have it in the game and new customization options have already been created for it. Theyre deciding how to best implement it. We'll just have to wait and see if they'll put name changing on their to-do list as well.
Also Im still hoping theyll announce craftable costumes or some other form of vanity system eventually.
exactly, i would also like to add that if they put the "barber" or character appearance change person in a hidden and isolated area thats not easy to find or see then im sure no one will even care that it is there, if thier apposed to this sort of thing. which would be kind of rediculas to be aposed to the ability to "fix" things you may have come to regret that you did in character creation.Wicked_Wolf wrote: »I don't see how anyone could be against this option. The reasons listed above by those who vote no, are personal. So basically, you can just elect not to use the option and it wouldn't affect you at all.
Forestd16b14_ESO wrote: »I hosntly would like to see something like the face sculpter from skyrims dawnguard DLC added you know about to change your hair and what not. Like take example the RP players there all high level by now and maybe want to add some scars or longer hair even a beard to show that they age and fought in many battles and all that stuff.
DenverRalphy wrote: »If I run in a group and one person is completely useless, I take note of their name to make sure I never group with that character again.
khele23eb17_ESO wrote: »I am tempted to come down on the side of no. I have nothing inherently against the idea or indeed people using it, but not being able to change things like that forces you to think about your character and how you initially create them. It makes it more meaningful. If you call your character something like "Sir Noobs-a-Lot" or something like that because you think it's funny at the time, that's certainly your choice but should be sticking to it.
Now think about this from a player retention side. Sure, you want to make the game challenging and have punishing elements in it, but you really dont want to make the player feel theyve screwed themselves over permanently by a bad decision. They are more likely to quit than to redo the exact same content with a new character. Especially when the leveling process is rather lenghty. This goes mainly for builds/specs but its also pertinent to names and appearance.
Besides, appearance change has been pretty much confirmed. They want to have it in the game and new customization options have already been created for it. Theyre deciding how to best implement it. We'll just have to wait and see if they'll put name changing on their to-do list as well.
Also Im still hoping theyll announce craftable costumes or some other form of vanity system eventually.
From player retention side, trying to appease this kind of players is waste of time. They could as well demand change of gender, class (after all, they do did not know beforehand what class is like, unlike name or looks, and it takes so much time to level new character), mount, whatever, and then they will quit anyway. You can take a look at any free to pay game, there is literally everything in cash shops, games are successful in milking such players, but they still hop from game to game.
Ironically, also players who were initially appeased would quit, because they eventually realize they log into everchanging psychedelic circus and not even leveling a new char is going to help it.
Not to say name change option alone will break game, just watch out for that principle behind.
DenverRalphy wrote: »I'm against name changes. If I run in a group and one person is completely useless, I take note of their name to make sure I never group with that character again. Don't get me wrong... I can recognize the difference between a bad spec that can be changed versus a bad player. And when I mention bad player, I'm not referring to talent, but more so a lack of group contribution and self greed.
I really don't want to see a mechanism incorporated that allows *** to change their names, and reintroduce themselves again.