ghengis_dhan wrote: »In close spaces, we use oil, volcanic runes, caltrops, and utlimates. I can't say how successful we were in many of those cases because we were defending keeps, and who knows how many other players were there doing other things. But a Zerg Ball doesn't stand a chance running up stairs in the face of 10 oils, 5 volcanic runes repeatedly cast in their path, and everybody dropping their ultimates on them.
Not every group has someone who spams Purge during keep assaults like you and I both do. But, you can't Purge if you are up in the air from a volcanic rune or stunned from an ultimate. The point being that you disrupt the group using everything at your disposal AND drop oil on them.Oil is easily countered by literally one person spamming purge. I do it all the time...
don't you think people try to use volcanic rune? let me tell you why it does not work: immovable.(which, btw, a lot of those people using it don't even wear one piece of HA. makes sense right? lol)ghengis_dhan wrote: »Not every group has someone who spams Purge during keep assaults like you and I both do. But, you can't Purge if you are up in the air from a volcanic rune or stunned from an ultimate. The point being that you disrupt the group using everything at your disposal AND drop oil on them.Oil is easily countered by literally one person spamming purge. I do it all the time...
ghengis_dhan wrote: »Not every group has someone who spams Purge during keep assaults like you and I both do. But, you can't Purge if you are up in the air from a volcanic rune or stunned from an ultimate. The point being that you disrupt the group using everything at your disposal AND drop oil on them.Oil is easily countered by literally one person spamming purge. I do it all the time...
don't you think people try to use volcanic rune? let me tell you why it does not work: immovable.(which, btw, a lot of those people using it don't even wear one piece of HA. makes sense right? lol)ghengis_dhan wrote: »Not every group has someone who spams Purge during keep assaults like you and I both do. But, you can't Purge if you are up in the air from a volcanic rune or stunned from an ultimate. The point being that you disrupt the group using everything at your disposal AND drop oil on them.Oil is easily countered by literally one person spamming purge. I do it all the time...
ghengis_dhan wrote: »Now, for my rant...If you are whining all the time and threatening to quit. Please do so. If you can't have fun here, then maybe this isn't the game for you.
don't you think people try to use volcanic rune? let me tell you why it does not work: immovable.(which, btw, a lot of those people using it don't even wear one piece of HA. makes sense right? lol)
Hmmm. I've never been able to purge when negated. Even when I had immovable up. Maybe I'm doing something wrong.None of that is going to do much good if the purger is using immovable.
Same here with the five pieces heavy...well...except for the dirty part. I'm a pretty aggressive healer at times and can get hit a lot. I intentionally try to make it look like I'm wearing all light armor, so enemy players will be tempted to think I'm squishy.I wear five pieces of heavy these days in PvP...partially because using Immovable in light armor makes me feel dirty...
On keep defense, I'm the guy stealthed on the ledge spamming volcanic runes, caltrops, and negate. I've seen a lot of players bounce up in the air when groups rush into the keep. So, not everyone is using Immovable, or maybe I'm catching them between the time it expires and when they push the button to renew it. The point is that you don't have to catch everyone in the group with it. You just have to catch enough enemy players to break them up. So, instead of a tight group storming the keep, it becomes more of a trickle. Something, the other defenders can easily deal with.don't you think people try to use volcanic rune? let me tell you why it does not work: immovable.
Except for the performance issues that this activity could be causing, I have no problem with players who want to run around in groups pressing 1 or 2 buttons all the time. It may not be skillful, but it can be effective. Some of the posters on this forum (not necessarily this thread), seem to have the mentality of medieval knights who bemoaned the advent of gunpowder. Sure, it doesn't take much skill for a peasant to point a gun at a highly trained swordsmen, but it was very effective.frosth.darkomenb16_ESO wrote: »The issue with zerg balls isn't wether they can or cannot be killed, but that this tactic is the only thing they should do.
ghengis_dhan wrote: »Except for the performance issues that this activity could be causing, I have no problem with players who want to run around in groups pressing 1 or 2 buttons all the time. It may not be skillful, but it can be effective. Some of the posters on this forum (not necessarily this thread), seem to have the mentality of medieval knights who bemoaned the advent of gunpowder. Sure, it doesn't take much skill for a peasant to point a gun at a highly trained swordsmen, but it was very effective.frosth.darkomenb16_ESO wrote: »The issue with zerg balls isn't wether they can or cannot be killed, but that this tactic is the only thing they should do.
As to the performance problems that zerg ballers create, honestly, behind the scenes we don't know the true cause. We just have our observations that seem to support it. Until someone with access to the code comes forward to tell us that zerg balling is the cause, we just have to wait.
I disagree that stacking has no downside. I feel it does. If a sorcerer drops negate and then all his buddies drop their ultimates in quick succession, you can take out a stack very quickly. If the stack is out in the open, another group that circles the stack and attacks from range can take out the stack...after a long fight.frosth.darkomenb16_ESO wrote: »For a game to be healthy, it needs to have a breadth of meaningful choices. Stacking isn't one of those choice as there are nos situations in game where it is detrimental. It is just as mandatory as wearign armor or using abilities.
ghengis_dhan wrote: »On keep defense, I'm the guy stealthed on the ledge spamming volcanic runes, caltrops, and negate. I've seen a lot of players bounce up in the air when groups rush into the keep. So, not everyone is using Immovable, or maybe I'm catching them between the time it expires and when they push the button to renew it. The point is that you don't have to catch everyone in the group with it. You just have to catch enough enemy players to break them up. So, instead of a tight group storming the keep, it becomes more of a trickle. Something, the other defenders can easily deal with.don't you think people try to use volcanic rune? let me tell you why it does not work: immovable.